AirSim/.gitignore

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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
build/
temp/
bld/
[Bb]in/
[Oo]bj/
Intermediate/
Binaries/
llvm-build/
llvm-source*/
# CMake files
CMakeFiles/
cmake_install.cmake
CMakeCache.txt
#Unreal Engine
StarterContent/
Saved/
!DefaultEditorPerProjectUserSettings.ini #contains use less CPU setting
Binaries/
Build/
Debug/
Intermediate/
DerivedDataCache/
UnrealHeaderTool/
UnrealPak/
obj/
*.VC.opendb
*.VC.db
*.opensdf
*.sdf
*.suo
*_BuiltData.uasset
# Visual Studio 2015 cache/options directory
.vs/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile
# Visual Studio profiler
*.psess
*.vsp
*.vspx
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
_NCrunch_*
.*crunch*.local.xml
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
## TODO: Comment the next line if you want to checkin your
## web deploy settings but do note that will include unencrypted
## passwords
#*.pubxml
*.publishproj
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# Windows Azure Build Output
csx/
*.build.csdef
# Windows Store app package directory
AppPackages/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# compiled python files
*.pyc
# LightSwitch generated files
GeneratedArtifacts/
_Pvt_Extensions/
ModelManifest.xml
/ThrowAway
/MavLinkCom/CMakeFiles
/MavLinkCom/CMakeCache.txt
/MavLinkCom/cmake_install.cmake
/MavLinkCom/libMavLinkComLib.a
/MavLinkCom/libMavLinkCom.a
/MavLinkCom/MavLinkCom
/MavLinkTest/CMakeFiles
/MavLinkTest/CMakeCache.txt
/MavLinkTest/cmake_install.cmake
/MavLinkTest/MavLinkTest
/MavLinkCom/enc_temp_folder/
/CMakeFiles
/MavLinkTest/Makefile
/Makefile
/cmake_install.cmake
/CMakeCache.txt
/MavLinkCom/Makefile
/MavLinkCom/SDK/
/catkin_generated
/gtest
/devel
/catkin/catkin_generated/version
/MavLinkCom/CTestTestfile.cmake
/MavLinkTest/CTestTestfile.cmake
/CTestTestfile.cmake
/AirLib/CMakeFiles
/AirLib/Makefile
/AirLib/CTestTestfile.cmake
/AirLib/cmake_install.cmake
/MavLinkCom/lib/libMavLinkCom.a
/Unreal/Plugins/AirSim/Source/AirLib/
/enc_temp_folder
/cmake/MavLinkCom/MavLinkTest/MavLinkTest
/cmake/MavLinkCom/lib/libMavLinkCom.a
/cmake/AirLib/lib/libAirLib.a
/cmake/MavLinkCom/MavLinkTest/Makefile
/cmake/MavLinkCom/Makefile
/cmake/Makefile
/cmake/HelloDrone/Makefile
/cmake/DroneShell/Makefile
/cmake/DroneServer/Makefile
/cmake/AirLib/Makefile
/cmake/HelloDrone/HelloDrone
/cmake/DroneShell/DroneShell
/cmake/DroneServer/DroneServer
cmake/AirLibUnitTests/Makefile
external/
deps/
# Eclipse Project file
/.project
/.cproject
/.settings
/boost
/[Ee]igen
/build_debug
/cmake/CPackSourceConfig.cmake
/cmake/CPackConfig.cmake
/cmake/arch.c
/cmake/rpclib/version.h
/cmake/rpclib/Makefile
/cmake/rpclib
/cmake/output/lib/libMavLinkCom.a
/cmake/output/lib/libAirSim-rpclib.a
/cmake/output/lib/libAirLib.a
/cmake/output/lib
/AirLib/include/controllers/html
/AirLib/include/controllers/latex
/Eigen3
/AirLib/lib/libAirLib.a
/cmake-3.7.2-win64-x64
/cmake-3.7.2-win64-x64.zip
/3.3.2.zip
/PythonClient/cloud.txt
/Unreal/Plugins/AirSim/Content/VehicleAdv/SUV/
/suv_download_tmp
car_assets.zip