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Revert errors changing master to main in docs
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@ -14,7 +14,7 @@ Now to build it you will need the right tools.
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## PX4 Build tools
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The full instructions are available on the [dev.px4.io](https://docs.px4.io/main/en/dev_setup/building_px4.html) website,
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The full instructions are available on the [dev.px4.io](https://docs.px4.io/master/en/dev_setup/building_px4.html) website,
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but we've copied the relevant subset of those instructions here for your convenience.
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(Note that [BashOnWindows](https://msdn.microsoft.com/en-us/commandline/wsl/install_guide)) can be used to build
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# LockStep
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The latest version of PX4 supports a new [lockstep
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feature](https://docs.px4.io/main/en/simulation/#lockstep-simulation) when communicating with the
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feature](https://docs.px4.io/master/en/simulation/#lockstep-simulation) when communicating with the
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simulator over TCP. Lockstep is an important feature because it synchronizes PX4 and the simulator
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so they essentially use the same clock time. This makes PX4 behave normally even during unusually
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long delays in Simulator performance.
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@ -42,7 +42,7 @@ in the simulated flight if you look at the updates on screen in realtime.
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If you are running PX4 in cygwin, there is an [open issue with
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lockstep](https://github.com/microsoft/AirSim/issues/3415). PX4 is configured to use lockstep by
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default. To disable this feature, first [disable it in
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PX4](https://docs.px4.io/main/en/simulation/#disable-lockstep-simulation):
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PX4](https://docs.px4.io/master/en/simulation/#disable-lockstep-simulation):
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1. Navigate to `boards/px4/sitl/` in your local PX4 repository
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1. Edit `default.cmake` and find the following line:
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@ -64,7 +64,7 @@ are also enabling `LockStep`, see [PX4 LockStep](px4_lockstep.md) for more infor
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`Barometer` setting keeps PX4 happy because the default AirSim barometer has a bit too much noise
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generation. This setting clamps that down a bit which allows PX4 to achieve GPS lock more quickly.
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After above setup you should be able to use a remote control (RC) to fly with AirSim. You can usually arm the vehicle by lowering and bringing two sticks of RC together down and in-wards. You don't need QGroundControl after the initial setup. Typically the Stabilized (instead of Manual) mode gives better experience for beginners. See [PX4 Basic Flying Guide](https://docs.px4.io/main/en/flying/basic_flying.html).
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After above setup you should be able to use a remote control (RC) to fly with AirSim. You can usually arm the vehicle by lowering and bringing two sticks of RC together down and in-wards. You don't need QGroundControl after the initial setup. Typically the Stabilized (instead of Manual) mode gives better experience for beginners. See [PX4 Basic Flying Guide](https://docs.px4.io/master/en/flying/basic_flying.html).
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You can also control the drone from [Python APIs](apis.md).
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@ -2,7 +2,7 @@
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The [PX4](http://dev.px4.io) software provides a "software-in-loop" simulation (SITL) version of
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their stack that runs in Linux. If you are on Windows then you can use the [Cygwin
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Toolchain](https://dev.px4.io/main/en/setup/dev_env_windows_cygwin.html) or you can use the
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Toolchain](https://dev.px4.io/master/en/setup/dev_env_windows_cygwin.html) or you can use the
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[Windows subsystem for Linux](https://docs.microsoft.com/en-us/windows/wsl/install-win10) and follow
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the PX4 Linux toolchain setup.
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@ -12,7 +12,7 @@ instructions](px4_sitl_wsl2.md).
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**Note** that every time you stop the unreal app you have to restart the `px4` app.
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1. From your bash terminal follow [these steps for
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Linux](https://docs.px4.io/main/en/dev_setup/dev_env_linux.html) and follow **all** the
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Linux](https://docs.px4.io/master/en/dev_setup/dev_env_linux.html) and follow **all** the
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instructions under `NuttX based hardware` to install prerequisites. We've also included our own
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copy of the [PX4 build instructions](px4_build.md) which is a bit more concise about what we need
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exactly.
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