2e2e3cda2b
* Add command to fetch import on current line This will allow users to easily fetch a dependency without having to take their attention away from the code they're editing. Microsoft/vscode-go#1189 * Rename goGetImports to goGetImport The plugin only fetches one import so having the file name plural is misleading to anybody reading the code. Microsoft/vscode-go#1189 * Refactor getImportPath This consolidates the functionality found in two commands into one place so that if it ever needs to be changed or removed it can be done more easily. * Fix lint issues * Make command title and description more intuitive Microsoft/vscode-go#1189 * Make name `goGetPackage` consistent Anybody else who comes along later and reads this is gonna have an easier time if they only have to keep one name in their head vs. having to keep two (goGetImport and goGetPackage). Microsoft/vscode-go#1189 * Exit early if there's no import path to get If there's no import path to pass to `go get` then there's no point in spinning up a child process and waiting for it to finish to error out. This also fixes a bug in `getImportPath` that would cause it to return invalid input paths for things like comments and function definitions. Microsoft/vscode-go#1189 * Fallback to selectedText for browsePackage feature * Offload check for package to go get `go get` won't download a package if it's already in `$GOPATH/src`. There's no point in checking for the package to exist and then downloading with `-u` because `go get -u` and `go get` are effectively the same when a package hasn't been downloaded yet. Microsoft/vscode-go#1189 * Use output pane for go get output `go get -v` gives users more information on what's going on with the command. This way a user can tell if the package was even downloaded, because by default `go get` won't output anything. `go get -v` will output nothing if the package isn't downloaded because it already exists. To get around this, an information message is shown saying that the package wasn't downloaded. This keeps the user informed because they will be expecting feedback from the command. In the event of an error (like if there's no internet connection), the error gets shown to the output pane so the user knows what happened. Microsoft/vscode-go#1189 * Cleanup |
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.vscode | ||
images | ||
scripts | ||
snippets | ||
src | ||
test | ||
typings | ||
.editorconfig | ||
.gitignore | ||
.travis.yml | ||
.vscodeignore | ||
CHANGELOG.md | ||
Go-latest.vsix | ||
LICENSE | ||
README.md | ||
package.json | ||
thirdpartynotices.txt | ||
tsconfig.json | ||
tslint.json |
README.md
Go for Visual Studio Code
Read the Release Notes to know what has changed over the last few versions of this extension
This extension adds rich language support for the Go language to VS Code, including:
- Completion Lists (using
gocode
) - Signature Help (using
gogetdoc
orgodef
+godoc
) - Snippets
- Quick Info (using
gogetdoc
orgodef
+godoc
) - Goto Definition (using
gogetdoc
orgodef
+godoc
) - Find References (using
guru
) - Find implementations (using
guru
) - References CodeLens
- File outline (using
go-outline
) - Workspace symbol search (using
go-symbols
) - Rename (using
gorename
. Note: For Undo after rename to work in Windows you need to havediff
tool in your path) - Build-on-save (using
go build
andgo test
) - Lint-on-save (using
golint
orgometalinter
) - Format on save as well as format manually (using
goreturns
orgoimports
orgofmt
) - Generate unit tests skeleton (using
gotests
) - Add Imports (using
gopkgs
) - Add/Remove Tags on struct fields (using
gomodifytags
) - Semantic/Syntactic error reporting as you type (using
gotype-live
) - Run Tests under the cursor, in current file, in current package, in the whole workspace (using
go test
) - Show code coverage
- Generate method stubs for interfaces (using
impl
) - [partially implemented] Debugging (using
delve
)
IDE Features
How to use this extension?
Install and open Visual Studio Code. Press Ctrl+Shift+X
or Cmd+Shift+X
to open the Extensions pane. Find and install the Go extension. You can also install the extension from the Marketplace.Open any .go
file in VS Code. The extension is now activated.
This extension uses a set of Go tools to provide the various rich features. These tools are installed in your GOPATH by default. If you wish to have these tools in a separate location, provide the desired location in the setting go.toolsGopath
. Read more about this and the tools at Go tools that the Go extension depends on
You will see Analysis Tools Missing
in the bottom right, clicking this will offer to install all of the dependent Go tools. You can also run the command Go: Install/Update tools
to install/update the same.
Note 1: Read GOPATH in the VS Code Go extension to learn about the different ways you can get the extension to set GOPATH.
