5587b3d556 | ||
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.vscode | ||
images | ||
snippets | ||
src | ||
syntaxes | ||
test | ||
typings | ||
.gitignore | ||
.vscodeignore | ||
LICENSE | ||
README.md | ||
package.json | ||
thirdpartynotices.txt | ||
tsconfig.json |
README.md
Go for Visual Studio Code
This extension adds rich language support for the Go language to VS Code, including:
- Colorization
- Completion Lists (using
gocode
) - Snippets
- Quick Info (using
godef
) - Goto Definition (using
godef
) - Find References (using
go-find-references
) - File outline (using
go-outline
) - Rename (using
gorename
) - Build-on-save (using
go build
andgo test
) - Format (using
goreturns
orgoimports
orgofmt
) - [partially implemented] Debugging (using
delve
)
IDE Features
Debugger
Using
First, you will need to install Visual Studio Code 0.10
. In the command palette (cmd-shift-p
) select Install Extension
and choose Go
.
In a terminal window with the GOPATH environment variable set to the GOPATH you want to work on, launch code
. Open you GOPATH folder or any subfolder you want to work on, then open a .go
file to start editing.
Note: It is strongly encouraged to turn Auto Save
on in Visual Studio Code (File -> Auto Save
) when using this extension. Many of the Go tools work only on saved files, and error reporting will be more interactive with Auto Save
turned on.
Options
The following Visual Studio Code settings are available for the Go extension. These can be set in user preferences (cmd+,
) or workspace settings (.vscode/settings.json
).
{
"go.buildOnSave": true,
"go.lintOnSave": true,
"go.vetOnSave": true,
"go.formatTool": "goreturns",
"go.gopath": "/Users/lukeh/go"
}
Optional: Debugging
To use the debugger, you must currently manually install delve
. See the Installation Instructions for full details. This is not yet supported on Windows, and on OS X it requires creating a self-signed cert to sign the dlv
binary.
Once this is installed, go to the Code debug viewlet and select the configuration gear, placing the following in your launch.json:
{
"version": "0.1.0",
"configurations": [
{
"name": "Launch main.go",
"type": "go",
"request": "launch",
"program": "main.go",
"stopOnEntry": false,
"env": {},
"args": [],
"cwd": "."
}
]
}
Building and Debugging the Extension
You can set up a development environment for debugging the extension during extension development.
First make sure you do not have the extension installed in ~/.vscode/extensions
. Then clone the repo somewhere else on your machine, run npm install
and open a development instance of Code.
rm -rf ~/.vscode/extensions/lukehoban.Go
cd ~
git clone https://github.com/Microsoft/vscode-go
cd vscode-go
npm install
code .
You can now go to the Debug viewlet and select Launch Extension
then hit run (F5
).
In the [Extension Development Host]
instance, open your GOPATH folder.
You can now hit breakpoints and step through the extension.
If you make edits in the extension .ts
files, just reload (cmd-r
) the [Extension Development Host]
instance of Code to load in the new extension code. The debugging instance will automatically reattach.
To debug the debugger, see the debugAdapter readme.
Tools
The extension uses the following tools, installed in the current GOPATH. If any tools are missing, the extension will offer to install them for you.
- gocode:
go get -u -v github.com/nsf/gocode
- godef:
go get -u -v github.com/rogpeppe/godef
- golint:
go get -u -v github.com/golang/lint/golint
- go-find-references:
go get -u -v github.com/lukehoban/go-find-references
- goreturns:
go get -u -v sourcegraph.com/sqs/goreturns
- gorename:
go get -u -v golang.org/x/tools/cmd/gorename
To install them just paste and run
go get -u -v github.com/nsf/gocode
go get -u -v github.com/rogpeppe/godef
go get -u -v github.com/golang/lint/golint
go get -u -v github.com/lukehoban/go-find-references
go get -u -v sourcegraph.com/sqs/goreturns
go get -u -v golang.org/x/tools/cmd/gorename
And for debugging:
- delve: Follow the instructions at https://github.com/derekparker/delve/wiki/Building.