831 строка
14 KiB
C#
831 строка
14 KiB
C#
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Runtime.InteropServices;
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public static class LiftedOperators
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{
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// C# uses 4 different patterns of IL for lifted operators: bool, other primitive types, decimal, other structs.
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// Different patterns are used depending on whether both of the operands are nullable or only the left/right operand is nullable.
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// Negation must not be pushed through such comparisons because it would change the semantics.
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// A comparison used in a condition differs somewhat from a comparison used as a simple value.
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public static void BoolBasic(bool? a, bool? b)
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{
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if (a == b)
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{
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Console.WriteLine();
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}
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if (a != b)
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{
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Console.WriteLine();
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}
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if (!(a == b))
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{
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Console.WriteLine();
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}
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if (!(a != b))
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{
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Console.WriteLine();
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}
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}
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public static void BoolComplex(bool? a, Func<bool> x)
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{
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if (a == x())
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{
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Console.WriteLine();
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}
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if (a != x())
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{
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Console.WriteLine();
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}
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if (x() == a)
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{
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Console.WriteLine();
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}
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if (x() != a)
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{
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Console.WriteLine();
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}
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if (!(a == x()))
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{
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Console.WriteLine();
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}
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if (!(a != x()))
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{
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Console.WriteLine();
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}
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if (!(x() == a))
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{
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Console.WriteLine();
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}
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if (!(x() != a))
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{
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Console.WriteLine();
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}
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}
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public static void BoolConst(bool? a)
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{
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if (a == true)
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{
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Console.WriteLine();
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}
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if (a != true)
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{
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Console.WriteLine();
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}
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if (a == false)
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{
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Console.WriteLine();
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}
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if (a != false)
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{
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Console.WriteLine();
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}
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if (a ?? true)
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{
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Console.WriteLine();
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}
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if (a ?? false)
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{
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Console.WriteLine();
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}
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}
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public static void BoolValueBasic(bool? a, bool? b)
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{
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Console.WriteLine(a == b);
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Console.WriteLine(a != b);
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Console.WriteLine(!(a == b));
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Console.WriteLine(!(a != b));
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Console.WriteLine(a & b);
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Console.WriteLine(a | b);
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Console.WriteLine(a ^ b);
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Console.WriteLine(a ?? b);
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Console.WriteLine(!a);
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a &= b;
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a |= b;
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a ^= b;
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}
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public static void BoolValueComplex(bool? a, Func<bool> x)
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{
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Console.WriteLine(a == x());
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Console.WriteLine(a != x());
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Console.WriteLine(x() == a);
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Console.WriteLine(x() != a);
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Console.WriteLine(!(a == x()));
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Console.WriteLine(!(a != x()));
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Console.WriteLine(a & x());
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Console.WriteLine(a | x());
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Console.WriteLine(a ^ x());
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Console.WriteLine(a ?? x());
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a &= x();
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a |= x();
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a ^= x();
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Console.WriteLine(x() ^ a);
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(new bool?[0])[0] ^= x();
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}
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public static void BoolValueConst(bool? a)
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{
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Console.WriteLine(a == true);
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Console.WriteLine(a != true);
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Console.WriteLine(a == false);
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Console.WriteLine(a != false);
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Console.WriteLine(a ?? true);
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Console.WriteLine(a ?? false);
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}
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public static void IntBasic(int? a, int? b)
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{
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if (a == b)
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{
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Console.WriteLine();
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}
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if (a != b)
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{
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Console.WriteLine();
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}
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if (a > b)
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{
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Console.WriteLine();
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}
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if (a < b)
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{
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Console.WriteLine();
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}
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if (a >= b)
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{
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Console.WriteLine();
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}
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if (a <= b)
