require reset() as first call, checks for reset(), update() seq

This commit is contained in:
Shital Shah 2017-08-01 02:55:16 -07:00
Родитель 039797961a
Коммит d7cd82bd74
49 изменённых файлов: 831 добавлений и 637 удалений

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@ -6,6 +6,7 @@
#include "ClockBase.hpp"
#include "Common.hpp"
#include <atomic>
namespace msr { namespace airlib {
@ -52,7 +53,7 @@ public:
private:
TTimePoint current_;
std::atomic<TTimePoint> current_;
TTimeDelta step_;
};

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@ -22,7 +22,6 @@ public:
void initialize(TTimeDelta delay) //in seconds
{
setDelay(delay);
DelayLine::reset();
}
void setDelay(TTimeDelta delay)
{
@ -36,6 +35,8 @@ public:
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
values_.clear();
times_.clear();
last_time_ = 0;
@ -44,6 +45,8 @@ public:
virtual void update() override
{
UpdatableObject::update();
if (!times_.empty() &&
ClockBase::elapsedBetween(clock()->nowNanos(), times_.front()) >= delay_) {

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@ -142,6 +142,9 @@ public:
//Below 51km: Practical Meteorology by Roland Stull, pg 12
//Above 51km: http://www.braeunig.us/space/atmmodel.htm
//Validation data: https://www.avs.org/AVS/files/c7/c7edaedb-95b2-438f-adfb-36de54f87b9e.pdf
//TODO: handle -ve altitude better (shouldn't grow indefinitely!)
if (geopot_height <= 11)
//at alt 0, return sea level pressure
return SeaLevelPressure * powf(288.15f / std_temperature, -5.255877f);

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@ -39,12 +39,13 @@ public:
timeConstant_ = timeConstant;
initial_input_ = initial_input;
initial_output_ = initial_output;
FirstOrderFilter::reset();
}
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
last_time_ = clock()->nowNanos();
input_ = initial_input_;
output_ = initial_output_;
@ -52,6 +53,8 @@ public:
virtual void update() override
{
UpdatableObject::update();
TTimeDelta dt = clock()->updateSince(last_time_);
//lower the weight for previous value if its been long time

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@ -21,13 +21,13 @@ public:
{
frequency_ = frequency;
startup_delay_ = startup_delay;
reset();
}
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
last_time_ = clock()->nowNanos();
first_time_ = last_time_;
@ -46,6 +46,8 @@ public:
virtual void update() override
{
UpdatableObject::update();
elapsed_total_sec_ = clock()->elapsedSince(first_time_);
elapsed_interval_sec_ = clock()->elapsedSince(last_time_);
++update_count_;

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@ -29,13 +29,13 @@ public:
initial_output_ = getNextRandom() * sigma_;
else
initial_output_ = initial_output;
GaussianMarkov::reset();
}
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
last_time_ = clock()->nowNanos();
output_ = initial_output_;
rand_.reset();
@ -52,6 +52,8 @@ public:
John H Wall, 2007, eq 2.5, pg 13, http://etd.auburn.edu/handle/10415/945
*/
UpdatableObject::update();
TTimeDelta dt = clock()->updateSince(last_time_);
double alpha = exp(-dt / tau_);

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@ -28,7 +28,6 @@ public:
enabled_ = enabled;
report_.initialize(float_precision, is_scientific_notation);
report_freq_.initialize(DefaultReportFreq);
StateReporterWrapper::reset();
}
void clearReport()
@ -40,6 +39,8 @@ public:
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
last_time_ = clock()->nowNanos();
clearReport();
dt_stats_.clear();
@ -48,6 +49,8 @@ public:
virtual void update() override
{
UpdatableObject::update();
TTimeDelta dt = clock()->updateSince(last_time_);
if (enabled_) {

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@ -33,12 +33,16 @@ public:
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
for (TUpdatableObjectPtr& member : members_)
member->reset();
}
virtual void update() override
{
UpdatableObject::update();
for (TUpdatableObjectPtr& member : members_)
member->update();
}

