SkiaSharp/README.md

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# SkiaSharp
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SkiaSharp is a cross-platform, managed binding for the
Skia Graphics Library (https://skia.org/)
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## What is Included
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SkiaSharp provides a PCL and platform-specific bindings for:
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- Mac OS X
- Xamarin.Android
- Xamarin.iOS
- Windows Desktop
- Mac Desktop
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You can also build this on your particular variant of Unix
to create your native libraries.
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## Using SkiaSharp
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Check our getting [started guide](https://developer.xamarin.com/guides/cross-platform/drawing/)
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## Building SkiaSharp
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### Mac OS X
Run from Bash
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$ ./bootstrapper.sh -t libs
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### Windows
You need Python 2.7 in `PATH` environment variable. Then you need to run following commands from `skia` directory:
> ..\depot_tools\gclient.bat config --unmanaged https://github.com/mono/skia.git
> ..\depot_tools\gclient.bat sync
The process will take some time while gclient downloads Skia build dependencies.
Then you can finally build it:
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> .\bootstrapper.ps1 -Target libs
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There are several targets available:
- `externals` - builds all the native libraries
- [win] `externals-windows` - builds the native libraries for Windows
- [mac] `externals-osx` - builds the native libraries for Mac OS X
- [mac] `externals-ios` - builds the native libraries for iOS
- [mac] `externals-andoid` - builds the native libraries for Android
- `libs` - builds all the managed libraries
- [win] `libs-windows` - builds the managed libraries that can be built on Windows
- [mac] `libs-osx` - builds the managed libraries that can be built on Mac OS X
- `tests` - builds and runs the tests
- `samples` - builds the samples available for the current platform
- `docs` - updates the mdoc files
- `nuget` - packages the libraries into a NuGet
- `CI` - builds everything
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## Where is Windows Phone / Store / tvOS
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We are working to add binaries for these platforms, stay tuned for a future release
(or check the pull requests and branches, where we are working on those)