BuildXL/bxl.sh

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#!/bin/bash
set -e
MY_DIR=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
source "$MY_DIR/Public/Src/Sandbox/MacOs/scripts/env.sh"
declare arg_Positional=()
# stores user-specified args that are not used by this script; added to the end of command line
declare arg_UserProvidedBxlArguments=()
declare arg_DeployDev=""
declare arg_UseDev=""
declare arg_Minimal=""
declare arg_Internal=""
# default configuration is debug
declare configuration="Debug"
if [[ "${OSTYPE}" == "linux-gnu" ]]; then
readonly HostQualifier=Linux
readonly DeploymentFolder=linux-x64
elif [[ "${OSTYPE}" == "darwin"* ]]; then
readonly HostQualifier=DotNetCoreMac
readonly DeploymentFolder=osx-x64
else
print_error "Operating system not supported: ${OSTYPE}"
exit 1
fi
function callNuget() {
if [[ "${OSTYPE}" == "linux-gnu" ]]; then
$MONO_HOME/mono Shared/Tools/NuGet.exe "$@"
elif [[ "${OSTYPE}" == "darwin"* ]]; then
$MONO_HOME/mono Shared/Tools/NuGet.exe "$@"
else
print_error "Operating system not supported: ${OSTYPE}"
return 1
fi
}
function findMono() {
local monoLocation=$(which mono)
if [[ -z $monoLocation ]]; then
print_error "Did not find Mono. Please ensure mono is installed per: https://www.mono-project.com/docs/getting-started/install/ and is accessable in your PATH"
return 1
else
export MONO_HOME="$(dirname "$monoLocation")"
fi
}
function getLkg() {
local LKG_FILE="BuildXLLkgVersionPublic.cmd"
if [[ -n "$arg_Internal" ]]; then
local LKG_FILE="BuildXLLkgVersion.cmd"
fi
local BUILDXL_LKG_VERSION=$(grep "BUILDXL_LKG_VERSION" "$MY_DIR/Shared/Scripts/$LKG_FILE" | cut -d= -f2 | tr -d '\r')
local BUILDXL_LKG_NAME=$(grep "BUILDXL_LKG_NAME" "$MY_DIR/Shared/Scripts/$LKG_FILE" | cut -d= -f2 | perl -pe 's/(net472|win-x64)/'${DeploymentFolder}'/g' | tr -d '\r')
local BUILDXL_LKG_FEED_1=$(grep "BUILDXL_LKG_FEED_1" "$MY_DIR/Shared/Scripts/$LKG_FILE" | cut -d= -f2 | tr -d '\r')
print_info "Nuget Feed: $BUILDXL_LKG_FEED_1"
print_info "Getting package: $BUILDXL_LKG_NAME.$BUILDXL_LKG_VERSION"
local _BUILDXL_BOOTSTRAP_OUT="$MY_DIR/Out/BootStrap"
callNuget install -OutputDirectory "$_BUILDXL_BOOTSTRAP_OUT" -Source $BUILDXL_LKG_FEED_1 $BUILDXL_LKG_NAME -Version $BUILDXL_LKG_VERSION
export BUILDXL_BIN="$_BUILDXL_BOOTSTRAP_OUT/$BUILDXL_LKG_NAME.$BUILDXL_LKG_VERSION"
}
function setMinimal() {
arg_Positional+=(/q:${configuration}${HostQualifier} "/f:output='$MY_DIR/Out/Bin/${outputConfiguration}/${DeploymentFolder}/*'")
}
function setInternal() {
arg_Positional+=("/p:[Sdk.BuildXL]microsoftInternal=1")
arg_Positional+=("/remoteTelemetry+")
for arg in "$@"
do
to_lower=`printf '%s\n' "$arg" | awk '{ print tolower($0) }'`
if [[ " $to_lower " == *"endpointsecurity"* ]]; then
return
fi
done
}
function compileWithBxl() {
local args=(
--config "$MY_DIR/config.dsc"
/fancyConsoleMaxStatusPips:10
# LazySODeletion is disabled as it is flaky on linux
# /exp:LazySODeletion
/nowarn:11319 # DX11319: nuget version mismatch
/logsToRetain:20
/cachemiss
/generateCgManifestForNugets:cg/nuget/cgmanifest.json
"$@"
)
if [[ -z "${VSTS_BUILDXL_BIN}" ]]; then
bash "$BUILDXL_BIN/bxl.sh" "${args[@]}"
else
# Currently only used on VSTS CI to allow for custom BuildXL binary execution
bash "$VSTS_BUILDXL_BIN/bxl.sh" "${args[@]}"
fi
}
function printHelp() {
echo "${BASH_SOURCE[0]} [--deploy-dev] [--use-dev] [--minimal] [--internal] [--release] [--shared-comp] [--vs] [--test-method <full-test-method-name>] [--test-class <full-test-class-name>] <other-arguments>"
}
function parseArgs() {
arg_Positional=()
arg_UserProvidedBxlArguments=()
while [[ $# -gt 0 ]]; do
cmd="$1"
case $cmd in
--help | -h)
printHelp
shift
return 1
;;
--deploy-dev)
arg_DeployDev="1"
shift
;;
--use-dev)
arg_UseDev="1"
shift
;;
--minimal)
arg_Minimal="1"
shift
;;
--release)
configuration="Release"
shift
;;
--internal)
arg_Internal="1"
shift
;;
--test-class)