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@ -12,8 +12,20 @@ namespace msr { namespace airlib {
class UpdatableObject {
public:
virtual void reset() = 0;
virtual void update() = 0;
virtual void reset()
{
if (reset_called && !update_called)
throw std::runtime_error("Multiple reset() calls detected without call to update()");
reset_called = true;
}
virtual void update()
{
if (!reset_called)
throw std::runtime_error("reset() must be called first before update()");
update_called = true;
}
virtual ~UpdatableObject() = default;
virtual void reportState(StateReporter& reporter)
@ -31,6 +43,10 @@ public:
{
return ClockFactory::get();
}
private:
bool reset_called = false;
bool update_called = false;
};
}} //namespace

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@ -11,7 +11,7 @@
namespace msr { namespace airlib {
/*
This class defined the interface for vehicle controllers. A typical vehicle controller would consume
This class defines the interface for vehicle controllers. A typical vehicle controller would consume
sensor values as inputs and return control signals for various vertices on physics body as output. The update()
method should be used to process the sensor inputs from vehicle as needed (the implementor should have vehicle object
possibly through initialization). The getVertexControlSignal() is called to retrieve the value of control signal to be applied
@ -20,10 +20,6 @@ namespace msr { namespace airlib {
*/
class ControllerBase : public UpdatableObject {
public:
//reset any state in the controller
virtual void reset() override = 0;
virtual void update() override = 0;
//return 0 to 1 (corresponds to zero to full thrust)
virtual real_T getVertexControlSignal(unsigned int rotor_index) = 0;
virtual size_t getVertexCount() = 0;

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@ -1297,10 +1297,12 @@ std::string MavLinkDroneController::findPixhawk()
//*** Start: VehicleControllerBase implementation ***//
void MavLinkDroneController::reset()
{
DroneControllerBase::reset();
pimpl_->reset();
}
void MavLinkDroneController::update()
{
DroneControllerBase::update();
pimpl_->update();
}
real_T MavLinkDroneController::getVertexControlSignal(unsigned int rotor_index)

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@ -25,18 +25,21 @@ public:
{
params_ = params;
motor_control_signals_.resize(params_.rotor_count);
MotorDirectController::reset();
}
//*** Start ControllerBase implementation ****//
virtual void reset() override
{
ControllerBase::reset();
motor_control_signals_.assign(params_.rotor_count, 0);
}
virtual void update() override
{
ControllerBase::update();
//nothing to update in direct motor control
}

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@ -24,17 +24,20 @@ public:
if (params_.rotor_count != 4)
throw std::invalid_argument(Utils::stringf("Rotor count of %d is not supported yet", params_.rotor_count));
RpyDirectController::reset();
}
//*** Start ControllerBase implementation ****//
virtual void reset() override
{
ControllerBase::reset();
motor_control_signals_.assign(params_.rotor_count, 0);
}
virtual void update() override
{
ControllerBase::update();
real_T throttle_speed = scale(throttle_, 1.0f / params_.throttle_scale);
real_T roll_speed = scale(roll_, throttle_speed / params_.roll_scale);
real_T pitch_speed = scale(pitch_, throttle_speed / params_.pitch_scale);

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@ -48,20 +48,26 @@ public:
//*** Start: VehicleControllerBase implementation ***//
virtual void reset() override
{
DroneControllerBase::reset();
board_->system_reset(false);
}
virtual void update() override
{
DroneControllerBase::update();
board_->notifySensorUpdated(ros_flight::Board::SensorType::Imu);
firmware_->loop();
}
virtual void start() override
{
DroneControllerBase::start();
}
virtual void stop() override
{
DroneControllerBase::stop();
}
virtual size_t getVertexCount() override

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@ -90,12 +90,16 @@ public:
virtual void reset() override
{
IBoard::reset();
motor_output_.assign(params_->motor_count, 0);
input_channels_.assign(params_->rc_channel_count, 0);
}
virtual void update() override
{
IBoard::update();
//no op for now
}

