using Xamarin.Forms.CustomAttributes; using Xamarin.Forms.Internals; #if UITEST using NUnit.Framework; using Xamarin.Forms.Core.UITests; using Xamarin.UITest.Queries; #endif namespace Xamarin.Forms.Controls.Issues { #if UITEST [Category(UITestCategories.Gestures)] #endif [Preserve (AllMembers = true)] [Issue (IssueTracker.Bugzilla, 35477, "Tapped event does not fire when added to Frame in Android AppCompat", PlatformAffected.Android)] public class Bugzilla35477 : TestContentPage { protected override void Init () { var instructions = new Label { Text = "Tap the frame below. The label with the text 'No taps yet' should change its text to 'Frame was tapped'." }; var frame = new Frame () {}; var frameLabel = new Label() {Text = "Tap here" }; frame.Content = new StackLayout() {Children = { frameLabel }}; var label = new Label { Text = "No taps yet" }; var rec = new TapGestureRecognizer { NumberOfTapsRequired = 1 }; rec.Tapped += (s, e) => { label.Text = "Frame was tapped"; }; frame.GestureRecognizers.Add (rec); Content = new StackLayout { Children = { instructions, frame, label } }; } #if UITEST [Test] public void TapGestureFiresOnFrame () { RunningApp.WaitForElement ("No taps yet"); RunningApp.WaitForElement ("Tap here"); RunningApp.Tap ("Tap here"); RunningApp.WaitForElement ("Frame was tapped"); } #endif } }