arg_Positional+=("/p:[UnitTest]Filter.testClass=$2")
shift
shift
;;
--test-method)
arg_Positional+=("/p:[UnitTest]Filter.testMethod=$2")
shift
shift
;;
--shared-comp)
arg_Positional+=("/p:[Sdk.BuildXL]useManagedSharedCompilation=1")
shift
;;
--use-adobuildrunner)
arg_Positional+=("--use-adobuildrunner")
shift
;;
--vs)
arg_Positional+=(
"/vs"
"/vsTargetFramework:netcoreapp3.0"
"/vsTargetFramework:netcoreapp3.1"
"/vsTargetFramework:netstandard2.0"
"/vsTargetFramework:netstandard2.1")
shift
;;
--disable-xunitretry)
arg_DisableXunitRetry="1"
shift
;;
*)
# "Script" flags (and the settings associated with them) might conflict with BuildXL arguments set by a user.
# In such a case, user-provided bxl arguments will override any arguments set by this script.
arg_UserProvidedBxlArguments+=("$1")
shift
;;
esac
done
}
function deployBxl { # (fromDir, toDir)
local fromDir="$1"
local toDir="$2"
mkdir -p "$toDir"
/usr/bin/rsync -arhq "$fromDir/" "$toDir" --delete
print_info "Successfully deployed developer build from $fromDir to: $toDir; use it with the '--use-dev' flag now."
}
function installCredProvider() {
local dotnetLocation="$(which dotnet)"
if [[ -z $dotnetLocation ]]; then
print_error "Did not find dotnet. Please ensure dotnet is installed per: https://docs.microsoft.com/en-us/dotnet/core/install/linux and is accessable in your PATH"
return 1
fi
local destinationFolder="$HOME/.nuget"
local credentialProvider="$destinationFolder/plugins/netcore/CredentialProvider.Microsoft/"
local credentialProviderExe="$credentialProvider/CredentialProvider.Microsoft.exe"
export NUGET_CREDENTIALPROVIDERS_PATH="$credentialProvider"
# If not on ADO, do not install the cred provider if it is already installed.
# On ADO, just make sure we have the right thing, the download time is not significant for a lab build
if [[ (! -n "$ADOBuild") && -f "$credentialProviderExe" ]];
then
print_info "Credential provider already installed under $destinationFolder"
return;
fi
# Download the artifacts credential provider
mkdir -p "$destinationFolder"
wget -q -c https://github.com/microsoft/artifacts-credprovider/releases/download/v1.0.0/Microsoft.NuGet.CredentialProvider.tar.gz -O - | tar -xz -C "$destinationFolder"
# Remove the .exe, since we want to replace it with a script that runs on Mac/Linux
rm "$credentialProviderExe"
# Create a new .exe with the shape of a script that calls dotnet against the dotnetcore dll
echo "#!/bin/bash" > "$credentialProviderExe"
echo "exec $dotnetLocation $credentialProvider/CredentialProvider.Microsoft.dll \"\$@\"" >> "$credentialProviderExe"
chmod u+x "$credentialProviderExe"
}
function launchCredProvider() {
local credProviderPath=$(find "$NUGET_CREDENTIALPROVIDERS_PATH" -name "CredentialProvider*.exe" -type f | head -n 1)
if [[ -z $credProviderPath ]]; then
print_error "Did not find a credential provider under $NUGET_CREDENTIALPROVIDERS_PATH"
exit 1
fi
# CODESYNC: config.dsc. The URI needs to match the (single) feed used for the internal build
$credProviderPath -U https://pkgs.dev.azure.com/cloudbuild/_packaging/BuildXL.Selfhost/nuget/v3/index.json -V Information -C -R
}
# allow this script to be sourced, in which case we shouldn't execute anything
if [[ "$0" != "${BASH_SOURCE[0]}" ]]; then
return 0
fi
# Make sure we are running in our own working directory
pushd "$MY_DIR"
parseArgs "$@"
outputConfiguration=`printf '%s' "$configuration" | awk '{ print tolower($0) }'`
if [[ -n "$arg_Internal" && -n "$TF_BUILD" ]]; then
readonly ADOBuild="1"
fi
findMono
if [[ -n "$arg_DeployDev" || -n "$arg_Minimal" ]]; then
setMinimal
fi
if [[ -n "$arg_Internal" ]]; then
setInternal $@
fi
# if the nuget credential provider is not configured (and the build is an internal one, which is where it is needed)
# download and install the artifacts credential provider
if [[ -n "$arg_Internal" ]] && [[ ! -d "${NUGET_CREDENTIALPROVIDERS_PATH:-}" ]]; then