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@ -25,11 +25,14 @@ public: // derived class specific methods
public: // implement CommLink interface
virtual void reset()
{
simple_flight::ICommLink::reset();
messages_.clear();
}
virtual void update()
{
simple_flight::ICommLink::update();
}
virtual void log(const std::string& message, int32_t log_level)

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@ -32,7 +32,6 @@ public:
//create firmware
firmware_.reset(new simple_flight::Firmware(board_.get(), comm_link_.get(), estimator_.get(), &params_));
firmware_->reset();
//find out which RC we should use
Settings child;
@ -52,20 +51,26 @@ public:
//*** Start: VehicleControllerBase implementation ***//
virtual void reset() override
{
DroneControllerBase::reset();
firmware_->reset();
}
virtual void update() override
{
DroneControllerBase::update();
firmware_->update();
}
virtual void start() override
{
DroneControllerBase::start();
}
virtual void stop() override
{
DroneControllerBase::stop();
}
virtual size_t getVertexCount() override

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@ -44,6 +44,9 @@ public:
virtual void reset() override
{
IAxisController::reset();
IGoalInput::reset();
pid_->reset();
rate_controller_->reset();
rate_goal_ = Axis4r();
@ -52,6 +55,9 @@ public:
virtual void update() override
{
IAxisController::update();
IGoalInput::update();
//get response of level PID
const auto& level_goal = goal_input_->getGoal();
pid_->setGoal(level_goal.axis3[axis_]);

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@ -30,12 +30,16 @@ public:
virtual void reset() override
{
IAxisController::reset();
pid_->reset();
output_ = TReal();
}
virtual void update() override
{
IAxisController::update();
pid_->setGoal(goal_input_->getGoal().axis3[axis_]);
pid_->setMeasured(state_estimator_->getAngulerVelocity()[axis_]);
pid_->update();

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@ -27,6 +27,8 @@ public:
virtual void reset() override
{
IController::reset();
output_ = Axis4r();
for (unsigned int axis = 0; axis < 3; ++axis) {
@ -38,6 +40,8 @@ public:
virtual void update() override
{
IController::update();
const auto& goal_mode = goal_input_->getGoalMode();
//for now we set throttle to same as goal
@ -60,6 +64,7 @@ public:
//initialize axis controller
axis_controllers_[axis]->initialize(axis, goal_input_, state_estimator_);
axis_controllers_[axis]->reset();
}
//update axis controller

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@ -80,6 +80,8 @@ public:
virtual void reset() override
{
IUpdatable::reset();
goal_ = T();
measured_ = T();
last_time_ = clock_ == nullptr ? 0 : clock_->millis();
@ -90,6 +92,8 @@ public:
virtual void update() override
{
IUpdatable::update();
if (!config_.enabled)
return;

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@ -18,6 +18,8 @@ public:
virtual void reset() override
{
IGoalInput::reset();
rc_channels_.assign(params_->rc_channel_count, 0);
last_rec_read_ = 0;
@ -27,6 +29,8 @@ public:
virtual void update() override
{
IGoalInput::update();
uint64_t time = clock_->millis();
//don't keep reading if not updated

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@ -11,8 +11,6 @@ namespace simple_flight {
class IAxisController : public IUpdatable {
public:
virtual void initialize(unsigned int axis, const IGoalInput* goal_input, const IStateEstimator* state_estimator) = 0;
virtual void reset() override = 0;
virtual void update() override = 0;
virtual TReal getOutput() = 0;
};

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@ -11,8 +11,6 @@ namespace simple_flight {
class IController : public IUpdatable {
public:
virtual void initialize(const IGoalInput* goal_input, const IStateEstimator* state_estimator) = 0;
virtual void reset() override = 0;
virtual void update() override = 0;
virtual const Axis4r& getOutput() = 0;
};

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@ -4,8 +4,26 @@ namespace simple_flight {
class IUpdatable {
public:
virtual void reset() = 0;
virtual void update() = 0;
virtual void reset()
{
if (reset_called && !update_called)
throw std::runtime_error("Multiple reset() calls detected without call to update()");
reset_called = true;
}
virtual void update()
{
if (!reset_called)
throw std::runtime_error("reset() must be called first before update()");
update_called = true;
}
virtual ~IUpdatable() = default;
private:
bool reset_called = false;
bool update_called = false;
};
}

