.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
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Javier Suárez 5276134af5
[iOS] Fix NavBar issues on iOS 13 (#10493)
* Created repro sample

* Fixed #10337 and #10338

* Update Xamarin.Forms.Platform.iOS/Renderers/NavigationRenderer.cs

Co-Authored-By: Samantha Houts <samhouts@users.noreply.github.com>

* Update NavigationRenderer.cs

Co-authored-by: Rui Marinho <me@ruimarinho.net>
Co-authored-by: Samantha Houts <samhouts@users.noreply.github.com>

fixes #10337
fixes #10338
2020-05-06 17:38:31 -07:00
.github
.nuspec Add equivalent androidx proguard rules (#10138) 2020-03-30 17:16:33 -07:00
AndroidNative
Assets
DualScreen Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
EmbeddingTestBeds [Build] Fixes to build on Catalina (#10036) 2020-03-20 23:36:31 +00:00
PagesGallery [Build] Fixes to build on Catalina (#10036) 2020-03-20 23:36:31 +00:00
SampleImports Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Stubs Ios 2017 compatible Xamarin.Forms.Platform.iOS (#9760) 2020-03-02 14:50:09 +00:00
XFCorePostProcessor.Tasks
Xamarin.Flex
Xamarin.Forms.Build.Tasks [X] register asm in sourceinfo for xamlc (#10001) 2020-03-18 10:35:40 +01:00
Xamarin.Forms.ControlGallery.Android Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.ControlGallery.GTK Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.ControlGallery.MacOS Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.ControlGallery.Tizen
Xamarin.Forms.ControlGallery.WPF Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.ControlGallery.WindowsUniversal Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.ControlGallery.iOS [iOS] Fix NavBar issues on iOS 13 (#10493) 2020-05-06 17:38:31 -07:00
Xamarin.Forms.Controls Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.Controls.Issues/Xamarin.Forms.Controls.Issues.Shared [iOS] Fix NavBar issues on iOS 13 (#10493) 2020-05-06 17:38:31 -07:00
Xamarin.Forms.Core Fix Collection selection using SwipeView (#9638) 2020-04-27 14:24:42 -07:00
Xamarin.Forms.Core.Android.UITests
Xamarin.Forms.Core.Design
Xamarin.Forms.Core.UITests.Shared [iOS,Android, UWP] Set Position and CurrentItem when ItemsSource items change (#9854) fixes #9322 fixes #9401 fixes #9432 fixes #9771 2020-03-19 10:44:47 +00:00
Xamarin.Forms.Core.UnitTests Fix hot reload when modifying AppShell file (#10064) 2020-03-27 13:58:42 -06:00
Xamarin.Forms.Core.Windows.UITests
Xamarin.Forms.Core.iOS.UITests
Xamarin.Forms.Core.macOS.UITests
Xamarin.Forms.CustomAttributes
Xamarin.Forms.DualScreen Don't Init DualScreenService on non duo device (#9733) 2020-03-04 15:14:01 -07:00
Xamarin.Forms.DualScreen.UnitTests Don't Init DualScreenService on non duo device (#9733) 2020-03-04 15:14:01 -07:00
Xamarin.Forms.Maps
Xamarin.Forms.Maps.Android Androidx bump to stable release packages (#9594) 2020-02-18 15:26:41 -07:00
Xamarin.Forms.Maps.GTK
Xamarin.Forms.Maps.MacOS
Xamarin.Forms.Maps.Tizen
Xamarin.Forms.Maps.UWP
Xamarin.Forms.Maps.WPF
Xamarin.Forms.Maps.iOS Ios 2017 compatible Xamarin.Forms.Platform.iOS (#9760) 2020-03-02 14:50:09 +00:00
Xamarin.Forms.Material.Android [Android] Visual Material Underline color should match placeholder color (#8530) fixes #6187 2020-03-18 16:12:45 +00:00
Xamarin.Forms.Material.Tizen [Android] Visual Material Underline color should match placeholder color (#8530) fixes #6187 2020-03-18 16:12:45 +00:00
Xamarin.Forms.Material.iOS [Android] Visual Material Underline color should match placeholder color (#8530) fixes #6187 2020-03-18 16:12:45 +00:00
Xamarin.Forms.Pages
Xamarin.Forms.Pages.Azure
Xamarin.Forms.Pages.UnitTests
Xamarin.Forms.Platform
Xamarin.Forms.Platform.Android Revert #8090 Android scrollbar flashes (#10447) 2020-04-27 14:33:57 -07:00
Xamarin.Forms.Platform.Android.AppLinks Androidx bump to stable release packages (#9594) 2020-02-18 15:26:41 -07:00
Xamarin.Forms.Platform.Android.FormsViewGroup
Xamarin.Forms.Platform.GTK Cherry pick Fix ios url images (#9714) 2020-02-25 16:37:12 -07:00
Xamarin.Forms.Platform.MacOS Ios 2017 compatible Xamarin.Forms.Platform.iOS (#9760) 2020-03-02 14:50:09 +00:00
Xamarin.Forms.Platform.Tizen Embedded fonts fix (#9194) 2020-03-25 16:07:08 -07:00
Xamarin.Forms.Platform.UAP Fix 9939 [iOS][UWP] Dispose method not called when adding control inside the NavigationPage.TitleView (#10152) 2020-04-03 16:05:42 -07:00
Xamarin.Forms.Platform.WPF [WPF] Dont set Slider.Value if it already matches control (#9847) 2020-03-08 19:35:37 +00:00
Xamarin.Forms.Platform.iOS [iOS] Fix NavBar issues on iOS 13 (#10493) 2020-05-06 17:38:31 -07:00
Xamarin.Forms.Sandbox.Android/Resources/drawable
Xamarin.Forms.Xaml [X] consume trailing spaces in markup (#9850) 2020-03-09 12:41:18 -07:00
Xamarin.Forms.Xaml.Design
Xamarin.Forms.Xaml.UnitTests [X] consume trailing spaces in markup (#9850) 2020-03-09 12:41:18 -07:00
build Setup Xcode provisioning through variables and switch to channels (#10392) 2020-04-24 23:58:04 +01:00
docs
tools/mdoc
.Xamarin.Forms.Android.nuget.sln
.Xamarin.Forms.Android.slnf
.Xamarin.Forms.UAP.nuget.sln
.Xamarin.Forms.UAP.slnf
.Xamarin.Forms.iOS.nuget.sln
.Xamarin.Forms.iOS.slnf
.Xamarin.forms.nuget.sln
.Xamarin.forms.nuget.slnf
.create-nuget.bat
.create-stubs.bat
.editorconfig
.gitattributes
.gitconfig
.gitignore Androidx bump to stable release packages (#9594) 2020-02-18 15:26:41 -07:00
.xtc-manual-ios.bat
Directory.Build.props Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Directory.Build.targets Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Environment.Build.props Setup Xcode provisioning through variables and switch to channels (#10392) 2020-04-24 23:58:04 +01:00
Git.Build.targets Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
GitInfo.txt
LICENSE
Makefile
README.md
SECURITY.md
SourceLink.Build.props Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
UWP.Build.props
UWP.Build.targets
Version.targets
Xamarin.Forms.DualScreen.sln Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.mdpolicy
Xamarin.Forms.sln Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
Xamarin.Forms.sln.DotSettings Propagate cleared shell elements correctly (#9615) 2020-02-18 15:25:51 -07:00
Xamarin.Forms.vssettings
azure-pipelines.yml Setup Xcode provisioning through variables and switch to channels (#10392) 2020-04-24 23:58:04 +01:00
banner.png
build.cake Remove DualScreen projects from Xamarin.Forms.Sln (#10550) 2020-05-06 12:29:41 +01:00
build.cmd
build.ps1
build.sh
debug.keystore
xamarin.forms.snk

