fix build
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Родитель
ea9a143fff
Коммит
29155678a2
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\netfx.props" />
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>net45</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Copyright (c) Microsoft Corporation. All Rights Reserved. See License.txt in the project root for license information. -->
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
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<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
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<TargetIsMono Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">true</TargetIsMono>
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<!-- Look in the standard install locations -->
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<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND '$(TargetIsMono)' == 'true' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
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<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND '$(TargetIsMono)' == 'true' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
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<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND '$(TargetIsMono)' == 'true' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
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<!-- If we found Mono reference assemblies, then use them -->
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
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<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
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<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
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<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
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<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
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</PropertyGroup>
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<ItemGroup>
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<!-- When using 'dotnet build' to compile against Mono reference assemblies it seems necessary to add some explicit references to some facade DLLs -->
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<Reference Include="System.Runtime" Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND $(TargetFramework.StartsWith('net4'))" />
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<Reference Include="System.IO" Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND $(TargetFramework.StartsWith('net4'))" />
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</ItemGroup>
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</Project>
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