renamed DataTensor.h to TensorShape.h. No code changes

This commit is contained in:
Frank Seide 2016-01-06 08:18:32 -08:00
Родитель 4650ead2c7
Коммит 306e857a5c
20 изменённых файлов: 20 добавлений и 19 удалений

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@ -158,7 +158,7 @@
<ClInclude Include="..\Common\Include\Basics.h" />
<ClInclude Include="..\Common\Include\BestGpu.h" />
<ClInclude Include="..\Common\Include\DataReader.h" />
<ClInclude Include="..\Common\Include\DataTensor.h" />
<ClInclude Include="..\Common\Include\TensorShape.h" />
<ClInclude Include="..\Common\Include\DataWriter.h" />
<ClInclude Include="..\Common\Include\File.h" />
<ClInclude Include="..\Common\Include\fileutil.h" />

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@ -133,7 +133,7 @@
<ClInclude Include="..\Common\Include\Sequences.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\DataTensor.h">
<ClInclude Include="..\Common\Include\TensorShape.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\ProgressTracing.h">

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@ -15,7 +15,7 @@
#include "ConvolutionalNodes.h"
#include "NonlinearityNodes.h"
#include "ReshapingNodes.h"
#include "DataTensor.h"
#include "TensorShape.h"
namespace Microsoft { namespace MSR { namespace CNTK {

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@ -1,4 +1,4 @@
// DataTensor.h -- tensor descriptor that describes the inner structure of data vectors
// TensorShape.h -- tensor descriptor that describes the inner structure of data vectors
//
// <copyright file="Sequences.h" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.

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@ -9,7 +9,7 @@
#include "ComputationNetwork.h"
#include "TrainingCriterionNodes.h" // for NCEEvalMode
#include "ScriptableObjects.h"
#include "DataTensor.h"
#include "TensorShape.h"
#include <string>
namespace Microsoft { namespace MSR { namespace CNTK {

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@ -155,7 +155,7 @@
<ClInclude Include="..\Common\Include\Basics.h" />
<ClInclude Include="..\Common\Include\BestGpu.h" />
<ClInclude Include="..\Common\Include\Config.h" />
<ClInclude Include="..\Common\Include\DataTensor.h" />
<ClInclude Include="..\Common\Include\TensorShape.h" />
<ClInclude Include="..\Common\Include\File.h" />
<ClInclude Include="..\Common\Include\fileutil.h" />
<ClInclude Include="..\Common\Include\Platform.h" />

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@ -117,7 +117,7 @@
<ClInclude Include="EsotericNodes.h">
<Filter>Nodes</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\DataTensor.h">
<ClInclude Include="..\Common\Include\TensorShape.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\Config.h">

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@ -9,7 +9,7 @@
#include "ComputationNode.h"
#include "InputAndParamNodes.h"
#include "ComputationNetworkBuilder.h" // TODO: We should only pull in NewComputationNodeFromConfig(). Nodes should not know about network at large.
#include "DataTensor.h"
#include "TensorShape.h"
#ifndef let
#define let const auto

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@ -10,7 +10,7 @@
#include "TensorView.h"
#include "ScriptableObjects.h"
#include "Sequences.h"
#include "DataTensor.h"
#include "TensorShape.h"
#include "MatrixPool.h"
#include <unordered_set>

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@ -18,7 +18,7 @@
#endif
#include "Matrix.h"
#include "DataTensor.h" // for ImageLayoutKind
#include "TensorShape.h" // for ImageLayoutKind
namespace Microsoft { namespace MSR { namespace CNTK {

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@ -9,7 +9,7 @@
#include "File.h"
#include "Helpers.h"
#include "CommonMatrix.h"
#include "DataTensor.h" // only for SmallVector; I was hoping to keep this out
#include "TensorShape.h" // only for SmallVector; I was hoping to keep this out
#include "DebugUtil.h"
#include "BestGpu.h" // for CPUONLY macro
#include "ConcStack.h"

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@ -378,6 +378,7 @@ namespace Microsoft { namespace MSR { namespace CNTK {
{
if (tid < i && tid + i < tids) accumulators[tid] += accumulators[tid + i];
if (0 + i < tids) __syncthreads(); // sync if condition true for at least one thread
// TODO: use volatile* and then we can skip the __syncthreads() for the last 32 values
}
// now set final value to output coordinate

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@ -6,7 +6,7 @@
#pragma once
#include "CommonMatrix.h"
#include "DataTensor.h" // only for SmallVector; I was hoping to keep this out
#include "TensorShape.h" // only for SmallVector; I was hoping to keep this out
#include "GPUMatrixCUDAKernels.cuh"
#include <array>

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@ -156,7 +156,7 @@
</ProjectReference>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\Common\Include\DataTensor.h" />
<ClInclude Include="..\Common\Include\TensorShape.h" />
<ClInclude Include="..\Common\Include\File.h" />
<ClInclude Include="..\Common\Include\fileutil.h" />
<ClInclude Include="..\Common\Include\DebugUtil.h" />

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@ -76,7 +76,7 @@
<ClInclude Include="TensorOps.h">
<Filter>Tensors</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\DataTensor.h">
<ClInclude Include="..\Common\Include\TensorShape.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="Helpers.h">

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@ -13,7 +13,7 @@
#include "Basics.h"
#include "File.h"
#include "CommonMatrix.h"
#include "DataTensor.h" // only for SmallVector; I was hoping to keep this out
#include "TensorShape.h" // only for SmallVector; I was hoping to keep this out
#include <limits.h>
#include <memory> // for shared_ptr
#include <array>

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@ -13,7 +13,7 @@
#include "GPUSparseMatrix.h"
#include "MatrixQuantizerGPU.h"
#include "CuDnnConvolutionEngine.h"
#include "DataTensor.h"
#include "TensorShape.h"
#pragma warning (disable: 4100) // unreferenced formal parameter, which is OK since all functions in here are dummies; disabling this allows to copy-paste prototypes here when we add new functions
#pragma warning (disable: 4702) // unreachable code, which we get from the NOT_IMPLEMENTED macro which is OK

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@ -10,7 +10,7 @@
#include "Basics.h"
#include "Matrix.h"
#include "DataTensor.h"
#include "TensorShape.h"
#pragma warning (push)
#pragma warning (disable: 4251) // needs to have dll-interface to be used by clients of... caused by TensorView::m_shape which is only private. We use the same compiler everywhere.

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@ -156,7 +156,7 @@
<ClInclude Include="..\Common\Include\BestGpu.h" />
<ClInclude Include="..\Common\Include\Config.h" />
<ClInclude Include="..\Common\Include\DataReader.h" />
<ClInclude Include="..\Common\Include\DataTensor.h" />
<ClInclude Include="..\Common\Include\TensorShape.h" />
<ClInclude Include="..\Common\Include\DataWriter.h" />
<ClInclude Include="..\Common\Include\File.h" />
<ClInclude Include="..\Common\Include\fileutil.h" />

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@ -141,7 +141,7 @@
<ClInclude Include="..\Common\Include\Sequences.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\DataTensor.h">
<ClInclude Include="..\Common\Include\TensorShape.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\Config.h">