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@ -48,8 +48,6 @@ public:
home_geo_point_ = EarthUtils::HomeGeoPoint(initial_.geo_point);
updateState(initial_, home_geo_point_);
Environment::reset();
}
//in local NED coordinates

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@ -18,13 +18,14 @@ public:
FastPhysicsEngine(bool enable_ground_lock = true)
: enable_ground_lock_(enable_ground_lock)
{
FastPhysicsEngine::reset();
}
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
PhysicsEngineBase::reset();
for (PhysicsBody* body_ptr : *this) {
initPhysicsBody(body_ptr);
}
@ -39,6 +40,8 @@ public:
virtual void update() override
{
PhysicsEngineBase::update();
for (PhysicsBody* body_ptr : *this) {
updatePhysics(*body_ptr);
}
@ -193,7 +196,6 @@ private:
//else keep the orientation
next.pose.position = collison_info.position + (collison_info.normal * collison_info.penetration_depth) + next.twist.linear * (dt_real * kCollisionResponseCycles);
next_wrench = Wrench::zero();
return true;

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@ -36,17 +36,20 @@ public:
void initialize(const State& initial)
{
initial_ = initial;
Kinematics::reset();
}
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
current_ = initial_;
}
virtual void update() override
{
UpdatableObject::update();
//nothing to do because next state should be updated
//by physics engine. The reason is that final state
//needs to take in to account state of other objects as well,

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@ -74,8 +74,6 @@ public: //methods
inertia_ = inertia;
inertia_inv_ = inertia_.inverse();
environment_ = environment;
PhysicsBody::reset();
}
//enable physics body detection
@ -88,6 +86,8 @@ public: //methods
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
kinematics_.reset();
if (environment_)
@ -95,10 +95,20 @@ public: //methods
wrench_ = Wrench::zero();
collison_info_ = CollisionInfo();
collison_response_info_ = CollisonResponseInfo();
//update individual vertices
for (uint vertex_index = 0; vertex_index < wrenchVertexCount(); ++vertex_index) {
getWrenchVertex(vertex_index).reset();
}
for (uint vertex_index = 0; vertex_index < dragVertexCount(); ++vertex_index) {
getDragVertex(vertex_index).reset();
}
}
virtual void update() override
{
UpdatableObject::update();
//update position from kinematics so we have latest position after physics update
environment_->setPosition(getKinematics().pose.position);
environment_->update();
@ -108,6 +118,9 @@ public: //methods
//update individual vertices
for (uint vertex_index = 0; vertex_index < wrenchVertexCount(); ++vertex_index) {
getWrenchVertex(vertex_index).update();
//TODO: should we enable update on drag vertices?
//getDragVertex(vertex_index).update();
}
}
virtual void reportState(StateReporter& reporter) override
@ -163,6 +176,9 @@ public: //methods
}
void setKinematics(const Kinematics::State& state)
{
if (VectorMath::hasNan(state.twist.linear))
Utils::DebugBreak();
kinematics_.setState(state);
}
const Kinematics::State& getInitialKinematics() const

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@ -41,14 +41,14 @@ public:
initial_position_ = position;
initial_normal_ = normal;
drag_factor_ = drag_factor;
PhysicsBodyVertex::reset();
}
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
position_ = initial_position_;
normal_ = initial_normal_;
@ -57,6 +57,8 @@ public:
virtual void update() override
{
UpdatableObject::update();
setWrench(current_wrench_);
}
//*** End: UpdatableState implementation ***//

