remove reference to acml math library

This commit is contained in:
Wolfgang Manousek 2016-08-16 14:59:15 +02:00
Родитель 41fb7ade94
Коммит 40d247841a
3 изменённых файлов: 27 добавлений и 57 удалений

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@ -34,23 +34,6 @@
<UseZip Condition="Exists('$(ZLIB_PATH)')">true</UseZip> <UseZip Condition="Exists('$(ZLIB_PATH)')">true</UseZip>
</PropertyGroup> </PropertyGroup>
<Choose>
<When Condition="Exists('$(ACML_PATH)')">
<PropertyGroup>
<MathLibrary>ACML</MathLibrary>
<MathLibraryName>ACML</MathLibraryName>
<MathIncludePath>$(ACML_PATH)\include</MathIncludePath>
<MathLibraryPath>$(ACML_PATH)\lib</MathLibraryPath>
<MathLinkLibrary>libacml_mp_dll.lib</MathLinkLibrary>
<MathDelayLoad>libacml_mp_dll.dll</MathDelayLoad>
<MathPostBuildCopyPattern>$(ACML_PATH)\lib\*.dll</MathPostBuildCopyPattern>
<UnitTestDlls>$(OutDir)libacml_mp_dll.dll;$(OutDir)libifcoremd.dll;$(OutDir)libifportmd.dll;$(OutDir)libiomp*.dll;$(OutDir)libmmd.dll;$(OutDir)svml_dispmd.dll;</UnitTestDlls>
<MathDefine>USE_ACML</MathDefine>
</PropertyGroup>
</When>
<!-- See https://github.com/Microsoft/CNTK/wiki/Setup-CNTK-on-Windows#optional-mkl on how to configure to build CNTK with MKL -->
<When Condition="'$(CNTK_MKL)' == '1'">
<PropertyGroup> <PropertyGroup>
<MathLibrary>MKL</MathLibrary> <MathLibrary>MKL</MathLibrary>
<CNTKCustomMKLVersion>1</CNTKCustomMKLVersion> <CNTKCustomMKLVersion>1</CNTKCustomMKLVersion>
@ -74,8 +57,6 @@
<MathPostBuildCopyPattern>$(MathLibraryPath)\*.dll</MathPostBuildCopyPattern> <MathPostBuildCopyPattern>$(MathLibraryPath)\*.dll</MathPostBuildCopyPattern>
<UnitTestDlls>$(OutDir)mkl_cntk_s.dll;</UnitTestDlls> <UnitTestDlls>$(OutDir)mkl_cntk_s.dll;</UnitTestDlls>
</PropertyGroup> </PropertyGroup>
</When>
</Choose>
<PropertyGroup Condition="$(UseZip)"> <PropertyGroup Condition="$(UseZip)">
<ZipInclude>$(ZLIB_PATH)\include;$(ZLIB_PATH)\lib\libzip\include;</ZipInclude> <ZipInclude>$(ZLIB_PATH)\include;$(ZLIB_PATH)\lib\libzip\include;</ZipInclude>

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@ -9,8 +9,6 @@
# that provides # that provides
# BUILDTYPE= One of release or debug # BUILDTYPE= One of release or debug
# defaults to release # defaults to release
# ACML_PATH= path to ACML library installation
# only needed if MATHLIB=acml
# MKL_PATH= path to CNTK custom MKL installation # MKL_PATH= path to CNTK custom MKL installation
# only needed if MATHLIB=mkl # only needed if MATHLIB=mkl
# CNTK_CUSTOM_MKL_VERSION=2 # CNTK_CUSTOM_MKL_VERSION=2
@ -21,8 +19,8 @@
# defaults to /usr/include/nvidia/gdk # defaults to /usr/include/nvidia/gdk
# GDK_NVML_LIB_PATH= path to CUDA GDK (stub) library path, so $(GDK_NVML_LIB_PATH)/libnvidia-ml.so exists # GDK_NVML_LIB_PATH= path to CUDA GDK (stub) library path, so $(GDK_NVML_LIB_PATH)/libnvidia-ml.so exists
# defaults to /usr/src/gdk/nvml/lib # defaults to /usr/src/gdk/nvml/lib
# MATHLIB= One of acml or mkl # MATHLIB= mkl
# defaults to acml # defaults to mkl
# CUDA_PATH= Path to CUDA # CUDA_PATH= Path to CUDA
# If not specified, GPU will not be enabled # If not specified, GPU will not be enabled
# CUB_PATH= path to NVIDIA CUB installation, so $(CUB_PATH)/cub/cub.cuh exists # CUB_PATH= path to NVIDIA CUB installation, so $(CUB_PATH)/cub/cub.cuh exists
@ -60,8 +58,8 @@ BUILDTYPE=release
endif endif
ifndef MATHLIB ifndef MATHLIB
$(info DEFAULTING MATHLIB=acml) $(info DEFAULTING MATHLIB=mkl)
MATHLIB = acml MATHLIB = mkl
endif endif
#### Configure based on options above #### Configure based on options above
@ -137,13 +135,6 @@ else
COMMON_FLAGS +=-DCPUONLY COMMON_FLAGS +=-DCPUONLY
endif endif
ifeq ("$(MATHLIB)","acml")
INCLUDEPATH += $(ACML_PATH)/include
LIBPATH += $(ACML_PATH)/lib
LIBS += -lacml_mp -liomp5 -lm -lpthread
COMMON_FLAGS += -DUSE_ACML
endif
ifeq ("$(MATHLIB)","mkl") ifeq ("$(MATHLIB)","mkl")
INCLUDEPATH += $(MKL_PATH)/$(CNTK_CUSTOM_MKL_VERSION)/include INCLUDEPATH += $(MKL_PATH)/$(CNTK_CUSTOM_MKL_VERSION)/include
LIBS += -lm LIBS += -lm

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@ -53,8 +53,6 @@ if "%p_CNTK_MKL%" == "1" (
) else ( ) else (
echo #define _MATHLIB_ "mkl">> buildinfo.h$$ echo #define _MATHLIB_ "mkl">> buildinfo.h$$
) )
) else (
echo #define _MATHLIB_ "acml">> buildinfo.h$$
) )
echo #define _BUILDER_ "%USERNAME%" >> buildinfo.h$$ echo #define _BUILDER_ "%USERNAME%" >> buildinfo.h$$