CNTK/Source/Math/MathCUDA.vcxproj.filters

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<CudaCompile Include="GPUMatrix.cu">
<Filter>GPU</Filter>
</CudaCompile>
<CudaCompile Include="GPUSparseMatrix.cu">
<Filter>GPU</Filter>
</CudaCompile>
<CudaCompile Include="GPUWatcher.cu">
<Filter>GPU</Filter>
</CudaCompile>
<CudaCompile Include="MatrixQuantizerGPU.cu">
<Filter>GPU\1bitSGD</Filter>
</CudaCompile>
<CudaCompile Include="MatrixQuantizer_kernel.cu">
<Filter>GPU\1bitSGD</Filter>
</CudaCompile>
<CudaCompile Include="cudalatticeops.cu">
<Filter>GPU\SequenceTraining</Filter>
</CudaCompile>
<CudaCompile Include="GPUMatrixCUDAKernels.cuh">
<Filter>GPU</Filter>
</CudaCompile>
<CudaCompile Include="GPUTensor.cu">
<Filter>GPU\Tensors</Filter>
</CudaCompile>
<CudaCompile Include="CuDnnConvolutionEngine.cu">
<Filter>GPU\Convolution</Filter>
</CudaCompile>
<CudaCompile Include="CuDnnBatchNormalization.cu">
<Filter>GPU\BatchNormalization</Filter>
</CudaCompile>
<CudaCompile Include="GPURNGHandle.cu">
<Filter>GPU</Filter>
</CudaCompile>
</ItemGroup>
<ItemGroup>
<ClCompile Include="cudalattice.cpp">
<Filter>GPU\SequenceTraining</Filter>
</ClCompile>
<ClCompile Include="cudalib.cpp">
<Filter>GPU\SequenceTraining</Filter>
</ClCompile>
<ClCompile Include="stdafx.cpp">
<Filter>Misc</Filter>
</ClCompile>
<ClCompile Include="GPUDataTransferer.cpp">
<Filter>GPU</Filter>
</ClCompile>
<ClCompile Include="CuDnnCommon.cpp">
<Filter>GPU\CuDnn</Filter>
</ClCompile>
<ClCompile Include="CuDnnRNN.cpp">
<Filter>GPU\RNN</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Common\Include\File.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="..\Common\Include\fileutil.h">
<Filter>Common\Include</Filter>
</ClInclude>
<ClInclude Include="ColumnQuantizer.h">
<Filter>GPU\1bitSGD</Filter>
</ClInclude>
<ClInclude Include="MatrixQuantizerGPU.h">
<Filter>GPU\1bitSGD</Filter>
</ClInclude>
<ClInclude Include="ValueQuantizer.h">
<Filter>GPU\1bitSGD</Filter>
</ClInclude>
<ClInclude Include="cudabasetypes.h">
<Filter>GPU\SequenceTraining</Filter>
</ClInclude>
<ClInclude Include="cudadevice.h">
<Filter>GPU\SequenceTraining</Filter>
</ClInclude>
<ClInclude Include="cudalattice.h">
<Filter>GPU\SequenceTraining</Filter>
</ClInclude>
<ClInclude Include="cudalatticeops.cu.h">
<Filter>GPU\SequenceTraining</Filter>
</ClInclude>
<ClInclude Include="cudalatticeops.h">
<Filter>GPU\SequenceTraining</Filter>
</ClInclude>
<ClInclude Include="cudalib.h">
<Filter>GPU\SequenceTraining</Filter>
</ClInclude>
<ClInclude Include="latticefunctionskernels.h">
<Filter>GPU\SequenceTraining</Filter>
</ClInclude>
<ClInclude Include="GPUTensor.h">
<Filter>GPU\Tensors</Filter>
</ClInclude>
<ClInclude Include="Helpers.h">
<Filter>Misc</Filter>
</ClInclude>
<ClInclude Include="stdafx.h">
<Filter>Misc</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Misc</Filter>
</ClInclude>
<ClInclude Include="CommonMatrix.h">
<Filter>from Math</Filter>
</ClInclude>
<ClInclude Include="CuDnnFactories.h">
<Filter>GPU\CuDnn</Filter>
</ClInclude>
<ClInclude Include="TensorOps.h">
<Filter>from Math</Filter>
</ClInclude>
<ClInclude Include="GPUDataTransferer.h">
<Filter>GPU</Filter>
</ClInclude>
<ClInclude Include="CntkBatchNormalization.cuh">
<Filter>GPU\BatchNormalization</Filter>
</ClInclude>
<ClInclude Include="CuDnnCommon.h">
<Filter>GPU\CuDnn</Filter>
</ClInclude>
<ClInclude Include="Convolution.cuh">
<Filter>GPU\Convolution</Filter>
</ClInclude>
<ClInclude Include="GPURNGHandle.h">
<Filter>GPU</Filter>
</ClInclude>
<ClInclude Include="CuDnnRNN.h">
<Filter>GPU\RNN</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="GPUMatrix.h">
<Filter>GPU</Filter>
</None>
<None Include="GPUSparseMatrix.h">
<Filter>GPU</Filter>
</None>
<None Include="GPUWatcher.h">
<Filter>GPU</Filter>
</None>
</ItemGroup>
<ItemGroup>
<Filter Include="Common">
<UniqueIdentifier>{4d07e945-74fb-48fa-aa63-23f3a7763789}</UniqueIdentifier>
</Filter>
<Filter Include="Common\Include">
<UniqueIdentifier>{51b468dd-7e8a-4be8-ae6f-5e3f3d752b88}</UniqueIdentifier>
</Filter>
<Filter Include="GPU">
<UniqueIdentifier>{cc9a219d-d8ab-484a-b253-fd2a29ad7c7c}</UniqueIdentifier>
</Filter>
<Filter Include="GPU\1bitSGD">
<UniqueIdentifier>{3415233d-9ef7-41c6-abbb-cec1b4f8d14c}</UniqueIdentifier>
</Filter>
<Filter Include="GPU\SequenceTraining">
<UniqueIdentifier>{6a3569b1-6c9e-47b3-870f-bb581349e75e}</UniqueIdentifier>
</Filter>
<Filter Include="Misc">
<UniqueIdentifier>{3c982109-64b1-469a-8d85-2abdf12d636a}</UniqueIdentifier>
</Filter>
<Filter Include="GPU\Tensors">
<UniqueIdentifier>{16214e65-2d24-4e4c-a0dd-c37e505bda32}</UniqueIdentifier>
</Filter>
<Filter Include="from Math">
<UniqueIdentifier>{b1b59e2e-5c54-4e40-ad0a-1523ddeb63ba}</UniqueIdentifier>
</Filter>
<Filter Include="GPU\Convolution">
<UniqueIdentifier>{3155488f-128f-494e-858d-459b4cc9fab7}</UniqueIdentifier>
</Filter>
<Filter Include="GPU\BatchNormalization">
<UniqueIdentifier>{639ff4b6-39b5-4a5b-8856-ee918eeea91e}</UniqueIdentifier>
</Filter>
<Filter Include="GPU\CuDnn">
<UniqueIdentifier>{05351afa-de95-40c8-830a-d70eede55dc0}</UniqueIdentifier>
</Filter>
<Filter Include="GPU\RNN">
<UniqueIdentifier>{da8154d0-d1f4-44a5-b64a-5e955ead56fa}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>