зеркало из https://github.com/golang/sys.git
windows: add functions to get named pipe process IDs
Fixes https://github.com/golang/go/issues/70086
Change-Id: I0cd188f075490b1ea630b26b74aa201796d60d3a
GitHub-Last-Rev: 498fe730f2
GitHub-Pull-Request: golang/sys#235
Reviewed-on: https://go-review.googlesource.com/c/sys/+/626215
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
Auto-Submit: Ian Lance Taylor <iant@google.com>
Reviewed-by: Quim Muntal <quimmuntal@gmail.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Ian Lance Taylor <iant@google.com>
This commit is contained in:
Родитель
a13946c675
Коммит
d2cea7095f
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@ -168,6 +168,8 @@ func NewCallbackCDecl(fn interface{}) uintptr {
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//sys CreateNamedPipe(name *uint16, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *SecurityAttributes) (handle Handle, err error) [failretval==InvalidHandle] = CreateNamedPipeW
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//sys ConnectNamedPipe(pipe Handle, overlapped *Overlapped) (err error)
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//sys DisconnectNamedPipe(pipe Handle) (err error)
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//sys GetNamedPipeClientProcessId(pipe Handle, clientProcessID *uint32) (err error)
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//sys GetNamedPipeServerProcessId(pipe Handle, serverProcessID *uint32) (err error)
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//sys GetNamedPipeInfo(pipe Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error)
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//sys GetNamedPipeHandleState(pipe Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW
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//sys SetNamedPipeHandleState(pipe Handle, state *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32) (err error) = SetNamedPipeHandleState
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@ -176,6 +176,7 @@ const (
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WAIT_FAILED = 0xFFFFFFFF
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// Access rights for process.
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PROCESS_ALL_ACCESS = 0xFFFF
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PROCESS_CREATE_PROCESS = 0x0080
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PROCESS_CREATE_THREAD = 0x0002
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PROCESS_DUP_HANDLE = 0x0040
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@ -280,8 +280,10 @@ var (
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procGetMaximumProcessorCount = modkernel32.NewProc("GetMaximumProcessorCount")
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procGetModuleFileNameW = modkernel32.NewProc("GetModuleFileNameW")
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procGetModuleHandleExW = modkernel32.NewProc("GetModuleHandleExW")
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procGetNamedPipeClientProcessId = modkernel32.NewProc("GetNamedPipeClientProcessId")
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procGetNamedPipeHandleStateW = modkernel32.NewProc("GetNamedPipeHandleStateW")
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procGetNamedPipeInfo = modkernel32.NewProc("GetNamedPipeInfo")
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procGetNamedPipeServerProcessId = modkernel32.NewProc("GetNamedPipeServerProcessId")
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procGetOverlappedResult = modkernel32.NewProc("GetOverlappedResult")
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procGetPriorityClass = modkernel32.NewProc("GetPriorityClass")
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procGetProcAddress = modkernel32.NewProc("GetProcAddress")
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@ -2446,6 +2448,14 @@ func GetModuleHandleEx(flags uint32, moduleName *uint16, module *Handle) (err er
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return
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}
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func GetNamedPipeClientProcessId(pipe Handle, clientProcessID *uint32) (err error) {
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r1, _, e1 := syscall.Syscall(procGetNamedPipeClientProcessId.Addr(), 2, uintptr(pipe), uintptr(unsafe.Pointer(clientProcessID)), 0)
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if r1 == 0 {
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err = errnoErr(e1)
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}
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return
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}
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func GetNamedPipeHandleState(pipe Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) {
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r1, _, e1 := syscall.Syscall9(procGetNamedPipeHandleStateW.Addr(), 7, uintptr(pipe), uintptr(unsafe.Pointer(state)), uintptr(unsafe.Pointer(curInstances)), uintptr(unsafe.Pointer(maxCollectionCount)), uintptr(unsafe.Pointer(collectDataTimeout)), uintptr(unsafe.Pointer(userName)), uintptr(maxUserNameSize), 0, 0)
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if r1 == 0 {
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@ -2462,6 +2472,14 @@ func GetNamedPipeInfo(pipe Handle, flags *uint32, outSize *uint32, inSize *uint3
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return
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}
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func GetNamedPipeServerProcessId(pipe Handle, serverProcessID *uint32) (err error) {
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r1, _, e1 := syscall.Syscall(procGetNamedPipeServerProcessId.Addr(), 2, uintptr(pipe), uintptr(unsafe.Pointer(serverProcessID)), 0)
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if r1 == 0 {
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err = errnoErr(e1)
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}
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return
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}
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func GetOverlappedResult(handle Handle, overlapped *Overlapped, done *uint32, wait bool) (err error) {
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var _p0 uint32
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if wait {
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