131 строка
3.0 KiB
C#
131 строка
3.0 KiB
C#
using Xamarin.Forms.CustomAttributes;
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using Xamarin.Forms.Internals;
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using System.Collections.Generic;
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using System.Diagnostics;
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#if UITEST
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using Xamarin.Forms.Core.UITests;
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using Xamarin.UITest;
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using NUnit.Framework;
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#endif
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namespace Xamarin.Forms.Controls.Issues
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{
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#if UITEST
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[Category(UITestCategories.Gestures)]
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[Category(UITestCategories.ListView)]
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[Category(UITestCategories.Cells)]
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#endif
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[Preserve(AllMembers = true)]
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[Issue(IssueTracker.Bugzilla, 58833, "ListView SelectedItem Binding does not fire", PlatformAffected.Android)]
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public class Bugzilla58833 : TestContentPage
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{
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const string ItemSelectedSuccess = "ItemSelected Success";
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const string TapGestureSucess = "TapGesture Fired";
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Label _resultLabel;
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static Label s_tapGestureFired;
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[Preserve(AllMembers = true)]
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class TestCell : ViewCell
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{
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readonly Label _content;
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internal static int s_index;
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public TestCell()
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{
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_content = new Label();
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if (s_index % 2 == 0)
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{
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_content.GestureRecognizers.Add(new TapGestureRecognizer
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{
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Command = new Command(() =>
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{
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s_tapGestureFired.Text = TapGestureSucess;
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})
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});
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}
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View = _content;
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ContextActions.Add(new MenuItem { Text = s_index++ + " Action" });
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}
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protected override void OnBindingContextChanged()
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{
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base.OnBindingContextChanged();
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_content.Text = (string)BindingContext;
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}
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}
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protected override void Init()
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{
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TestCell.s_index = 0;
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_resultLabel = new Label { Text = "Testing..." };
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s_tapGestureFired = new Label { Text = "Testing..." };
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var items = new List<string>();
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for (int i = 0; i < 5; i++)
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items.Add($"Item #{i}");
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var list = new ListView
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{
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ItemTemplate = new DataTemplate(typeof(TestCell)),
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ItemsSource = items
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};
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list.ItemSelected += List_ItemSelected;
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Content = new StackLayout
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{
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Children = {
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_resultLabel,
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s_tapGestureFired,
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list
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}
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};
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}
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void List_ItemSelected(object sender, SelectedItemChangedEventArgs e)
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{
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_resultLabel.Text = ItemSelectedSuccess;
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}
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#if UITEST
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protected override bool Isolate => true;
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[Test]
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public void Bugzilla58833Test()
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{
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// Item #1 should not have a tap gesture, so it should be selectable
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RunningApp.WaitForElement(q => q.Marked("Item #1"));
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RunningApp.Tap(q => q.Marked("Item #1"));
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RunningApp.WaitForElement(q => q.Marked(ItemSelectedSuccess));
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// Item #2 should have a tap gesture
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RunningApp.WaitForElement(q => q.Marked("Item #2"));
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RunningApp.Tap(q => q.Marked("Item #2"));
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RunningApp.WaitForElement(q => q.Marked(TapGestureSucess));
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// Both items should allow access to the context menu
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RunningApp.ActivateContextMenu("Item #2");
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RunningApp.WaitForElement("2 Action");
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#if __ANDROID__
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RunningApp.Back();
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#else
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RunningApp.Tap(q => q.Marked("Item #3"));
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#endif
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RunningApp.ActivateContextMenu("Item #1");
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RunningApp.WaitForElement("1 Action");
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#if __ANDROID__
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RunningApp.Back();
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#else
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RunningApp.Tap(q => q.Marked("Item #3"));
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#endif
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}
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#endif
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}
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} |