зеркало из https://github.com/microsoft/AirSim.git
Improving environment plugin update by recursively updating all projects under Unreal/Environments folder
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Родитель
e8c7ea362b
Коммит
696d09da3e
17
build.sh
17
build.sh
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@ -134,10 +134,13 @@ rsync -a --delete MavLinkCom/include AirLib/deps/MavLinkCom
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rsync -a --delete AirLib Unreal/Plugins/AirSim/Source
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rsync -a --delete AirLib Unreal/Plugins/AirSim/Source
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rm -rf Unreal/Plugins/AirSim/Source/AirLib/src
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rm -rf Unreal/Plugins/AirSim/Source/AirLib/src
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# Update Blocks project
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# Update all environment projects
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Unreal/Environments/Blocks/clean.sh
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for d in Unreal/Environments/* ; do
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mkdir -p Unreal/Environments/Blocks/Plugins
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[ -L "${d%/}" ] && continue
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rsync -a --delete Unreal/Plugins/AirSim Unreal/Environments/Blocks/Plugins
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$d/clean.sh
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mkdir -p $d/Plugins
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rsync -a --delete Unreal/Plugins/AirSim $d/Plugins
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done
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set +x
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set +x
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@ -146,11 +149,9 @@ echo ""
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echo "=================================================================="
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echo "=================================================================="
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echo " AirSim plugin is built! Here's how to build Unreal project."
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echo " AirSim plugin is built! Here's how to build Unreal project."
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echo "=================================================================="
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echo "=================================================================="
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echo "If you are using Blocks environment, its already updated."
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echo "All environments under Unreal/Environments have been updated."
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echo "If you are using your own environment, update plugin using,"
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echo "rsync -a --delete Unreal/Plugins path/to/MyUnrealProject"
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echo ""
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echo ""
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echo "For help see:"
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echo "For further info see:"
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echo "https://github.com/Microsoft/AirSim/blob/master/docs/build_linux.md"
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echo "https://github.com/Microsoft/AirSim/blob/master/docs/build_linux.md"
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echo "=================================================================="
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echo "=================================================================="
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