зеркало из https://github.com/microsoft/DXUT.git
Update readme
This commit is contained in:
Родитель
bfd73d5692
Коммит
eb5eeb10d5
|
@ -41,6 +41,8 @@ For the latest version of DXUT for Direct3D 11, please visit the project site on
|
|||
|
||||
* Starting with the July 2022 release, the ``bool forceSRGB`` parameter for DDSTextureLoader ``Ex`` functions is now a ``DDS_LOADER_FLAGS`` typed enum bitmask flag parameter. This may have a *breaking change* impact to client code. Replace ``true`` with ``DDS_LOADER_FORCE_SRGB`` and ``false`` with ``DDS_LOADER_DEFAULT``.
|
||||
|
||||
* There are known codegen issues when mixing the library built with Visual C++ and the sample built with recent builds of clang/LLVM for Windows. Building both the library and the sample using the same complier avoids the issue.
|
||||
|
||||
## Support
|
||||
|
||||
For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/dxut) with the *dxut* tag.
|
||||
|
|
Загрузка…
Ссылка в новой задаче