installCredProvider
fi
# The internal build needs authentication. When not running on ADO use the configured cred provider
# to prompt for credentials as a way to guarantee the auth token will be cached for the subsequent build.
# This may prompt an interactive pop-up/console. ADO pipelines already configure the corresponding env vars
# so there is no need to do this on that case. Once the token is cached, launching the provider shouldn't need
# any user interaction
# TF_BUILD is an environment variable that is always present on ADO builds. So we use it to detect that case.
if [[ -n "$arg_Internal" && ! -n "$TF_BUILD" ]];then
launchCredProvider
fi
# Make sure we pass the credential provider as an env var to bxl invocation
if [[ -n $NUGET_CREDENTIALPROVIDERS_PATH ]];then
arg_Positional+=("/p:NUGET_CREDENTIALPROVIDERS_PATH=$NUGET_CREDENTIALPROVIDERS_PATH")
fi
# If this is an internal build running on ADO, the nuget authentication is non-interactive and therefore we need to setup
# VSS_NUGET_EXTERNAL_FEED_ENDPOINTS if not configured, so the Microsoft credential provider can pick that up. The script assumes the corresponding
# secrets to be exposed in the environment
if [[ -n "$arg_Internal" && -n "$ADOBuild" && (! -n $VSS_NUGET_EXTERNAL_FEED_ENDPOINTS)]];then
if [[ (! -n $PAT1esSharedAssets) ]]; then
print_error "Environment variable PAT1esSharedAssets is not set."
exit 1
fi
if [[ (! -n $PATCloudBuild) ]]; then
print_error "Environment variable PATCloudBuild is not set."
exit 1
fi
export VSS_NUGET_EXTERNAL_FEED_ENDPOINTS="{\"endpointCredentials\":[{\"endpoint\":\"https://pkgs.dev.azure.com/1essharedassets/_packaging/BuildXL/nuget/v3/index.json\",\"password\":\"$PAT1esSharedAssets\"},{\"endpoint\":\"https://pkgs.dev.azure.com/cloudbuild/_packaging/BuildXL.Selfhost/nuget/v3/index.json\",\"password\":\"$PATCloudBuild\"}]}"
fi
# For local builds we want to use the in-build Linux runtime (as opposed to the runtime.linux-x64.BuildXL package)
if [[ -z "$TF_BUILD" ]];then
arg_Positional+=("/p:[Sdk.BuildXL]validateLinuxRuntime=0")
fi
# Indicates that XUnit tests should be retried due to flakiness with certain tests
if [[ ! -n "$arg_DisableXunitRetry" ]]; then
# RetryXunitTests will specify a retry exit code of 1 for all xunit pips, and NumXunitRetries will specify the number of times to retry the xunit pip
arg_Positional+=("/p:RetryXunitTests=1")
arg_Positional+=("/p:NumXunitRetries=2")
fi
if [[ -n "$arg_UseDev" ]]; then
if [[ ! -f $MY_DIR/Out/Selfhost/Dev/bxl ]]; then
print_error "Error: Could not find the dev deployment. Make sure you build with --deploy-dev first."
exit 1
fi
export BUILDXL_BIN=$MY_DIR/Out/Selfhost/Dev
elif [[ -z "$BUILDXL_BIN" ]]; then
getLkg
fi
# Forcing a salt here to avoid problems faced in Linux validation pipeline related to cache.
# This is related to Bug 2104538 where the cache may or may not be setting the execute bit for some executables.
if [[ $arg_UserProvidedBxlArguments != *"/p:BUILDXL_FINGERPRINT_SALT"* ]]; then
arg_Positional+=("/p:BUILDXL_FINGERPRINT_SALT=forceSaltForLinuxBugFixPR")
fi
compileWithBxl ${arg_Positional[@]} ${arg_UserProvidedBxlArguments[@]}
if [[ -n "$arg_DeployDev" ]]; then
deployBxl "$MY_DIR/Out/Bin/${outputConfiguration}/${DeploymentFolder}" "$MY_DIR/Out/Selfhost/Dev"
fi
popd