* [Controls] Add repo for issue #3275
* [iOS] Fix NRE when no gestures exist on table
* [iOS] Null check outside loop
* [iOS]Make sure to dispose/unhook when we are removed from UITableView.
* Update submodule
* [iOS] Don't double dispose ContextActionCell
* [Core, UWP, Android] support TabStop/TabIndex
* removing linq
* add iOS / MacOS implementation
* add WPF implementation
fixes UWP implementation
* - addressing comments
- improve test
- optimizations
- added previous tab direction in same tab group
* addressing comments
* [Android] support tabstop for pickers
* - moving shared code to a static class
- removed reflection
* ITabStop -> changed to internal, renamed, added in to fastRenderers
* Update ITabStop to be public
* fixes#3273
* [UWP] Fixes CollectionChanged events in ListView
* a wrapped collection is used only if the SourceItem is not ObservableCollection
* improve uitest
* fixed NRE in empty ListView
* added a sortable custom renderer for UItest
* minor refactoring
* fixed reset of not wrapped collections
* addressing comments
* [UWP] remove WinRT hack
* [UWP] add missing using and cleanup additional resources
* [UITests] Update Xamarin.UITest 2.2.5
* [UITests] Try fix Toolbaritems
* [UITest] Update to 2.2.5-1606
* [UITests] Small Fixes and workarounds to make uitest happy
* [UITests ] Add delay to 1733 for API28
* [Controls] Add repo of issue #3408
* [iOS] Unsubscribe CellPropertyChanged when cell is disposed
* [Controls] Add issue to project
* [iOS] Introduce CellPropertyChange to CellTableViewCell to used by all other cell renderers
* [Controls] Simplify Issue
* [iOS] Remove PropertyChanged that was not used
* [Controls] add check for null binding on template, add notes about issues
* [Controls] added reference to Android crash
* [iOS]Use existing PropertyChanged on ViewCelRenderer
* [iOS] Keep the existing override so we don't break users
* Update TextCellRenderer.cs
* update submodule
* [Controls] Add reproduction and test case for issue #3413
* [iOS] Don't use max value for iOS UISearchbar breaks on iOS 11.3
* [iOS] Force width value so we can renderer UISearchBar on iOS10 with infinite width
* [Controls] Fix spelling and add Manual Review to the test of #3413
* [iOS] Simplify code for UISearchBar width
* [iOS] Return always some width from measure the UISearchBar on IOS
* [Controls] Add reproduction case for issue #2139
* [iOS, UWP] fixes#2894 - Gestures weren't wiring up to spans in all cases
* [Core] remove ChildGestureRecognizers when spans get removed
* [iOS] removed incorrect return from null
* [iOS] fixes#3525 - add epsilon for float compare and make region immutable
* [ControlGallery] spread out spans to account for click slop
* [ControlGallery] - adjust span slightly for android test
* [Core] remove private
* Test rapid MDP swaps
* [Android] Prevent white screen flash
* [Android] Prevent crashes on rapid page swaps
* Shorten test time
* Preserve old code just in case
* Remove flaky test from main run
Confirmed that it doesn't ever crash on UITest
* More info in 1601 test
* Update NavigateToTestPage to await test cases page
This lets the page render and then clean itself up when we switch to the test case, which allows the test case for 1601 to actually render with a compressed layout after my change to Platform.
* Remove call to FragmentManager.ExecutePendingTransactions in MasterDetailContainer
this code was only added to prevent the page flicker, and it caused more issues than it solved.
* SetPage will now delay removing views until the new views are in place
The Completed event should be invoked when the user presses the return key only. Using NSTextField DidEndEditing is not favorable because pressing the Tab key will cause this method as well