oauth2/google/google.go

146 строки
4.7 KiB
Go
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// Copyright 2014 The oauth2 Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
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// Package google provides support for making OAuth2 authorized and
// authenticated HTTP requests to Google APIs.
// It supports the Web server flow, client-side credentials, service accounts,
// Google Compute Engine service accounts, and Google App Engine service
// accounts.
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//
// For more information, please read
// https://developers.google.com/accounts/docs/OAuth2
// and
// https://developers.google.com/accounts/docs/application-default-credentials.
package google // import "golang.org/x/oauth2/google"
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import (
"encoding/json"
"errors"
"fmt"
"strings"
"time"
"golang.org/x/oauth2"
"golang.org/x/oauth2/jwt"
"google.golang.org/cloud/compute/metadata"
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)
// Endpoint is Google's OAuth 2.0 endpoint.
var Endpoint = oauth2.Endpoint{
AuthURL: "https://accounts.google.com/o/oauth2/auth",
TokenURL: "https://accounts.google.com/o/oauth2/token",
}
// JWTTokenURL is Google's OAuth 2.0 token URL to use with the JWT flow.
const JWTTokenURL = "https://accounts.google.com/o/oauth2/token"
// ConfigFromJSON uses a Google Developers Console client_credentials.json
// file to construct a config.
// client_credentials.json can be downloadable from https://console.developers.google.com,
// under "APIs & Auth" > "Credentials". Download the Web application credentials in the
// JSON format and provide the contents of the file as jsonKey.
func ConfigFromJSON(jsonKey []byte, scope ...string) (*oauth2.Config, error) {
type cred struct {
ClientID string `json:"client_id"`
ClientSecret string `json:"client_secret"`
RedirectURIs []string `json:"redirect_uris"`
AuthURI string `json:"auth_uri"`
TokenURI string `json:"token_uri"`
}
var j struct {
Web *cred `json:"web"`
Installed *cred `json:"installed"`
}
if err := json.Unmarshal(jsonKey, &j); err != nil {
return nil, err
}
var c *cred
switch {
case j.Web != nil:
c = j.Web
case j.Installed != nil:
c = j.Installed
default:
return nil, fmt.Errorf("oauth2/google: no credentials found")
}
if len(c.RedirectURIs) < 1 {
return nil, errors.New("oauth2/google: missing redirect URL in the client_credentials.json")
}
return &oauth2.Config{
ClientID: c.ClientID,
ClientSecret: c.ClientSecret,
RedirectURL: c.RedirectURIs[0],
Scopes: scope,
Endpoint: oauth2.Endpoint{
AuthURL: c.AuthURI,
TokenURL: c.TokenURI,
},
}, nil
}
// JWTConfigFromJSON uses a Google Developers service account JSON key file to read
// the credentials that authorize and authenticate the requests.
// Create a service account on "Credentials" page under "APIs & Auth" for your
// project at https://console.developers.google.com to download a JSON key file.
func JWTConfigFromJSON(jsonKey []byte, scope ...string) (*jwt.Config, error) {
var key struct {
Email string `json:"client_email"`
PrivateKey string `json:"private_key"`
}
if err := json.Unmarshal(jsonKey, &key); err != nil {
return nil, err
}
return &jwt.Config{
Email: key.Email,
PrivateKey: []byte(key.PrivateKey),
Scopes: scope,
TokenURL: JWTTokenURL,
}, nil
}
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// ComputeTokenSource returns a token source that fetches access tokens
// from Google Compute Engine (GCE)'s metadata server. It's only valid to use
// this token source if your program is running on a GCE instance.
// If no account is specified, "default" is used.
// Further information about retrieving access tokens from the GCE metadata
// server can be found at https://cloud.google.com/compute/docs/authentication.
func ComputeTokenSource(account string) oauth2.TokenSource {
return oauth2.ReuseTokenSource(nil, computeSource{account: account})
}
type computeSource struct {
account string
}
func (cs computeSource) Token() (*oauth2.Token, error) {
if !metadata.OnGCE() {
return nil, errors.New("oauth2/google: can't get a token from the metadata service; not running on GCE")
}
acct := cs.account
if acct == "" {
acct = "default"
}
tokenJSON, err := metadata.Get("instance/service-accounts/" + acct + "/token")
if err != nil {
return nil, err
}
var res struct {
AccessToken string `json:"access_token"`
ExpiresInSec int `json:"expires_in"`
TokenType string `json:"token_type"`
}
err = json.NewDecoder(strings.NewReader(tokenJSON)).Decode(&res)
if err != nil {
return nil, fmt.Errorf("oauth2/google: invalid token JSON from metadata: %v", err)
}
if res.ExpiresInSec == 0 || res.AccessToken == "" {
return nil, fmt.Errorf("oauth2/google: incomplete token received from metadata")
}
return &oauth2.Token{
AccessToken: res.AccessToken,
TokenType: res.TokenType,
Expiry: time.Now().Add(time.Duration(res.ExpiresInSec) * time.Second),
}, nil
}