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sfilipi 2016-12-15 17:50:27 -08:00
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@ -57,7 +57,7 @@ Doing so, you will have an Origami solution with the following structure:
If you need to fix the link to the Unity engine, unreferenced the dll, and reference it from: C:\Program Files\Unity\Editor\Data\Managed
Building the Telemetry solution creates a Plugins folder inside the already existing Assets folder, and places there the AzureTelemetry.dll inside it, and the AzureTelemetry_uw.dll inside the WSA subfolder, for a structure like the picture below.
<img src="media/assets.jpg" alt="assets" class="inline"/>
<img src="media/assets.JPG" alt="assets" class="inline"/>
2. Launch Unity and open the Origami project
In the Project Panel click on Assets -> Plugins -> AzureTelemetry.dll.