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@ -10,16 +10,46 @@
namespace msr { namespace airlib {
class PhysicsEngineBase : public UpdatableContainer<PhysicsBody*> {
class PhysicsEngineBase : public UpdatableObject {
public:
//force derived classes to define this
virtual void reset() override = 0;
virtual void update() override = 0;
virtual void reset() override
{
UpdatableObject::reset();
}
virtual void update() override
{
UpdatableObject::update();
}
virtual void reportState(StateReporter& reporter) override
{
//default nothing to report for physics engine
}
//TODO: reduce copy-past from UpdatableContainer which has same code
/********************** Container interface **********************/
typedef PhysicsBody* TUpdatableObjectPtr;
typedef vector<TUpdatableObjectPtr> MembersContainer;
typedef typename MembersContainer::iterator iterator;
typedef typename MembersContainer::const_iterator const_iterator;
typedef typename MembersContainer::value_type value_type;
iterator begin() { return members_.begin(); }
iterator end() { return members_.end(); }
const_iterator begin() const { return members_.begin(); }
const_iterator end() const { return members_.end(); }
uint size() const { return static_cast<uint>(members_.size()); }
const TUpdatableObjectPtr &at(uint index) const { members_.at(index); }
TUpdatableObjectPtr &at(uint index) { return members_.at(index); }
//allow to override membership modifications
virtual void clear() { members_.clear(); }
virtual void insert(TUpdatableObjectPtr member) { members_.push_back(member); }
virtual void erase_remove(TUpdatableObjectPtr obj) {
members_.erase(std::remove(members_.begin(), members_.end(), obj), members_.end()); }
private:
MembersContainer members_;
};

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@ -10,6 +10,7 @@
#include "PhysicsEngineBase.hpp"
#include "PhysicsBody.hpp"
#include "common/common_utils/ScheduledExecutor.hpp"
//#include "common/DebugClock.hpp"
namespace msr { namespace airlib {
@ -27,11 +28,12 @@ public:
{
World::clear();
//clock_ = std::make_shared<msr::airlib::DebugClock>(3E-3f);
//msr::airlib::ClockFactory::get(clock_);
physics_engine_ = physics_engine;
if (physics_engine)
physics_engine_->clear();
World::reset();
}
//override updatable interface so we can synchronize physics engine
@ -46,6 +48,9 @@ public:
virtual void update() override
{
//if (clock_)
// clock_->step();
//first update our objects
UpdatableContainer::update();
@ -115,17 +120,20 @@ private:
update();
}
catch(const std::exception& ex) {
Utils::DebugBreak();
Utils::log(Utils::stringf("Exception occurred while updating world: %s", ex.what()), Utils::kLogLevelError);
}
catch(...) {
Utils::DebugBreak();
Utils::log("Exception occurred while updating world", Utils::kLogLevelError);
}
return true;
}
private:
PhysicsEngineBase* physics_engine_ = nullptr;
//std::shared_ptr<msr::airlib::DebugClock> clock_;
common_utils::ScheduledExecutor executor_;
};

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@ -29,8 +29,6 @@ public:
{
ground_truth_.kinematics = kinematics;
ground_truth_.environment = environment;
reset();
}
const GroundTruth& getGroundTruth() const

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@ -72,6 +72,8 @@ public:
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
UpdatableObject::reset();
for (auto& pair : sensors_) {
pair.second->reset();
}
@ -79,6 +81,8 @@ public:
virtual void update() override
{
UpdatableObject::update();
for (auto& pair : sensors_) {
pair.second->update();
}

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@ -35,6 +35,8 @@ public:
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
BarometerBase::reset();
pressure_factor_.reset();
correlated_noise_.reset();
uncorrelated_noise_.reset();
@ -47,6 +49,8 @@ public:
virtual void update() override
{
BarometerBase::update();
freq_limiter_.update();
if (freq_limiter_.isWaitComplete()) {

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@ -32,6 +32,8 @@ public: //methods
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
GpsBase::reset();
freq_limiter_.reset();
delay_line_.reset();
@ -43,6 +45,8 @@ public: //methods
virtual void update() override
{
GpsBase::update();
freq_limiter_.update();
eph_filter.update();
epv_filter.update();

