shiny/example/fluid: build fix: s/EventQueue/EventDeque/
Change-Id: I8ee0d73b63fc0441790236ca970593e6dc4e367f Reviewed-on: https://go-review.googlesource.com/24631 Reviewed-by: David Crawshaw <crawshaw@golang.org>
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@ -18,7 +18,7 @@ type Deque struct {
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front []interface{} // LIFO.
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}
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// NextEvent implements the screen.EventQueue interface.
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// NextEvent implements the screen.EventDeque interface.
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func (q *Deque) NextEvent() interface{} {
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q.mu.Lock()
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defer q.mu.Unlock()
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@ -43,7 +43,7 @@ func (q *Deque) NextEvent() interface{} {
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}
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}
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// Send implements the screen.EventQueue interface.
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// Send implements the screen.EventDeque interface.
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func (q *Deque) Send(event interface{}) {
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q.mu.Lock()
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defer q.mu.Unlock()
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@ -55,7 +55,7 @@ func (q *Deque) Send(event interface{}) {
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q.cond.Signal()
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}
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// SendFirst implements the screen.EventQueue interface.
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// SendFirst implements the screen.EventDeque interface.
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func (q *Deque) SendFirst(event interface{}) {
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q.mu.Lock()
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defer q.mu.Unlock()
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@ -171,7 +171,7 @@ var shared = struct {
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pix: make([]byte, 4*N*N),
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}
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func simulate(q screen.EventQueue) {
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func simulate(q screen.EventDeque) {
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var (
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dens, densPrev array
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u, uPrev array
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