Change name of DX12U logo and update sizes in readme files

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Sebastian Merry 2020-11-12 11:39:38 -08:00
Родитель c0f8ff577c
Коммит 3a3d47ce7b
4 изменённых файлов: 3 добавлений и 3 удалений

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Ширина:  |  Высота:  |  Размер: 86 KiB

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@ -18,7 +18,7 @@ This collection of projects act as an introduction to meshlets, and rendering wi
### Requirements
* GPU and driver with support for [DirectX 12 Ultimate](http://aka.ms/DirectX12UltimateDev)
<img src="../../../Assets/DirectX12Ultimate_small.png" alt="DirectX 12 Ultimate" height="200">
<img src="../../../Assets/DirectX12Ultimate.png" alt="DirectX 12 Ultimate" height="100">
### Getting Started
* DirectX Mesh Shader spec/documentation is available at [DirectX Mesh Shader Specs](https://microsoft.github.io/DirectX-Specs/d3d/MeshShader.html) site.

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@ -18,7 +18,7 @@ This collection of samples act as an introduction to DirectX Raytracing (DXR). T
### Requirements
* GPU and driver with support for [DirectX 12 Ultimate](http://aka.ms/DirectX12UltimateDev)
<img src="../../../Assets/DirectX12Ultimate_small.png" alt="DirectX 12 Ultimate" height="200">
<img src="../../../Assets/DirectX12Ultimate.png" alt="DirectX 12 Ultimate" height="100">
### Getting Started
* DXR spec/documentation is available at [DirectX Specs site](https://microsoft.github.io/DirectX-Specs/d3d/Raytracing.html).

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@ -20,7 +20,7 @@ This sample illustrates how to use variable-rate shading (VRS) to improve applic
### Requirements
* GPU and driver with support for [DirectX 12 Ultimate](http://aka.ms/DirectX12UltimateDev)
<img src="../../../Assets/DirectX12Ultimate_small.png" alt="DirectX 12 Ultimate" height="200">
<img src="../../../Assets/DirectX12Ultimate.png" alt="DirectX 12 Ultimate" height="100">
## Controls
* SPACE: Toggles light animation.