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{
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Console.WriteLine();
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}
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if (!(a == b))
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{
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Console.WriteLine();
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}
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if (!(a != b))
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{
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Console.WriteLine();
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}
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if (!(a > b))
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{
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Console.WriteLine();
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}
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}
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public static void IntComplex(int? a, Func<int> x)
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{
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if (a == x())
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{
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Console.WriteLine();
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}
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if (a != x())
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{
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Console.WriteLine();
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}
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if (a > x())
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{
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Console.WriteLine();
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}
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if (x() == a)
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{
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Console.WriteLine();
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}
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if (x() != a)
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{
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Console.WriteLine();
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}
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if (x() > a)
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{
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Console.WriteLine();
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}
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if (!(a == x()))
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{
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Console.WriteLine();
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}
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if (!(a != x()))
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{
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Console.WriteLine();
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}
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if (!(a > x()))
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{
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Console.WriteLine();
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}
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}
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public static void IntConst(int? a)
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{
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if (a == 2)
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{
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Console.WriteLine();
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}
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if (a != 2)
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{
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Console.WriteLine();
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}
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if (a > 2)
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{
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Console.WriteLine();
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}
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if (2 == a)
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{
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Console.WriteLine();
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}
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if (2 != a)
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{
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Console.WriteLine();
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}
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if (2 > a)
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{
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Console.WriteLine();
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}
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}
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public static void IntValueBasic(int? a, int? b)
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{
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Console.WriteLine(a == b);
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Console.WriteLine(a != b);
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Console.WriteLine(a > b);
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Console.WriteLine(!(a == b));
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Console.WriteLine(!(a != b));
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Console.WriteLine(!(a > b));
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Console.WriteLine(a + b);
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Console.WriteLine(a - b);
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Console.WriteLine(a * b);
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Console.WriteLine(a / b);
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Console.WriteLine(a % b);
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Console.WriteLine(a & b);
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Console.WriteLine(a | b);
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Console.WriteLine(a ^ b);
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Console.WriteLine(a << b);
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Console.WriteLine(a >> b);
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Console.WriteLine(a ?? b);
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Console.WriteLine(-a);
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Console.WriteLine(~a);
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// TODO:
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//Console.WriteLine(a++);
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//Console.WriteLine(a--);
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Console.WriteLine(++a);
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Console.WriteLine(--a);
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a += b;
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a -= b;
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a *= b;
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a /= b;
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a %= b;
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a &= b;
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a |= b;
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a ^= b;
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a <<= b;
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a >>= b;
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}
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public static void IntValueComplex(int? a, Func<int> x)
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{
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Console.WriteLine(a == x());
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Console.WriteLine(a != x());
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Console.WriteLine(a > x());
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Console.WriteLine(x() == a);
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Console.WriteLine(x() != a);
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Console.WriteLine(x() > a);
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Console.WriteLine(a + x());
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Console.WriteLine(a - x());
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Console.WriteLine(a * x());
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Console.WriteLine(a / x());
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Console.WriteLine(a % x());
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Console.WriteLine(a & x());
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Console.WriteLine(a | x());
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Console.WriteLine(a ^ x());
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Console.WriteLine(a << x());
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Console.WriteLine(a >> x());
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Console.WriteLine(a ?? x());
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a += x();
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a -= x();
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a *= x();
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a /= x();
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a %= x();
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a &= x();
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a |= x();
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a ^= x();
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a <<= x();
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a >>= x();
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Console.WriteLine(x() + a);
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(new int?[0])[0] += x();
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}
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public static void IntValueConst(int? a)
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{
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Console.WriteLine(a == 2);
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Console.WriteLine(a != 2);
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Console.WriteLine(a > 2);
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Console.WriteLine(2 == a);
