// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package types contains common types used by the Go continuous build // system. package types import "time" // BuildStatus is the data structure that's marshalled as JSON // for the https://build.golang.org/?mode=json page. type BuildStatus struct { // Builders is a list of all known builders. // The order that builders appear is the same order as the build results for a revision. Builders []string `json:"builders"` // Revisions are the revisions shown on the front page of build.golang.org, // in the same order. It starts with the "go" repo, from recent to old, and then // it has 1 each of the subrepos, with only their most recent commit. Revisions []BuildRevision `json:"revisions"` } // BuildRevision is the status of a commit across all builders. // It corresponds to a single row of https://build.golang.org/ type BuildRevision struct { // Repo is "go" for the main repo, else "tools", "crypto", "net", etc. // These are repos as listed at https://go.googlesource.com/ Repo string `json:"repo"` // Revision is the full git hash of the repo. Revision string `json:"revision"` // ParentRevisions is the full git hashes of the parents of // Revision. ParentRevisions []string `json:"parentRevisions"` // GoRevision is the full git hash of the "go" repo, if Repo is not "go" itself. // Otherwise this is empty. GoRevision string `json:"goRevision,omitempty"` // Date is the commit date of this revision, formatted in RFC3339. Date string `json:"date"` // Branch is the branch of this commit, e.g. "master" or "dev.ssa". Branch string `json:"branch"` // Author is the author of this commit in standard git form // "Name ". Author string `json:"author"` // Desc is the commit message of this commit. It may be // truncated. Desc string `json:"desc"` // Results are the build results for each of the builders in // the same length slice BuildStatus.Builders. // Each string is either "" (if no data), "ok", or the URL to failure logs. Results []string `json:"results"` } // SpanRecord is a datastore entity we write only at the end of a span // (roughly a "step") of the build. type SpanRecord struct { BuildID string IsTry bool // is trybot run GoRev string Rev string // same as GoRev for repo "go" Repo string // "go", "net", etc. Builder string // "linux-amd64-foo" OS string // "linux" Arch string // "amd64" Event string Error string // empty for no error Detail string StartTime time.Time EndTime time.Time Seconds float64 } // BuildRecord is the datastore entity we write both at the beginning // and end of a build. Some fields are not updated until the end. type BuildRecord struct { ID string ProcessID string StartTime time.Time IsTry bool // is trybot run GoRev string Rev string // same as GoRev for repo "go" Repo string // "go", "net", etc. Builder string // "linux-amd64-foo" OS string // "linux" Arch string // "amd64" EndTime time.Time Seconds float64 Result string // empty string, "ok", "fail" FailureURL string `datastore:",noindex"` // TODO(bradfitz): log which reverse buildlet we got? // Buildlet string } type ReverseBuilder struct { Name string HostType string ConnectedSec float64 IdleSec float64 `json:",omitempty"` BusySec float64 `json:",omitempty"` Version string // buildlet version Busy bool } // ReverseHostStatus is part of ReverseBuilderStatus. type ReverseHostStatus struct { HostType string // dashboard.Hosts key Connected int // number of connected buildlets Expect int // expected number, from dashboard.Hosts config Idle int Busy int Waiters int // number of builds waiting on a buildlet host of this type // Machines are all connected buildlets of this host type, // keyed by machine self-reported unique name. Machines map[string]*ReverseBuilder } // ReverseBuilderStatus is http://farmer.golang.org/status/reverse.json // // It is used by monitoring and the Mac VMWare infrastructure to // adjust the Mac VMs based on deaths and demand. type ReverseBuilderStatus struct { // Machines maps from the connected builder name (anything unique) to its status. HostTypes map[string]*ReverseHostStatus } func (s *ReverseBuilderStatus) Host(hostType string) *ReverseHostStatus { if s.HostTypes == nil { s.HostTypes = make(map[string]*ReverseHostStatus) } hs, ok := s.HostTypes[hostType] if ok { return hs } hs = &ReverseHostStatus{HostType: hostType} s.HostTypes[hostType] = hs return hs }