Update BWOI files
This commit is contained in:
Родитель
b3c9fb6b61
Коммит
0344ec8955
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@ -4,8 +4,16 @@
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<PropertyGroup>
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<ExtractedFolder Condition="'$(ExtractedFolder)'==''">C:\xtracted\</ExtractedFolder>
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<ExtractedFolder Condition="!HasTrailingSlash('$(ExtractedFolder)')">$(ExtractedFolder)\</ExtractedFolder>
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<_AlternativeVCTargetsPath170>$(ExtractedFolder)VCTargets170\</_AlternativeVCTargetsPath170>
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<_AlternativeVCTargetsPath160>$(ExtractedFolder)VCTargets160\</_AlternativeVCTargetsPath160>
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<_AlternativeVCTargetsPath150>$(ExtractedFolder)VCTargets150\</_AlternativeVCTargetsPath150>
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<!-- Workaround for VS bug -->
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<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
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</PropertyGroup>
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<!-- Windows 10 SDK NuGet -->
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<Import Condition="'$(WSDKEnableBWOI)' == 'true'"
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Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp\build\Microsoft.Windows.SDK.cpp.props" />
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@ -21,4 +29,62 @@
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<Import Condition="'$(WSDKEnableBWOI)' == 'true' and '$(Platform)' == 'ARM64'"
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Project="$(ExtractedFolder)SDK\Microsoft.Windows.SDK.cpp.arm64\build\native\Microsoft.Windows.SDK.cpp.arm64.props" />
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<!-- Microsoft GDK NuGet -->
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<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64')) and Exists('$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\build\Microsoft.GDK.PC.$(GDKEditionNumber).props')"
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Project="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\build\Microsoft.GDK.PC.$(GDKEditionNumber).props" />
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<Import Condition="'$(GDKEnableBWOI)' == 'true' and $(Platform.Contains('x64'))"
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Project="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\build\Microsoft.GDK.Xbox.$(GDKEditionNumber).props" />
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<!--
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****************************************************************************************************
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VCTargetsPath redirection (VS 2019)
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****************************************************************************************************
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-->
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<PropertyGroup Condition="'$(Platform)' == 'Gaming.Xbox.XboxOne.x64' and '$(VisualStudioVersion)' == '16.0'">
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<AdditionalVCTargetsPath>$(_AlternativeVCTargetsPath160)</AdditionalVCTargetsPath>
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<DisableInstalledVCTargetsUse>true</DisableInstalledVCTargetsUse>
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<VCTargetsPath15 Condition="'$(_AlternativeVCTargetsPath150)'!=''">$(_AlternativeVCTargetsPath150)</VCTargetsPath15>
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<VCTargetsPath16>$(_AlternativeVCTargetsPath160)</VCTargetsPath16>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)' == 'Gaming.Xbox.Scarlett.x64' and '$(VisualStudioVersion)' == '16.0'">
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<AdditionalVCTargetsPath>$(_AlternativeVCTargetsPath160)</AdditionalVCTargetsPath>
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<DisableInstalledVCTargetsUse>true</DisableInstalledVCTargetsUse>
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<VCTargetsPath15 Condition="'$(_AlternativeVCTargetsPath150)'!=''">$(_AlternativeVCTargetsPath150)</VCTargetsPath15>
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<VCTargetsPath16>$(_AlternativeVCTargetsPath160)</VCTargetsPath16>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)' == 'Gaming.Desktop.x64' and '$(VisualStudioVersion)' == '16.0'">
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<AdditionalVCTargetsPath>$(_AlternativeVCTargetsPath160)</AdditionalVCTargetsPath>
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<DisableInstalledVCTargetsUse>true</DisableInstalledVCTargetsUse>
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<VCTargetsPath15 Condition="'$(_AlternativeVCTargetsPath150)'!=''">$(_AlternativeVCTargetsPath150)</VCTargetsPath15>
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<VCTargetsPath16>$(_AlternativeVCTargetsPath160)</VCTargetsPath16>
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</PropertyGroup>
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<!--
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****************************************************************************************************
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VCTargetsPath redirection (VS 2022)
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****************************************************************************************************
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-->
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<PropertyGroup Condition="'$(Platform)' == 'Gaming.Xbox.XboxOne.x64' and '$(VisualStudioVersion)' == '17.0'">
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<DisableInstalledVCTargetsUse>true</DisableInstalledVCTargetsUse>