Note 2: Users may want to consider turning Auto Save
on in Visual Studio Code ("files.autoSave": "afterDelay"
) when using this extension. Many of the Go tools work only on saved files, and error reporting will be more interactive with Auto Save
turned on. If you do turn Auto Save
on, you may also want to turn format-on-save off ("go.formatOnSave": false
), so that it is not triggered while typing.
Note 3: This extension uses gocode
to provide completion lists as you type. To provide fresh results, including against not-yet-built dependencies, the extension uses gocode
's autobuild=true
setting. If you experience any performance issues with autocomplete, you should try setting "go.gocodeAutoBuild": false
in your VS Code settings.
Customizing the Go extension features
The Go extension is ready to use on the get go. If you want to customize the features, you can edit the settings in your User or Workspace settings. Read All Settings & Commands in Visual Studio Code Go extension for the full list of options and their descriptions.
Go Language Server (Experimental)
Set go.useLanguageServer
to true
to use the Go language server from Sourcegraph for features like Hover, Definition, Find All References, Signature Help, Go to Symbol in File and Workspace.
- This is an experimental feature and is not available in Windows yet.
- If set to true, you will be prompted to install the Go language server. Once installed, you will have to reload VS Code window. The language server will then be run by the Go extension in the background to provide services needed for the above mentioned features.
- Everytime you change the value of the setting
go.useLanguageServer
, you need to reload the VS Code window for it to take effect. - To collect traces, set
"go.languageServerFlags": ["-trace"]
- To collect errors from language server in a logfile, set
"go.languageServerFlags": ["-trace", "-logfile", "path to a text file that exists" ]
Linter
A linter is a tool giving coding style feedback and suggestions. By default this extension uses the official golint as a linter.
You can change the default linter and use the more advanced Go Meta Linter
by setting go.lintTool
to "gometalinter" in your settings.
Go meta linter uses a collection of various linters which will be installed for you by the extension.
Some of the very useful linter tools:
- errcheck checks for unchecked errors in your code.
- varcheck finds unused global variables and constants.
- deadcode finds unused code.
If you want to run only specific linters (some linters are slow), you can modify your configuration to specify them:
"go.lintFlags": ["--disable-all", "--enable=errcheck"],
Alternatively, you can use megacheck which
may have significantly better performance than gometalinter
, while only supporting a subset of the tools.
Finally, the result of those linters will show right in the code (locations with suggestions will be underlined), as well as in the output pane.
Commands
In addition to integrated editing features, the extension also provides several commands in the Command Palette for working with Go files:
Go: Add Import
to add an import from the list of packages in your Go contextGo: Current GOPATH
to see your currently configured GOPATHGo: Test at cursor
to run a test at the current cursor position in the active documentGo: Test Package
to run all tests in the package containing the active documentGo: Test File
to run all tests in the current active documentGo: Test Previous
to run the previously run test commandGo: Test All Packages in Workspace
to run all tests in the current workspaceGo: Generates unit tests for package
Generates unit tests for the current packageGo: Generates unit tests for file
Generates unit tests for the current fileGo: Generates unit tests for function
Generates unit tests for the selected function in the current fileGo: Install Tools
Installs/updates all the Go tools that the extension depends onGo: Add Tags
Adds configured tags to selected struct fields.Go: Remove Tags
Removes configured tags from selected struct fields.Go: Generate Interface Stubs
Generates method stubs for given interface
You can access all of the above commands from the command pallet (Cmd+Shift+P
or Ctrl+Shift+P
).
Few of these are available in the editor context menu as an experimental feature as well. To control which of these commands show up in the editor context menu, update the setting go.editorContextMenuCommands
Optional: Debugging
To use the debugger, you must currently manually install delve
. See the Installation Instructions for full details. On OS X it requires creating a self-signed cert to sign the dlv
binary.
For more read Debugging Go Code Using VS Code
Remote Debugging
To remote debug using VS Code, read Remote Debugging
Building and Debugging the Extension
You can set up a development environment for debugging the extension during extension development. Read more at Building, Debugging and Sideloading the extension in Visual Studio Code
Tools this extension depends on
This extension uses a host of Go tools to provide the various rich features. These tools are installed in your GOPATH by default. If you wish to have the extension use a separate GOPATH for its tools, provide the desired location in the setting go.toolsGopath
. Read more about this and the tools at Go tools that the Go extension depends on