Fixes python finding to find python 3 (#100)
* Fixes python finding to find python 3
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@ -114,12 +114,9 @@ else()
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message(STATUS "clang-format version: ${CLANG_VERSION_STRING}")
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if (${CLANG_VERSION_STRING} MATCHES "^.*${VALID_CLANG_FORMAT_VERSION}.*$")
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find_package(PythonInterp 3)
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if (NOT ${PYTHONINTERP_FOUND})
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find_program(PYTHON_EXECUTABLE python3 DOC "python3")
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if (${PYTHON_EXECUTABLE} STREQUAL "PYTHON_EXECUTABLE-NOTFOUND")
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message(FATAL_ERROR "Could not find Python3")
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endif()
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find_package(Python3 COMPONENTS Interpreter)
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if (NOT ${Python3_FOUND})
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message(FATAL_ERROR "Could not find Python3")
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endif()
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@ -142,7 +139,7 @@ else()
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add_custom_command(
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OUTPUT ${validateoutput}
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COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/ValidateFormat.py --clangformat "${CLANG_FORMAT}" --file ${file} --output ${validateoutput}
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COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/ValidateFormat.py --clangformat "${CLANG_FORMAT}" --file ${file} --output ${validateoutput}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/
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DEPENDS ${file}
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COMMENT "Validating format of ${file}"
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@ -152,7 +149,7 @@ else()
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add_custom_command(
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OUTPUT ${reformatoutput}
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COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/ValidateFormat.py --reformat --clangformat "${CLANG_FORMAT}" --file ${file} --output ${reformatoutput}
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COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cmake/ValidateFormat.py --reformat --clangformat "${CLANG_FORMAT}" --file ${file} --output ${reformatoutput}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/
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DEPENDS ${file}
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COMMENT "Reformatting ${file}"
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@ -0,0 +1,171 @@
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#[=======================================================================[.rst:
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FindPython3
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-----------
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Find Python 3 interpreter, compiler and development environment (include
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directories and libraries).
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Three components are supported:
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* ``Interpreter``: search for Python 3 interpreter
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* ``Compiler``: search for Python 3 compiler. Only offered by IronPython.
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* ``Development``: search for development artifacts (include directories and
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libraries)
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If no ``COMPONENTS`` is specified, ``Interpreter`` is assumed.
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To ensure consistent versions between components ``Interpreter``, ``Compiler``
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and ``Development``, specify all components at the same time::
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find_package (Python3 COMPONENTS Interpreter Development)
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This module looks only for version 3 of Python. This module can be used
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concurrently with :module:`FindPython2` module to use both Python versions.
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The :module:`FindPython` module can be used if Python version does not matter
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for you.
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Imported Targets
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^^^^^^^^^^^^^^^^
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This module defines the following :ref:`Imported Targets <Imported Targets>`:
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``Python3::Interpreter``
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Python 3 interpreter. Target defined if component ``Interpreter`` is found.
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``Python3::Compiler``
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Python 3 compiler. Target defined if component ``Compiler`` is found.
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``Python3::Python``
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Python 3 library. Target defined if component ``Development`` is found.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module will set the following variables in your project
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(see :ref:`Standard Variable Names <CMake Developer Standard Variable Names>`):
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``Python3_FOUND``
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System has the Python 3 requested components.
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``Python3_Interpreter_FOUND``
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System has the Python 3 interpreter.
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``Python3_EXECUTABLE``
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Path to the Python 3 interpreter.
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``Python3_INTERPRETER_ID``
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A short string unique to the interpreter. Possible values include:
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* Python
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* ActivePython
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* Anaconda
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* Canopy
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* IronPython
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``Python3_STDLIB``
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Standard platform independent installation directory.
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Information returned by
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``distutils.sysconfig.get_python_lib(plat_specific=False,standard_lib=True)``.
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``Python3_STDARCH``
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Standard platform dependent installation directory.
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Information returned by
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``distutils.sysconfig.get_python_lib(plat_specific=True,standard_lib=True)``.
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``Python3_SITELIB``
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Third-party platform independent installation directory.
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Information returned by
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``distutils.sysconfig.get_python_lib(plat_specific=False,standard_lib=False)``.
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``Python3_SITEARCH``
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Third-party platform dependent installation directory.
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Information returned by
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``distutils.sysconfig.get_python_lib(plat_specific=True,standard_lib=False)``.
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``Python3_Compiler_FOUND``
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System has the Python 3 compiler.
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``Python3_COMPILER``
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Path to the Python 3 compiler. Only offered by IronPython.
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``Python3_COMPILER_ID``
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A short string unique to the compiler. Possible values include:
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* IronPython
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``Python3_Development_FOUND``
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System has the Python 3 development artifacts.
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``Python3_INCLUDE_DIRS``
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The Python 3 include directories.
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``Python3_LIBRARIES``
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The Python 3 libraries.
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``Python3_LIBRARY_DIRS``
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The Python 3 library directories.
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``Python3_RUNTIME_LIBRARY_DIRS``
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The Python 3 runtime library directories.
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``Python3_VERSION``
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Python 3 version.
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``Python3_VERSION_MAJOR``
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Python 3 major version.
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``Python3_VERSION_MINOR``
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Python 3 minor version.