README.md

Xamarin.Forms banner

Xamarin.Forms

Xamarin.Forms provides a way to quickly build native apps for iOS, Android, Windows and macOS, completely in C#.

Read more about the platform at https://www.xamarin.com/forms.

Build Status

Azure DevOps

Packages

Platform/Feature Package name Stable Prerelease Nightly Feed Azure (master branch)
Core Xamarin.Forms NuGet NuGet
AppLinks Xamarin.Forms.AppLinks NuGet NuGet
Maps Xamarin.Forms.Maps NuGet NuGet
Maps.GTK Xamarin.Forms.Maps.GTK NuGet NuGet
Maps.WPF Xamarin.Forms.Maps.WPF NuGet NuGet
Pages Xamarin.Forms.Pages NuGet NuGet
Pages.Azure Xamarin.Forms.Pages.Azure NuGet NuGet
Platform.GTK Xamarin.Forms.Platform.GTK NuGet NuGet
Platform.WPF Xamarin.Forms.Platform.WPF NuGet NuGet
Visual.Material Xamarin.Forms.Visual.Material NuGet NuGet

If you want to use the latest dev build then you should read this blog post:

  • Add the nightly feed to your NuGet sources or add a NuGet.Config to your app (placing it in the same directory where your solution file is) with the following content:

    <?xml version="1.0" encoding="utf-8"?>
    <configuration>
      <packageSources>
        <clear />
        <add key="xamarin-ci" value="https://aka.ms/xf-ci/index.json" />
        <add key="NuGet.org" value="https://api.nuget.org/v3/index.json" />
      </packageSources>
    </configuration>
    

    NOTE: This NuGet.Config should be with your application unless you want nightly packages to potentially start being restored for other apps on the machine.

  • Change your application's dependencies to have a * to get the latest version.

Getting Started

Windows

Install Visual Studio 2017+

VS 2017+ is required for developing Xamarin.Forms. If you do not already have it installed, you can download it here. VS 2017+ Community is completely free. If you are installing VS 2017+ for the first time, select the "Custom" installation type and select the following from the features list to install:

  • .NET desktop development - In the Summary > Optional select .NET Framework 4.7 SDK, .NET Framework 4.7 targeting pack.
  • Universal Windows Platform Development - In the Summary > Optional select the Windows 10 Mobile Emulator.
  • Mobile Development with .NET - In the Summary > Optional select Xamarin Remoted Simulator, Xamarin SDK Manager, Intel Hardware Accelerated Execution Manager (HAXM)

The Android 7.0 Nougat API 24 SDK is required for developing Xamarin.Forms. It can be installed by using the Xamarin Android SDK Manager.