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@ -24,6 +24,8 @@ public:
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
ImuBase::reset();
last_time_ = clock()->nowNanos();
state_.gyroscope_bias = params_.gyro.turn_on_bias;
@ -34,6 +36,8 @@ public:
virtual void update() override
{
ImuBase::update();
updateOutput();
}
//*** End: UpdatableState implementation ***//

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@ -30,6 +30,8 @@ public:
//*** Start: UpdatableObject implementation ***//
virtual void reset() override
{
MagnetometerBase::reset();
//Ground truth is reset before sensors are reset
updateReference(getGroundTruth());
noise_vec_.reset();
@ -42,6 +44,8 @@ public:
virtual void update() override
{
MagnetometerBase::update();
freq_limiter_.update();
if (freq_limiter_.isWaitComplete()) {

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@ -35,8 +35,6 @@ public:
createDragVertices();
initSensors(*params_, getKinematics(), getEnvironment());
MultiRotor::reset();
}
DroneControllerBase* getController()
@ -47,16 +45,12 @@ public:
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
//reset inputs
if (getController())
getController()->reset();
//reset rotors, kinematics and environment
PhysicsBody::reset();
//reset rotors after environment is reset
for (Rotor& rotor : rotors_)
rotor.reset();
//reset inputs
if (getController())
getController()->reset();
//reset sensors last after their ground truth has been reset
resetSensors();
@ -66,6 +60,8 @@ public:
{
//update forces and environment as a result of last dt
PhysicsBody::update();
//Note that controller gets updated after kinematics gets updated in kinematicsUpdated
}
virtual void reportState(StateReporter& reporter) override
{

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@ -48,8 +48,6 @@ public: //methods
control_signal_filter_.initialize(params_.control_signal_filter_tc, 0, 0);
PhysicsBodyVertex::initialize(position, normal); //call base initializer
Rotor::reset();
}
//0 to 1 - will be scalled to 0 to max_speed
@ -67,11 +65,11 @@ public: //methods
//*** Start: UpdatableState implementation ***//
virtual void reset() override
{
PhysicsBodyVertex::reset();
//update environmental factors before we call base
updateEnvironmentalFactors();
PhysicsBodyVertex::reset();
control_signal_filter_.reset();
setOutput(output_, params_, control_signal_filter_, turning_direction_);

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@ -21,7 +21,7 @@ public:
VectorMath::toEulerianAngle(q, pitch, roll, yaw);
Quaternionr qd = VectorMath::toQuaternion(pitch, roll, yaw);
if (qd.w() < 0) {
if (std::signbit(qd.w()) != std::signbit(q.w())) {
qd.coeffs() = - qd.coeffs();
}

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@ -74,6 +74,7 @@ int main(int argc, const char* argv[])
MavLinkDroneController mav_drone;
mav_drone.initialize(connection_info, nullptr, is_simulation);
mav_drone.reset();
mav_drone.start();
DroneControllerCancelable server_wrapper(&mav_drone);

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@ -25,11 +25,12 @@ public:
DebugPhysicsBody body;
body.initialize(initial_kinematics, &environment);
body.reset();
//create physics engine
FastPhysicsEngine physics;
physics.insert(&body);
physics.reset();
//run
unsigned int i = 0;

