193 строки
5.7 KiB
C
193 строки
5.7 KiB
C
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build android
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#include <android/log.h>
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#include <dlfcn.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdint.h>
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#include <string.h>
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#include "_cgo_export.h"
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#define LOG_INFO(...) __android_log_print(ANDROID_LOG_INFO, "Go", __VA_ARGS__)
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#define LOG_FATAL(...) __android_log_print(ANDROID_LOG_FATAL, "Go", __VA_ARGS__)
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static jclass find_class(JNIEnv *env, const char *class_name) {
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jclass clazz = (*env)->FindClass(env, class_name);
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if (clazz == NULL) {
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(*env)->ExceptionClear(env);
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LOG_FATAL("cannot find %s", class_name);
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return NULL;
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}
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return clazz;
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}
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static jmethodID find_method(JNIEnv *env, jclass clazz, const char *name, const char *sig) {
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jmethodID m = (*env)->GetMethodID(env, clazz, name, sig);
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if (m == 0) {
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(*env)->ExceptionClear(env);
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LOG_FATAL("cannot find method %s %s", name, sig);
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return 0;
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}
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return m;
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}
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jmethodID key_rune_method;
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jint JNI_OnLoad(JavaVM* vm, void* reserved) {
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JNIEnv* env;
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if ((*vm)->GetEnv(vm, (void**)&env, JNI_VERSION_1_6) != JNI_OK) {
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return -1;
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}
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// Load classes here, which uses the correct ClassLoader.
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current_ctx_clazz = find_class(env, "org/golang/app/GoNativeActivity");
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current_ctx_clazz = (jclass)(*env)->NewGlobalRef(env, current_ctx_clazz);
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key_rune_method = find_method(env, current_ctx_clazz, "getRune", "(III)I");
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return JNI_VERSION_1_6;
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}
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int main_running = 0;
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// Entry point from our subclassed NativeActivity.
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//
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// By here, the Go runtime has been initialized (as we are running in
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// -buildmode=c-shared) but the first time it is called, Go's main.main
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// hasn't been called yet.
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//
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// The Activity may be created and destroyed multiple times throughout
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// the life of a single process. Each time, onCreate is called.
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void ANativeActivity_onCreate(ANativeActivity *activity, void* savedState, size_t savedStateSize) {
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if (!main_running) {
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JNIEnv* env = activity->env;
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// Note that activity->clazz is mis-named.
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current_vm = activity->vm;
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current_ctx = activity->clazz;
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setCurrentContext(current_vm, (*env)->NewGlobalRef(env, current_ctx));
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// Set TMPDIR.
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jmethodID gettmpdir = find_method(env, current_ctx_clazz, "getTmpdir", "()Ljava/lang/String;");
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jstring jpath = (jstring)(*env)->CallObjectMethod(env, current_ctx, gettmpdir, NULL);
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const char* tmpdir = (*env)->GetStringUTFChars(env, jpath, NULL);
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if (setenv("TMPDIR", tmpdir, 1) != 0) {
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LOG_INFO("setenv(\"TMPDIR\", \"%s\", 1) failed: %d", tmpdir, errno);
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}
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(*env)->ReleaseStringUTFChars(env, jpath, tmpdir);
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// Call the Go main.main.
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uintptr_t mainPC = (uintptr_t)dlsym(RTLD_DEFAULT, "main.main");
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if (!mainPC) {
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LOG_FATAL("missing main.main");
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}
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callMain(mainPC);
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main_running = 1;
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}
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// These functions match the methods on Activity, described at
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// http://developer.android.com/reference/android/app/Activity.html
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//
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// Note that onNativeWindowResized is not called on resize. Avoid it.
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// https://code.google.com/p/android/issues/detail?id=180645
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activity->callbacks->onStart = onStart;
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activity->callbacks->onResume = onResume;
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activity->callbacks->onSaveInstanceState = onSaveInstanceState;
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activity->callbacks->onPause = onPause;
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activity->callbacks->onStop = onStop;
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activity->callbacks->onDestroy = onDestroy;
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activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
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activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
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activity->callbacks->onNativeWindowRedrawNeeded = onNativeWindowRedrawNeeded;
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activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
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activity->callbacks->onInputQueueCreated = onInputQueueCreated;
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activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
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activity->callbacks->onConfigurationChanged = onConfigurationChanged;
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activity->callbacks->onLowMemory = onLowMemory;
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onCreate(activity);
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}
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// TODO(crawshaw): Test configuration on more devices.
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const EGLint RGB_888[] = {
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_BLUE_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_RED_SIZE, 8,
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EGL_DEPTH_SIZE, 16,
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EGL_CONFIG_CAVEAT, EGL_NONE,
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EGL_NONE
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};
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EGLDisplay display = NULL;
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EGLSurface surface = NULL;
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char* initEGLDisplay() {
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display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (!eglInitialize(display, 0, 0)) {
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return "EGL initialize failed";
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}
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return NULL;
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}
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char* createEGLSurface(ANativeWindow* window) {
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char* err;
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EGLint numConfigs, format;
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EGLConfig config;
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EGLContext context;
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if (display == 0) {
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if ((err = initEGLDisplay()) != NULL) {
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return err;
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}
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}
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if (!eglChooseConfig(display, RGB_888, &config, 1, &numConfigs)) {
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return "EGL choose RGB_888 config failed";
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}
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if (numConfigs <= 0) {
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return "EGL no config found";
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}
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eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format);
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if (ANativeWindow_setBuffersGeometry(window, 0, 0, format) != 0) {
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return "EGL set buffers geometry failed";
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}
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surface = eglCreateWindowSurface(display, config, window, NULL);
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if (surface == EGL_NO_SURFACE) {
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return "EGL create surface failed";
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}
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const EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
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context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
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if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
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return "eglMakeCurrent failed";
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}
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return NULL;
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}
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char* destroyEGLSurface() {
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if (!eglDestroySurface(display, surface)) {
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return "EGL destroy surface failed";
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}
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return NULL;
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}
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int32_t getKeyRune(JNIEnv* env, AInputEvent* e) {
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return (int32_t)(*env)->CallIntMethod(
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env,
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current_ctx,
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key_rune_method,
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AInputEvent_getDeviceId(e),
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AKeyEvent_getKeyCode(e),
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AKeyEvent_getMetaState(e)
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);
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}
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