We also recommend installing Xamarin Android Device Manager This will use the HAXM tools installed above and allow you to configure Android Virtual Devices (AVDs) that emulate Android devices. If you already have VS 2017+ installed, you can verify that these features are installed by modifying the VS 2017+ installation via the Visual Studio Installer.

Mac

Install Visual Studio for Mac 2019

If you do not already have it installed, instructions to download and setup can be found here.

Because of current Multi-Targeting limitations with Visual Studio for Mac you will need to manually build/restore some projects before you are able to work on the Xamarin Forms solution.

Here are a few different options we've put together to help make this process easier

  • Branches 3.5+ come with a Cake script target that you can use to build and open VSMac
./build.sh --target vsmac
  • When working on an earlier branch that does not have the cake scripts then you can use the following [build.sh] script(https://gist.github.com/PureWeen/92c1e1aff0c257c3decf0bcb8d6e9296)

  • If you don't want to run any scripts then

    • Open Xamarin.Forms.sln
    • Wait for VSMAC to finish restoring all projects
    • from the command line run:
      • msbuild Xamarin.Forms.Build.Tasks/Xamarin.Forms.Build.Tasks.csproj
    • Now you should be able to run and deploy everything. The only reason you would need to do this process again is if you clean the solution folder or delete the bin/obj folders that are part of the Xamarin.Forms.Build.Tasks.csproj

If you are on Visual Studio for Mac 2017 you will need to turn off automatic package restore (Visual Studio => Preferences => Nuget => General => uncheck the Package Restore box) before working on the Xamarin.Forms solution. This step is no longer needed with Visual Studio for Mac 2019

Solution Configuration

Upon opening the Xamarin.Forms solution, you will find that there are a number of errors and warnings under the Error List pane; you can resolve this by changing the filter of Build + IntelliSense to Build Only. At this point, you should be able to successfully build the solution.

By default, the Xamarin.Forms.Controls project does not have a configuration for various API keys to access certain features on each platform (e.g. maps). When building the solution the first time, a controlgallery.config file will be generated inside that project, which looks like this:

UWPMapsAuthKey:

You will have to obtain your own API keys for each of these services, inserted directly after the identifier (e.g. UWPMapsAuthKey:abcdefghijklmnopqrstuvwxyz). You can find out how to obtain each of these as follows:

Due to the way that Android works, the maps API key cannot be injected at runtime. As a result, you will have to add this key to the MapsKey.cs file under Xamarin.Forms.ControlGallery.Android/Properties:

[assembly: Android.App.MetaData("com.google.android.maps.v2.API_KEY", Value = "INSERT_KEY_HERE")]

You can find out how to obtain a Google Maps API key here.

Build from the Command line

Make sure you have nuget.exe 4.0 or above and the latest dotnet core sdk (2.0.3). On macOS you should specify the platform in the msbuild command (/p:Platform=iPhoneSimulator)

msbuild /restore Xamarin.Forms.sln

UI Tests

Run Android UI Tests

Depending on your environment setup, you might need to configure a few things before being able to debug / run UI tests, especially on Windows.

  • If you receive an error about ANDROID_HOME, please make sure to set your environment variable to the Android SDK directory (e.g. C:\Program Files (x86)\Android\android-sdk).
  • If you receive an error about JAVA_HOME, please install the latest Java JDK and set your environment variable to the JDK directory (e.g. C:\Program Files\Java\jdk-13).
  • If you receive an error about a missing ApkFile, please generate an APK file for Xamarin.Forms.ControlGallery.Android. The easiest way to do this is to right click the project and select "Deploy". Note that if you rebuild the solution, you might lose the APK and will need to generate it again.

After these steps are taken care of, you should be good to go. You can see all UI tests in Test Explorer, search them for your own convenience, and quickly run individual tests.

Run UWP UI Tests

To run the UWP UI Tests:

  1. Install and run the Windows Application Driver.
  2. Launch the Xamarin.Forms.ControlGallery.WindowsUniversal project to install the ControlGallery application onto your system.

You should now be able to run any of the UWP UI Tests.

Coding Style

We follow the style used by the .NET Foundation, with a few exceptions:

  • We do not use the private keyword as it is the default accessibility level in C#.
  • We use hard tabs over spaces. You can change this setting in VS 2015 via Tools > Options and navigating to Text Editor > C# and selecting the "Keep tabs" radio option. In Visual Studio for Mac it's set via preferences in Source Code > Code Formatting > C# source code and disabling the checkbox for Convert tabs to spaces.
  • Lines should be limited to a max of 120 characters (or as close as possible within reason). This may be set in Visual Studio for Mac via preferences in Source Code > Code Formatting > C# source code and changing the Desired file width to 120.

Contributing

Reporting Bugs

We use GitHub Issues to track issues. If at all possible, please submit a reproduction of your bug along with your bug report.