mobile/asset
Hajime Hoshi c6794c95c7 asset: do not use 'assets' directory for iOS
The iOS implementation was just copied from the desktop version, and had
and extra directory 'assets'. Also, files had an incorrect assumption that Arm Darwin should be an iOS. This change addresses these issues.

Fixes golang/go#37177

Change-Id: I8e4de5337fbbe0b7697a8d519c8bded783399244
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/616655
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Auto-Submit: Hyang-Ah Hana Kim <hyangah@gmail.com>
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
2024-09-30 19:46:58 +00:00
..
asset.go all: update Go version to 1.18 2023-09-05 14:05:55 +00:00
asset_android.go asset: hoist global variable to Go and make C function static 2018-07-19 12:22:12 +00:00
asset_desktop.go asset: do not use 'assets' directory for iOS 2024-09-30 19:46:58 +00:00
asset_ios.go asset: do not use 'assets' directory for iOS 2024-09-30 19:46:58 +00:00
doc.go cmd/gomobile, asset: specify vanity import paths 2015-11-05 15:43:03 +00:00