move organization visibility from gitea to SDK and add it on CreateOptions (#165)
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2858b80da5
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13a7bf625b
26
gitea/org.go
26
gitea/org.go
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@ -12,13 +12,14 @@ import (
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// Organization represents an organization
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type Organization struct {
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ID int64 `json:"id"`
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UserName string `json:"username"`
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FullName string `json:"full_name"`
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AvatarURL string `json:"avatar_url"`
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Description string `json:"description"`
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Website string `json:"website"`
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Location string `json:"location"`
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ID int64 `json:"id"`
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UserName string `json:"username"`
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FullName string `json:"full_name"`
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AvatarURL string `json:"avatar_url"`
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Description string `json:"description"`
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Website string `json:"website"`
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Location string `json:"location"`
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Visibility VisibleType `json:"visibility"`
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}
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// ListMyOrgs list all of current user's organizations
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@ -42,11 +43,12 @@ func (c *Client) GetOrg(orgname string) (*Organization, error) {
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// CreateOrgOption options for creating an organization
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type CreateOrgOption struct {
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// required: true
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UserName string `json:"username" binding:"Required"`
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FullName string `json:"full_name"`
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Description string `json:"description"`
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Website string `json:"website"`
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Location string `json:"location"`
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UserName string `json:"username" binding:"Required"`
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FullName string `json:"full_name"`
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Description string `json:"description"`
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Website string `json:"website"`
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Location string `json:"location"`
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Visibility VisibleType `json:"visibility"`
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}
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// EditOrgOption options for editing an organization
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@ -0,0 +1,49 @@
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// Copyright 2019 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package gitea
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// VisibleType defines the visibility (Organization only)
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type VisibleType int
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const (
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// VisibleTypePublic Visible for everyone
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VisibleTypePublic VisibleType = iota
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// VisibleTypeLimited Visible for every connected user
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VisibleTypeLimited
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// VisibleTypePrivate Visible only for organization's members
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VisibleTypePrivate
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)
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// VisibilityModes is a map of org Visibility types
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var VisibilityModes = map[string]VisibleType{
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"public": VisibleTypePublic,
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"limited": VisibleTypeLimited,
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"private": VisibleTypePrivate,
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}
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// IsPublic returns true if VisibleType is public
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func (vt VisibleType) IsPublic() bool {
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return vt == VisibleTypePublic
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}
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// IsLimited returns true if VisibleType is limited
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func (vt VisibleType) IsLimited() bool {
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return vt == VisibleTypeLimited
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}
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// IsPrivate returns true if VisibleType is private
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func (vt VisibleType) IsPrivate() bool {
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return vt == VisibleTypePrivate
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}
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// ExtractKeysFromMapString provides a slice of keys from map
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func ExtractKeysFromMapString(in map[string]VisibleType) (keys []string) {
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for k := range in {
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keys = append(keys, k)
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}
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return
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}
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