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Console.WriteLine(2 != a);
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Console.WriteLine(2 > a);
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Console.WriteLine(a + 2);
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Console.WriteLine(a - 2);
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Console.WriteLine(a * 2);
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Console.WriteLine(a / 2);
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Console.WriteLine(a % 2);
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Console.WriteLine(a & 2);
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Console.WriteLine(a | 2);
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Console.WriteLine(a ^ 2);
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Console.WriteLine(a << 2);
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Console.WriteLine(a >> 2);
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Console.WriteLine(a ?? 2);
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a += 2;
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a -= 2;
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a *= 2;
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a /= 2;
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a %= 2;
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a &= 2;
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a |= 2;
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a ^= 2;
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a <<= 2;
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a >>= 2;
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Console.WriteLine(2 + a);
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}
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public static void NumberBasic(decimal? a, decimal? b)
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{
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if (a == b)
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{
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Console.WriteLine();
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}
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if (a != b)
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{
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Console.WriteLine();
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}
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if (a > b)
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{
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Console.WriteLine();
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}
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if (a < b)
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{
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Console.WriteLine();
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}
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if (a >= b)
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{
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Console.WriteLine();
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}
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if (a <= b)
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{
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Console.WriteLine();
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}
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if (!(a == b))
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{
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Console.WriteLine();
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}
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if (!(a != b))
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{
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Console.WriteLine();
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}
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if (!(a > b))
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{
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Console.WriteLine();
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}
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}
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public static void NumberComplex(decimal? a, Func<decimal> x)
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{
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if (a == x())
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{
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Console.WriteLine();
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}
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if (a != x())
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{
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Console.WriteLine();
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}
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if (a > x())
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{
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Console.WriteLine();
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}
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if (x() == a)
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{
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Console.WriteLine();
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}
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if (x() != a)
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{
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Console.WriteLine();
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}
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if (x() > a)
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{
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Console.WriteLine();
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}
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}
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public static void NumberConst(decimal? a)
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{
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if (a == 2m)
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{
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Console.WriteLine();
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}
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if (a != 2m)
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{
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Console.WriteLine();
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}
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if (a > 2m)
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{
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Console.WriteLine();
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}
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if (2m == a)
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{
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Console.WriteLine();
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}
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if (2m != a)
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{
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Console.WriteLine();
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}
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if (2m > a)
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{
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Console.WriteLine();
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}
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}
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public static void NumberValueBasic(decimal? a, decimal? b)
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{
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Console.WriteLine(a == b);
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Console.WriteLine(a != b);
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Console.WriteLine(a > b);
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Console.WriteLine(!(a == b));
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Console.WriteLine(!(a != b));
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Console.WriteLine(!(a > b));
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Console.WriteLine(a + b);
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Console.WriteLine(a - b);
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Console.WriteLine(a * b);
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Console.WriteLine(a / b);
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Console.WriteLine(a % b);
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Console.WriteLine(a ?? b);
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Console.WriteLine(-a);
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// TODO:
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//Console.WriteLine(a++);
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//Console.WriteLine(a--);
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//Console.WriteLine(++a);
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//Console.WriteLine(--a);
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a += b;
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a -= b;
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a *= b;
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a /= b;
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a %= b;
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}
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public static void NumberValueComplex(decimal? a, Func<decimal> x)
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{
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Console.WriteLine(a == x());
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Console.WriteLine(a != x());
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Console.WriteLine(a > x());
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Console.WriteLine(x() == a);
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Console.WriteLine(x() != a);
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Console.WriteLine(x() > a);
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Console.WriteLine(a + x());
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Console.WriteLine(a - x());
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Console.WriteLine(a * x());
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Console.WriteLine(a / x());
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Console.WriteLine(a % x());
