Examples: SDL+OpenGL2: Fixed Makefile. (#1886)
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c44a4bed84
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@ -26,7 +26,7 @@ ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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LIBS = -lGL -ldl `sdl2-config --libs`
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CXXFLAGS = -I../../ `sdl2-config --cflags`
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CXXFLAGS = -I ../ -I../../ `sdl2-config --cflags`
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CXXFLAGS += -Wall -Wformat
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CFLAGS = $(CXXFLAGS)
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endif
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@ -35,7 +35,7 @@ ifeq ($(UNAME_S), Darwin) #APPLE
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ECHO_MESSAGE = "Mac OS X"
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LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
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CXXFLAGS = -I../../ -I/usr/local/include `sdl2-config --cflags`
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CXXFLAGS = -I ../ -I../../ -I/usr/local/include `sdl2-config --cflags`
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CXXFLAGS += -Wall -Wformat
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CFLAGS = $(CXXFLAGS)
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endif
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@ -44,7 +44,7 @@ ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
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ECHO_MESSAGE = "Windows"
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LIBS = -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
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CXXFLAGS = -I../../ `pkg-config --cflags sdl2`
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CXXFLAGS = -I ../ -I../../ `pkg-config --cflags sdl2`
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CXXFLAGS += -Wall -Wformat
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CFLAGS = $(CXXFLAGS)
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endif
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