maui-linux/Xamarin.Forms.Controls.Issues/Xamarin.Forms.Controls.Issu.../Bugzilla46363.cs

120 строки
2.9 KiB
C#

using System.Collections.Generic;
using Xamarin.Forms.CustomAttributes;
using Xamarin.Forms.Internals;
#if UITEST
using Xamarin.Forms.Core.UITests;
using Xamarin.UITest;
using NUnit.Framework;
#endif
namespace Xamarin.Forms.Controls.Issues
{
#if UITEST
[Category(UITestCategories.Gestures)]
[Category(UITestCategories.ListView)]
[Category(UITestCategories.Cells)]
[Category(UITestCategories.ContextActions)]
#endif
[Preserve(AllMembers = true)]
[Issue(IssueTracker.Bugzilla, 46363, "TapGestureRecognizer blocks List View Context Actions", PlatformAffected.Android)]
public class Bugzilla46363 : TestContentPage
{
const string Target = "Two";
const string ContextAction = "Context Action";
const string TapSuccess = "Tap Success";
const string TapFailure = "Tap command executed more than once";
const string ContextSuccess = "Context Menu Success";
const string Testing = "Testing";
static Command s_tapCommand;
static Command s_contextCommand;
protected override void Init()
{
var list = new List<string> { "One", Target, "Three", "Four" };
var lv = new ListView
{
ItemsSource = list,
ItemTemplate = new DataTemplate(typeof(_46363Template))
};
var instructions = new Label();
var result = new Label { Text = Testing };
s_tapCommand = new Command(() =>
{
if (result.Text == TapSuccess || result.Text == TapFailure)
{
// We want this test to fail if the tap command is executed more than once
result.Text = TapFailure;
}
else
{
result.Text = TapSuccess;
}
});
s_contextCommand = new Command(() =>
{
result.Text = ContextSuccess;
});
var layout = new StackLayout { VerticalOptions = LayoutOptions.Fill, HorizontalOptions = LayoutOptions.Fill };
layout.Children.Add(instructions);
layout.Children.Add(result);
layout.Children.Add(lv);
Content = layout;
}
[Preserve(AllMembers = true)]
class _46363Template : ViewCell
{
public _46363Template()
{
var label = new Label();
label.SetBinding(Label.TextProperty, ".");
View = new StackLayout { Children = { label } };
ContextActions.Add(new MenuItem
{
Text = ContextAction,
Command = s_contextCommand
});
View.GestureRecognizers.Add(new TapGestureRecognizer
{
Command = s_tapCommand
});
}
}
#if UITEST
[Test]
public void _46363_Tap_Succeeds()
{
RunningApp.WaitForElement(Testing);
RunningApp.Tap(Target);
RunningApp.WaitForElement(TapSuccess);
// First run at fixing this caused the context menu to open on a regular tap
// So this check is to ensure that doesn't happen again
RunningApp.WaitForNoElement(ContextAction);
}
[Test]
public void _46363_ContextAction_Succeeds()
{
RunningApp.WaitForElement(Testing);
RunningApp.ActivateContextMenu(Target);
RunningApp.WaitForElement(ContextAction);
RunningApp.Tap(ContextAction);
RunningApp.WaitForElement(ContextSuccess);
}
#endif
}
}