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Console.WriteLine(a ?? x());
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a += x();
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a -= x();
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a *= x();
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a /= x();
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a %= x();
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Console.WriteLine(x() + a);
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(new decimal?[0])[0] += x();
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}
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public static void NumberValueConst(decimal? a)
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{
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Console.WriteLine(a == 2m);
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Console.WriteLine(a != 2m);
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Console.WriteLine(a > 2m);
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Console.WriteLine(2m == a);
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Console.WriteLine(2m != a);
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Console.WriteLine(2m > a);
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Console.WriteLine(a + 2m);
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Console.WriteLine(a - 2m);
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Console.WriteLine(a * 2m);
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Console.WriteLine(a / 2m);
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Console.WriteLine(a % 2m);
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Console.WriteLine(a ?? 2m);
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a += 2m;
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a -= 2m;
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a *= 2m;
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a /= 2m;
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a %= 2m;
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Console.WriteLine(2m + a);
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}
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public static void StructBasic(TS? a, TS? b)
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{
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if (a == b)
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{
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Console.WriteLine();
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}
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if (a != b)
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{
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Console.WriteLine();
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}
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if (a > b)
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{
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Console.WriteLine();
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}
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if (a < b)
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{
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Console.WriteLine();
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}
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if (a >= b)
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{
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Console.WriteLine();
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}
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if (a <= b)
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{
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Console.WriteLine();
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}
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if (!(a == b))
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{
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Console.WriteLine();
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}
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if (!(a != b))
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{
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Console.WriteLine();
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}
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if (!(a > b))
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{
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Console.WriteLine();
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}
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}
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public static void StructComplex(TS? a, Func<TS> x)
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{
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if (a == x())
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{
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Console.WriteLine();
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}
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if (a != x())
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{
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Console.WriteLine();
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}
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if (a > x())
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{
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Console.WriteLine();
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}
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|
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if (x() == a)
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{
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Console.WriteLine();
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}
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if (x() != a)
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{
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Console.WriteLine();
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}
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if (x() > a)
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{
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Console.WriteLine();
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}
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}
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public static void StructValueBasic(TS? a, TS? b, int? i)
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{
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Console.WriteLine(a == b);
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Console.WriteLine(a != b);
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Console.WriteLine(a > b);
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Console.WriteLine(!(a == b));
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Console.WriteLine(!(a != b));
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Console.WriteLine(!(a > b));
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Console.WriteLine(a + b);
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Console.WriteLine(a - b);
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Console.WriteLine(a * b);
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Console.WriteLine(a / b);
|
|
Console.WriteLine(a % b);
|
|
Console.WriteLine(a & b);
|
|
Console.WriteLine(a | b);
|
|
Console.WriteLine(a ^ b);
|
|
Console.WriteLine(a << i);
|
|
Console.WriteLine(a >> i);
|
|
Console.WriteLine(a ?? b);
|
|
Console.WriteLine(+a);
|
|
Console.WriteLine(-a);
|
|
Console.WriteLine(!a);
|
|
Console.WriteLine(~a);
|
|
// TODO:
|
|
//Console.WriteLine(a++);
|
|
//Console.WriteLine(a--);
|
|
//Console.WriteLine(++a);
|
|
//Console.WriteLine(--a);
|
|
//Console.WriteLine((int?)a);
|
|
a += b;
|
|
a -= b;
|
|
a *= b;
|
|
a /= b;
|
|
a %= b;
|
|
a &= b;
|
|
a |= b;
|
|
a ^= b;
|
|
a <<= i;
|
|
a >>= i;
|
|
}
|
|
|
|
public static void StructValueComplex(TS? a, Func<TS> x, Func<int> i)
|
|
{
|
|
Console.WriteLine(a == x());
|
|
Console.WriteLine(a != x());
|
|
Console.WriteLine(a > x());
|
|
|
|
Console.WriteLine(x() == a);
|
|
Console.WriteLine(x() != a);
|
|
Console.WriteLine(x() > a);
|
|
|
|
Console.WriteLine(a + x());
|
|
Console.WriteLine(a - x());
|
|
Console.WriteLine(a * x());
|
|
Console.WriteLine(a / x());
|
|
Console.WriteLine(a % x());
|
|
Console.WriteLine(a & x());
|
|
Console.WriteLine(a | x());
|
|
Console.WriteLine(a ^ x());
|
|
Console.WriteLine(a << i());
|
|
Console.WriteLine(a >> i());
|
|
Console.WriteLine(a ?? x());
|
|
a += x();
|
|
a -= x();
|
|
a *= x();
|
|
a /= x();
|
|
a %= x();
|
|
a &= x();
|
|
a |= x();
|
|
a ^= x();
|
|
a <<= i();
|
|
a >>= i();
|
|
|
|
Console.WriteLine(x() + a);
|
|
(new TS?[0])[0] += x();
|
|
}
|
|
}
|
|
|
|
// dummy structure for testing custom operators
|
|
[StructLayout(LayoutKind.Sequential, Size = 1)]
|
|
public struct TS
|
|
{
|
|
// unary
|
|
public static TS operator +(TS a)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator -(TS a)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator !(TS a)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator ~(TS a)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator ++(TS a)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator --(TS a)
|
|
{
|
|
throw null;
|
|
}
|
|
|
|
public static explicit operator int(TS a)
|
|
{
|
|
throw null;
|
|
}
|
|
|
|
// binary
|
|
public static TS operator +(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator -(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator *(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator /(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator %(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator &(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator |(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator ^(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator <<(TS a, int b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static TS operator >>(TS a, int b)
|
|
{
|
|
throw null;
|
|
}
|
|
|
|
// comparisons
|
|
public static bool operator ==(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static bool operator !=(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static bool operator <(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static bool operator <=(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static bool operator >(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
public static bool operator >=(TS a, TS b)
|
|
{
|
|
throw null;
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
throw null;
|
|
}
|
|
public override int GetHashCode()
|
|
{
|
|
throw null;
|
|
}
|
|
}
|