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@ -16,9 +16,11 @@ namespace msr {
auto kinematics = Kinematics::State::zero();
msr::airlib::Environment::State initial_environment(kinematics.pose.position, GeoPoint(), 0);
msr::airlib::Environment environment(initial_environment);
environment.reset();
ImuSimple imu;
imu.initialize(&kinematics, &environment);
imu.reset();
float interations = total_duration / period;
@ -45,9 +47,11 @@ namespace msr {
auto kinematics = Kinematics::State::zero();
msr::airlib::Environment::State initial_environment(kinematics.pose.position, loc, 0);
msr::airlib::Environment environment(initial_environment);
environment.reset();
BarometerSimple baro;
baro.initialize(&kinematics, &environment);
baro.reset();
float interations = total_duration / period;
@ -76,9 +80,11 @@ namespace msr {
auto kinematics = Kinematics::State::zero();
msr::airlib::Environment::State initial_environment(kinematics.pose.position, loc, 0);
msr::airlib::Environment environment(initial_environment);
environment.reset();
BarometerSimple baro;
baro.initialize(&kinematics, &environment);
baro.reset();
float interations_20s = 20.0f / period;
@ -132,8 +138,11 @@ namespace msr {
kinematics.pose.orientation = VectorMath::toQuaternion(0, 0, yaw);
msr::airlib::Environment::State initial_environment(kinematics.pose.position, loc, 0);
msr::airlib::Environment environment(initial_environment);
environment.reset();
MagnetometerSimple mag;
mag.initialize(&kinematics, &environment);
mag.reset();
for (auto i = 0; i < interations; ++i) {
const auto& output = mag.getOutput();
@ -178,8 +187,11 @@ namespace msr {
kinematics.pose.orientation = VectorMath::toQuaternion(pitch, roll, yaw);
msr::airlib::Environment::State initial_environment(kinematics.pose.position, loc, 0);
msr::airlib::Environment environment(initial_environment);
environment.reset();
MagnetometerSimple mag;
mag.initialize(&kinematics, &environment);
mag.reset();
for (auto i = 0; i < interations; ++i) {
const auto& output = mag.getOutput();
@ -211,8 +223,11 @@ namespace msr {
kinematics.pose.orientation = VectorMath::toQuaternion(0, 0, 0);
msr::airlib::Environment::State initial_environment(kinematics.pose.position, GeoPoint(), 0);
msr::airlib::Environment environment(initial_environment);
environment.reset();
MagnetometerSimple mag;
mag.initialize(&kinematics, &environment);
mag.reset();
for (float lat = -90; lat < 90; lat++)
{

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@ -273,6 +273,11 @@ bool MultiRotorConnector::isApiServerStarted()
//*** Start: UpdatableState implementation ***//
void MultiRotorConnector::reset()
{
VehicleConnectorBase::reset();
//TODO: should this be done in MultiRotor.hpp
//controller_->reset();
rc_data_ = RCData();
vehicle_pawn_->reset(); //we do flier resetPose so that flier is placed back without collisons
vehicle_.reset();
@ -280,6 +285,8 @@ void MultiRotorConnector::reset()
void MultiRotorConnector::update()
{
VehicleConnectorBase::update();
//this is high frequency physics tick, flier gets ticked at rendering frame rate
vehicle_.update();
}

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@ -1,6 +1,5 @@
#include "SimModeWorldBase.h"
const char ASimModeWorldBase::kUsageScenarioComputerVision[] = "ComputerVision";
void ASimModeWorldBase::BeginPlay()
@ -51,7 +50,6 @@ void ASimModeWorldBase::createWorld()
new msr::airlib::FastPhysicsEngine()
);
}
}
else {
physics_engine_.release();
@ -59,13 +57,15 @@ void ASimModeWorldBase::createWorld()
}
world_.initialize(physics_engine_.get());
reporter_.initialize(false);
//add default objects to world
reporter_.initialize(false);
world_.insert(&reporter_);
for(size_t vi = 0; vi < vehicles_.size(); vi++)
world_.insert(vehicles_.at(vi).get());
world_.reset();
for (auto& vehicle : vehicles_)
vehicle->beginPlay();
}

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@ -122,12 +122,12 @@ void AVehiclePawnBase::initialize()
initial_state_.collisons_enabled = EnableCollisons;
initial_state_.passthrough_enabled = EnablePassthroughOnCollisons;
initial_state_.collison_info = CollisionInfo();
initial_state_.was_last_move_teleport = false;
initial_state_.was_last_move_teleport = canTeleportWhileMove();
//call derived class reset which in turn should call base class reset
reset();
}

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@ -1,3 +1,6 @@
rd /s/q AirLib\lib
rd /s/q AirLib\deps\MavLinkCom
rd /s/q AirLib\deps\rpclib
rd /s/q external\rpclib\build
msbuild /p:Platform=x64 /p:Configuration=Debug AirSim.sln /t:Clean
if ERRORLEVEL 1 goto :buildfailed