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Nigel Tao 42f0d17876 app: use one thread for both GL and other UI C code.
This change will break Darwin. I have only built and tested this on
desktop linux and Android linux. A follow-up CL will fix Darwin.

Currently, OpenGL gets its own thread, and UI C code (e.g. the Android
event loop, or the X11 event loop) gets its own thread. This relies on
multiple system-provided UI-related C libraries working nicely together,
even when running on different threads. Keeping all the C code on the
one thread seems more sound.

As side-effects:
  - In package app/debug, DrawFPS now takes an explicit Config.
  - In package app, some callbacks now take an explicit Config.
  - In package exp/sprite, Render now takes an explicit Config.
  - In package event, there are new events (Config, Draw, Lifecycle),
    and an event filter mechanism to replace multiple app Callbacks.
  - In package geom, the deprecated Width, Height and PixelsPerPt global
    variables were removed in favor of an event.Config that is
    explicitly passed around (and does not require mutex-locking).
    Converting a geom.Pt to pixels now requires passing a pixelsPerPt.
  - In package gl, the Do, Start and Stop functions are removed, as well
    as the need to call Start in its own goroutine. There is no longer a
    separate GL thread. Instead, package app explicitly performs any GL
    work (gl.DoWork) when some is available (gl.WorkAvailable).
  - In package gl/glutil, Image.Draw now takes an explicit Config.

Callbacks are no longer executed on 'the UI thread'.

Changing the app programming model from callbacks to events (since a
channel of events works with select) will be a follow-up change.

Change-Id: Id9865cd9ee1c45a98c613e9021a63c17226a64b1
Reviewed-on: https://go-review.googlesource.com/11351
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-06-26 07:43:17 +00:00
David Crawshaw 5cddc1460e app: introduce Config and start registration
Config provides a way to concurrently access Width and Height.

Register provides a way for packages to run code on app state change
without plumbing changes all the way to the process main function.
This is motivated by gl/glutil.Image which needs to rebuild its
textures on start/stop and can be deeply nested.
(See golang.org/cl/9707 for the followup.)

Tested manually on android and darwin/amd64. Doing this kind makes it
clear any CL modifying this code needs a lot of manual testing right
now, so some kind of trybot support is something I'm going to
prioritise.

Fixes golang/go#10686
Fixes golang/go#10461
Fixes golang/go#10442
Fixes golang/go#10226
Updates golang/go#10327

Change-Id: I2882ebf3995b6ed857cda823e94fbb17c54b43a8
Reviewed-on: https://go-review.googlesource.com/9708
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-05-06 17:32:53 +00:00
David Symonds 7b659348a5 mobile: add import comments.
Change-Id: I0ff6d42a8e11f49df6fc3066e86be75015b93631
Reviewed-on: https://go-review.googlesource.com/1238
Reviewed-by: Andrew Gerrand <adg@golang.org>
2014-12-10 01:59:04 +00:00
Nigel Tao 34a31a192f go.mobile/geom: consolidate two small files into one.
Also fix a typo in "Pacakge geom".

LGTM=crawshaw
R=crawshaw
CC=golang-codereviews
https://golang.org/cl/159630043
2014-10-29 09:18:41 +11:00
Nigel Tao fab1e51609 go.mobile/geom: rename Scale to PixelsPerPt.
LGTM=crawshaw
R=crawshaw
CC=golang-codereviews
https://golang.org/cl/160160043
2014-10-22 13:50:04 +11:00
David Crawshaw 39b42192b2 go.mobile/geom: introduce Rectangle
LGTM=adg
R=adg, nigeltao
CC=golang-codereviews
https://golang.org/cl/151820043
2014-09-29 05:13:18 +10:00
David Crawshaw 0a1cd6409e go.mobile/geom: coordinate system and unit of length
LGTM=nigeltao
R=nigeltao, ruiu
CC=adg, davidday, golang-codereviews
https://golang.org/cl/140940044
2014-09-04 09:02:06 -04:00