зеркало из https://github.com/golang/build.git
150 строки
4.6 KiB
Go
150 строки
4.6 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package types contains common types used by the Go continuous build
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// system.
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package types
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import "time"
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// BuildStatus is the data structure that's marshalled as JSON
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// for the https://build.golang.org/?mode=json page.
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type BuildStatus struct {
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// Builders is a list of all known builders.
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// The order that builders appear is the same order as the build results for a revision.
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Builders []string `json:"builders"`
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// Revisions are the revisions shown on the front page of build.golang.org,
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// in the same order. It starts with the "go" repo, from recent to old, and then
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// it has 1 each of the subrepos, with only their most recent commit.
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Revisions []BuildRevision `json:"revisions"`
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}
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// BuildRevision is the status of a commit across all builders.
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// It corresponds to a single row of https://build.golang.org/
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type BuildRevision struct {
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// Repo is "go" for the main repo, else "tools", "crypto", "net", etc.
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// These are repos as listed at https://go.googlesource.com/
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Repo string `json:"repo"`
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// Revision is the full git hash of the repo.
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Revision string `json:"revision"`
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// ParentRevisions is the full git hashes of the parents of
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// Revision.
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ParentRevisions []string `json:"parentRevisions"`
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// GoRevision is the full git hash of the "go" repo, if Repo is not "go" itself.
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// Otherwise this is empty.
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GoRevision string `json:"goRevision,omitempty"`
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// Date is the commit date of this revision, formatted in RFC3339.
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Date string `json:"date"`
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// Branch is the branch of this commit, e.g. "master" or "dev.ssa".
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Branch string `json:"branch"`
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// Author is the author of this commit in standard git form
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// "Name <email>".
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Author string `json:"author"`
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// Desc is the commit message of this commit. It may be
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// truncated.
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Desc string `json:"desc"`
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// Results are the build results for each of the builders in
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// the same length slice BuildStatus.Builders.
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// Each string is either "" (if no data), "ok", or the URL to failure logs.
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Results []string `json:"results"`
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}
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// SpanRecord is a datastore entity we write only at the end of a span
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// (roughly a "step") of the build.
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type SpanRecord struct {
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BuildID string
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IsTry bool // is trybot run
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GoRev string
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Rev string // same as GoRev for repo "go"
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Repo string // "go", "net", etc.
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Builder string // "linux-amd64-foo"
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OS string // "linux"
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Arch string // "amd64"
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Event string
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Error string // empty for no error
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Detail string
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StartTime time.Time
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EndTime time.Time
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Seconds float64
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}
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// BuildRecord is the datastore entity we write both at the beginning
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// and end of a build. Some fields are not updated until the end.
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type BuildRecord struct {
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ID string
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ProcessID string
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StartTime time.Time
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IsTry bool // is trybot run
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GoRev string
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Rev string // same as GoRev for repo "go"
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Repo string // "go", "net", etc.
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Builder string // "linux-amd64-foo"
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OS string // "linux"
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Arch string // "amd64"
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EndTime time.Time
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Seconds float64
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Result string // empty string, "ok", "fail"
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FailureURL string `datastore:",noindex"`
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// TODO(bradfitz): log which reverse buildlet we got?
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// Buildlet string
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}
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type ReverseBuilder struct {
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Name string
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HostType string
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ConnectedSec float64
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IdleSec float64 `json:",omitempty"`
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BusySec float64 `json:",omitempty"`
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Version string // buildlet version
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Busy bool
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}
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// ReverseHostStatus is part of ReverseBuilderStatus.
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type ReverseHostStatus struct {
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HostType string // dashboard.Hosts key
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Connected int // number of connected buildlets
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Expect int // expected number, from dashboard.Hosts config
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Idle int
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Busy int
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Waiters int // number of builds waiting on a buildlet host of this type
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// Machines are all connected buildlets of this host type,
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// keyed by machine self-reported unique name.
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Machines map[string]*ReverseBuilder
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}
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// ReverseBuilderStatus is http://farmer.golang.org/status/reverse.json
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//
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// It is used by monitoring and the Mac VMWare infrastructure to
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// adjust the Mac VMs based on deaths and demand.
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type ReverseBuilderStatus struct {
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// Machines maps from the connected builder name (anything unique) to its status.
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HostTypes map[string]*ReverseHostStatus
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}
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func (s *ReverseBuilderStatus) Host(hostType string) *ReverseHostStatus {
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if s.HostTypes == nil {
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s.HostTypes = make(map[string]*ReverseHostStatus)
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}
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hs, ok := s.HostTypes[hostType]
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if ok {
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return hs
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}
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hs = &ReverseHostStatus{HostType: hostType}
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s.HostTypes[hostType] = hs
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return hs
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}
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