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``Python3_VERSION_PATCH``
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Python 3 patch version.
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Hints
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^^^^^
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``Python3_ROOT_DIR``
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Define the root directory of a Python 3 installation.
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``Python3_USE_STATIC_LIBS``
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* If not defined, search for shared libraries and static libraries in that
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order.
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* If set to TRUE, search **only** for static libraries.
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* If set to FALSE, search **only** for shared libraries.
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``Python3_FIND_REGISTRY``
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On Windows the ``Python3_FIND_REGISTRY`` variable determine the order
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of preference between registry and environment variables.
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the ``Python3_FIND_REGISTRY`` variable can be set to empty or one of the
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following:
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* ``FIRST``: Try to use registry before environment variables.
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This is the default.
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* ``LAST``: Try to use registry after environment variables.
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* ``NEVER``: Never try to use registry.
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``CMAKE_FIND_FRAMEWORK``
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On OS X the :variable:`CMAKE_FIND_FRAMEWORK` variable determine the order of
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preference between Apple-style and unix-style package components.
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.. note::
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Value ``ONLY`` is not supported so ``FIRST`` will be used instead.
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.. note::
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If a Python virtual environment is configured, set variable
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``Python_FIND_REGISTRY`` (Windows) or ``CMAKE_FIND_FRAMEWORK`` (macOS) with
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value ``LAST`` or ``NEVER`` to select it preferably.
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Commands
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^^^^^^^^
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This module defines the command ``Python3_add_library`` which have the same
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semantic as :command:`add_library` but take care of Python module naming rules
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(only applied if library is of type ``MODULE``) and add dependency to target
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``Python3::Python``::
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Python3_add_library (my_module MODULE src1.cpp)
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If library type is not specified, ``MODULE`` is assumed.
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#]=======================================================================]
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set (_PYTHON_PREFIX Python3)
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set (_Python3_REQUIRED_VERSION_MAJOR 3)
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include (${CMAKE_CURRENT_LIST_DIR}/FindPython/Support.cmake)
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if (COMMAND __Python3_add_library)
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macro (Python3_add_library)
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__Python3_add_library (Python3 ${ARGV})
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endmacro()
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endif()
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unset (_PYTHON_PREFIX)
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@ -49,7 +49,7 @@ function(target_add_shaders)
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set(FX_HEADER ${CMAKE_CURRENT_BINARY_DIR}/compiledshaders/${FILE_WE}.hcs)
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set(DEPFILE ${CMAKE_CURRENT_BINARY_DIR}/${FILE_WE}.d)
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find_package(PythonInterp 3 REQUIRED)
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find_package(Python3 REQUIRED)
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# CaptureFxcDeps.py will capture the output and add any included .h files to the dependencies
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# through a depfile for ninja
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@ -58,7 +58,7 @@ function(target_add_shaders)
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if (${CMAKE_GENERATOR} EQUAL "Ninja")
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add_custom_command(
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OUTPUT ${FX_HEADER}
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COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/cmake/CaptureFxcDeps.py --prefix ${PROJECT_BINARY_DIR} --depfile ${DEPFILE} --outputs ${FX_HEADER} --fxc ${FXC} ${FXC_FLAGS} /E"CSMain" /T cs_5_0 /Fh ${FX_HEADER} /Vn ${FILE_WE} ${FILE}
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COMMAND ${Python3_EXECUTABLE} ${PROJECT_SOURCE_DIR}/cmake/CaptureFxcDeps.py --prefix ${PROJECT_BINARY_DIR} --depfile ${DEPFILE} --outputs ${FX_HEADER} --fxc ${FXC} ${FXC_FLAGS} /E"CSMain" /T cs_5_0 /Fh ${FX_HEADER} /Vn ${FILE_WE} ${FILE}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPENDS ${FILE} ${TARGET_ADD_SHADERS_DEPENDS} ${PROJECT_SOURCE_DIR}/cmake/CaptureFxcDeps.py
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COMMENT "Building Shader ${FILE_WE}"
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@ -68,7 +68,7 @@ function(target_add_shaders)
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# DEPFILE argument is not compatible with non-Ninja generators
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add_custom_command(
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OUTPUT ${FX_HEADER}
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COMMAND ${PYTHON_EXECUTABLE} ${PROJECT_SOURCE_DIR}/cmake/CaptureFxcDeps.py --prefix ${PROJECT_BINARY_DIR} --depfile ${DEPFILE} --outputs ${FX_HEADER} --fxc ${FXC} ${FXC_FLAGS} /E"CSMain" /T cs_5_0 /Fh ${FX_HEADER} /Vn ${FILE_WE} ${FILE}
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COMMAND ${Python3_EXECUTABLE} ${PROJECT_SOURCE_DIR}/cmake/CaptureFxcDeps.py --prefix ${PROJECT_BINARY_DIR} --depfile ${DEPFILE} --outputs ${FX_HEADER} --fxc ${FXC} ${FXC_FLAGS} /E"CSMain" /T cs_5_0 /Fh ${FX_HEADER} /Vn ${FILE_WE} ${FILE}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPENDS ${FILE} ${TARGET_ADD_SHADERS_DEPENDS} ${PROJECT_SOURCE_DIR}/cmake/CaptureFxcDeps.py
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COMMENT "Building Shader ${FILE_WE}"
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