зеркало из https://github.com/microsoft/AirSim.git
74 строки
1.8 KiB
Batchfile
74 строки
1.8 KiB
Batchfile
@echo off
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REM //---------- set up variable ----------
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setlocal
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set ROOT_DIR=%~dp0
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REM should rebuild?
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set RebuildAirSim=%1
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REM root folder containing all Unreal projects you want to build
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set UnrealProjsPath=%2
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REM Output folder where the builds would be stored
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set OutputPath=%3
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REM folder containing AirSim repo
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set AirSimPath=%4
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REM path for UE toolset
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set ToolPath=%5
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REM set defaults if ars are not supplied
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if "%UnrealProjsPath%"=="" set "UnrealProjsPath=D:\vso\msresearch\Theseus"
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if "%AirSimPath%"=="" set "AirSimPath=C:\GitHubSrc\AirSim"
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if "%OutputPath%"=="" set "OutputPath=%ROOT_DIR%build"
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if "%RebuildAirSim%"=="" set "RebuildAirSim=true"
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REM re-build airsim
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if "%RebuildAirSim%"=="true" (
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cd /D "%AirSimPath%"
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CALL clean
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CALL build
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if ERRORLEVEL 1 goto :failed
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cd /D "%ROOT_DIR%"
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)
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IF NOT EXIST "%OutputPath%" mkdir "%OutputPath%"
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call:doOneProject "TalkingHeads"
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call:doOneProject "ZhangJiaJie"
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call:doOneProject "AirSimEnvNH"
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call:doOneProject "SimpleMaze"
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call:doOneProject "LandscapeMountains"
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call:doOneProject "Africa_001" "Africa"
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call:doOneProject "Forest"
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call:doOneProject "Coastline"
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call:doOneProject "TrapCamera"
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call:doOneProject "CityEnviron"
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call:doOneProject "Warehouse"
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call:doOneProject "Plains" "" 4.19
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goto :done
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:doOneProject
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REM args: OutputPath ToolPath UEVer
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if "%~2"=="" (
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cd /D "%UnrealProjsPath%\%~1"
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) else (
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cd /D "%UnrealProjsPath%\%~2"
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)
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if ERRORLEVEL 1 goto :failed
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robocopy "%AirSimPath%\Unreal\Environments\Blocks" . *.bat /njh /njs /ndl /np
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CALL update_from_git.bat "%AirSimPath%"
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if ERRORLEVEL 1 goto :failed
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CALL package.bat "%OutputPath%" "%ToolPath%" %~3
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if ERRORLEVEL 1 goto :failed
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goto :done
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:failed
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echo "Error occured while building all UE projects"
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exit /b 1
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:done
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cd "%ROOT_DIR%"
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if "%1"=="" pause |