Freetype-Go: Paint now takes an explicit done bool instead of using a

magic zero value to indicate end of painting.

This means that Painter implementations can assume thant the Spans' Y
values are monotonic.

R=rsc
CC=golang-dev, rog
http://codereview.appspot.com/1261043
This commit is contained in:
Nigel Tao 2010-05-21 15:09:13 -07:00
Родитель 7707aeaf6a
Коммит 8552c06628
2 изменённых файлов: 37 добавлений и 41 удалений

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@ -19,20 +19,19 @@ type Span struct {
A uint32
}
// A Painter knows how to paint a batch of Spans. A Span's alpha is non-zero
// until the final Span of the rasterization, which is the zero value Span.
// A rasterization may involve Painting multiple batches, but the final zero
// value Span will occur only once per rasterization, not once per Paint call.
// A Painter knows how to paint a batch of Spans. Rasterization may involve
// Painting multiple batches, and done will be true for the final batch.
// The Spans' Y values are monotonically increasing during a rasterization.
// Paint may use all of ss as scratch space during the call.
type Painter interface {
Paint(ss []Span)
Paint(ss []Span, done bool)
}
// The PainterFunc type adapts an ordinary function to the Painter interface.
type PainterFunc func(ss []Span)
type PainterFunc func(ss []Span, done bool)
// Paint just delegates the call to f.
func (f PainterFunc) Paint(ss []Span) { f(ss) }
func (f PainterFunc) Paint(ss []Span, done bool) { f(ss, done) }
// An AlphaPainter is a Painter that paints Spans onto an image.Alpha.
type AlphaPainter struct {
@ -45,7 +44,7 @@ type AlphaPainter struct {
}
// Paint satisfies the Painter interface by painting ss onto an image.Alpha.
func (r *AlphaPainter) Paint(ss []Span) {
func (r *AlphaPainter) Paint(ss []Span, done bool) {
for _, s := range ss {
y := r.Dy + s.Y
if y < 0 {
@ -95,7 +94,7 @@ type RGBAPainter struct {
}
// Paint satisfies the Painter interface by painting ss onto an image.RGBA.
func (r *RGBAPainter) Paint(ss []Span) {
func (r *RGBAPainter) Paint(ss []Span, done bool) {
for _, s := range ss {
y := r.Dy + s.Y
if y < 0 {
@ -165,7 +164,7 @@ type MonochromePainter struct {
// Paint delegates to the wrapped Painter after quantizing each Span's alpha
// value and merging adjacent fully opaque Spans.
func (m *MonochromePainter) Paint(ss []Span) {
func (m *MonochromePainter) Paint(ss []Span, done bool) {
// We compact the ss slice, discarding any Spans whose alpha quantizes to zero.
j := 0
for _, s := range ss {
@ -177,29 +176,32 @@ func (m *MonochromePainter) Paint(ss []Span) {
j++
m.y, m.x0, m.x1 = s.Y, s.X0, s.X1
}
} else if s.A == 0 {
// The final Span of a rasterization is a zero value. We flush
// our accumulated Span and finish with a zero Span.
ss[j] = Span{m.y, m.x0, m.x1, 1<<32 - 1}
j++
if j < len(ss) {
ss[j] = Span{}
j++
m.Painter.Paint(ss[0:j])
} else if j == len(ss) {
m.Painter.Paint(ss)
ss[0] = Span{}
m.Painter.Paint(ss[0:1])
} else {
panic("unreachable")
}
// Reset the accumulator, so that this Painter can be re-used.
m.y, m.x0, m.x1 = 0, 0, 0
return
}
}
m.Painter.Paint(ss[0:j])
if done {
// Flush the accumulated Span.
finalSpan := Span{m.y, m.x0, m.x1, 1<<32 - 1}
if j < len(ss) {
ss[j] = finalSpan
j++
m.Painter.Paint(ss[0:j], true)
} else if j == len(ss) {
m.Painter.Paint(ss, false)
if cap(ss) > 0 {
ss = ss[0:1]
} else {
ss = make([]Span, 1)
}
ss[0] = finalSpan
m.Painter.Paint(ss, true)
} else {
panic("unreachable")
}
// Reset the accumulator, so that this Painter can be re-used.
m.y, m.x0, m.x1 = 0, 0, 0
} else {
m.Painter.Paint(ss[0:j], false)
}
}
// NewMonochromePainter creates a new MonochromePainter that wraps the given
@ -221,7 +223,7 @@ type GammaCorrectionPainter struct {
// Paint delegates to the wrapped Painter after performing gamma-correction
// on each Span.
func (g *GammaCorrectionPainter) Paint(ss []Span) {
func (g *GammaCorrectionPainter) Paint(ss []Span, done bool) {
if !g.gammaIsOne {
const (
M = 0x1010101 // 255*M == 1<<32-1
@ -237,14 +239,10 @@ func (g *GammaCorrectionPainter) Paint(ss []Span) {
a = (a + N/2) / N
// Convert the alpha from 16-bit (which is g.a's range) to 32-bit.
a |= a << 16
// A non-final Span can't have zero alpha.
if a == 0 {
a = 1
}
ss[i].A = a
}
}
g.Painter.Paint(ss)
g.Painter.Paint(ss, done)
}
// SetGamma sets the gamma value.

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@ -523,14 +523,12 @@ func (r *Rasterizer) Rasterize(p Painter) {
}
}
if s > len(r.spanBuf)-2 {
p.Paint(r.spanBuf[0:s])
p.Paint(r.spanBuf[0:s], false)
s = 0
}
}
}
r.spanBuf[s] = Span{}
s++
p.Paint(r.spanBuf[0:s])
p.Paint(r.spanBuf[0:s], true)
}
// Clear cancels any previous calls to r.Start or r.AddN.