This commit is contained in:
Javier Suárez Ruiz 2015-02-08 16:15:15 +01:00
Родитель eb11f6c3d8
Коммит 261769a3be
12 изменённых файлов: 243 добавлений и 0 удалений

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Hello IoT/Hello IoT.opensdf Normal file

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Hello IoT/Hello IoT.sdf Normal file

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Hello IoT/Hello IoT.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.30723.0
MinimumVisualStudioVersion = 10.0.40219.1
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EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

Двоичные данные
Hello IoT/Hello IoT.v12.suo Normal file

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Hello IoT/Hello IoT.vcxproj Normal file
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Hello IoT/Main.cpp Normal file
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// Main.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "arduino.h"
int _tmain(int argc, _TCHAR* argv[])
{
return RunArduinoSketch();
}
int led = 13; // This is the pin the LED is attached to.
void setup()
{
// TODO: Add your code here
pinMode(led, OUTPUT); // Configure the pin for OUTPUT so you can turn on the LED.
}
// the loop routine runs over and over again forever:
void loop()
{
// TODO: Add your code here
digitalWrite(led, LOW); // turn the LED off by making the voltage LOW
Log(L"LED OFF\n");
delay(1000); // wait for a second
digitalWrite(led, HIGH); // turn the LED on by making the voltage HIGH
Log(L"LED ON\n");
delay(1000); // wait for a second
}

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<?xml version="1.0" encoding="utf-8"?>
<packages>
</packages>

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Hello IoT/stdafx.cpp Normal file
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// stdafx.cpp : source file that includes just the standard includes
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

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Hello IoT/stdafx.h Normal file
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#include <stdio.h>
#include <tchar.h>
// TODO: reference additional headers your program requires here

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Hello IoT/targetver.h Normal file
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#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>