app: fix onInputQueueDestroyed shadowing bug.
Change-Id: Ia225c944e76c9ccd3f9ab16d7d13afbcbf41fd16 Reviewed-on: https://go-review.googlesource.com/10560 Reviewed-by: David Symonds <dsymonds@golang.org>
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@ -185,7 +185,7 @@ func onInputQueueCreated(activity *C.ANativeActivity, q *C.AInputQueue) {
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}
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//export onInputQueueDestroyed
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func onInputQueueDestroyed(activity *C.ANativeActivity, queue *C.AInputQueue) {
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func onInputQueueDestroyed(activity *C.ANativeActivity, q *C.AInputQueue) {
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queue = nil
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}
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