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<VCTargetsPath15 Condition="'$(_AlternativeVCTargetsPath150)'!=''">$(_AlternativeVCTargetsPath150)</VCTargetsPath15>
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<VCTargetsPath16 Condition="'$(_AlternativeVCTargetsPath160)'!=''">$(_AlternativeVCTargetsPath160)</VCTargetsPath16>
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<VCTargetsPath17>$(_AlternativeVCTargetsPath170)</VCTargetsPath17>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)' == 'Gaming.Xbox.Scarlett.x64' and '$(VisualStudioVersion)' == '17.0'">
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<DisableInstalledVCTargetsUse>true</DisableInstalledVCTargetsUse>
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<VCTargetsPath15 Condition="'$(_AlternativeVCTargetsPath150)'!=''">$(_AlternativeVCTargetsPath150)</VCTargetsPath15>
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<VCTargetsPath16 Condition="'$(_AlternativeVCTargetsPath160)'!=''">$(_AlternativeVCTargetsPath160)</VCTargetsPath16>
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<VCTargetsPath17>$(_AlternativeVCTargetsPath170)</VCTargetsPath17>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)' == 'Gaming.Desktop.x64' and '$(VisualStudioVersion)' == '17.0'">
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<DisableInstalledVCTargetsUse>true</DisableInstalledVCTargetsUse>
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<VCTargetsPath15 Condition="'$(_AlternativeVCTargetsPath150)'!=''">$(_AlternativeVCTargetsPath150)</VCTargetsPath15>
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<VCTargetsPath16 Condition="'$(_AlternativeVCTargetsPath160)'!=''">$(_AlternativeVCTargetsPath160)</VCTargetsPath16>
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<VCTargetsPath17>$(_AlternativeVCTargetsPath170)</VCTargetsPath17>
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</PropertyGroup>
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</Project>
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@ -0,0 +1,138 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="SetupVCTargets" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ExtractedFolder Condition="'$(ExtractedFolder)'==''">C:\xtracted\</ExtractedFolder>
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<ExtractedFolder Condition="!HasTrailingSlash('$(ExtractedFolder)')">$(ExtractedFolder)\</ExtractedFolder>
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</PropertyGroup>
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<!--
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A list of VCTargets folders that we expect to exist after copying the BWOI VS files
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If any of these folders is not present then we assume that the VCTargets has not been setup
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-->
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<ItemGroup>
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\Platforms\" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\Platforms\gaming.desktop.x64" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets150\Platforms\gaming.xbox.xboxone.x64" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets160\" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets160\Platforms\" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets160\Platforms\gaming.desktop.x64" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets160\Platforms\gaming.xbox.xboxone.x64" />
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</ItemGroup>
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<ItemGroup Condition="'$(VisualStudioVersion)' == '17.0'">
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets170\" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets170\Platforms\" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets170\Platforms\gaming.desktop.x64" />
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<BWOIVCFolders Include="$(ExtractedFolder)VCTargets170\Platforms\gaming.xbox.xboxone.x64" />
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</ItemGroup>
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<!--
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Microsoft GDK NuGets for 2203 or later only support 64-bit MSBuild
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-->
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<UsingTask TaskName="Is64BitMSBuild" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll">
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<ParameterGroup>
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<SixtyFourBit ParameterType="System.Boolean" Output="true" />
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</ParameterGroup>
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<Task>
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<Code Type="Fragment" Language="cs">
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<![CDATA[
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SixtyFourBit = (IntPtr.Size == 8) ? true : false;
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]]>
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</Code>
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</Task>
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</UsingTask>
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<Target Name="_CheckMSBuild64">
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<Is64BitMSBuild>
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<Output TaskParameter="SixtyFourBit" PropertyName="_SixtyFourBit" />
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</Is64BitMSBuild>
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<Error Condition="'$(_SixtyFourBit)'=='false'"
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Text="The 64-bit version of MSBuild is required to support NuGet GDK packages." />
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</Target>
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<!--
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Determine whether the VC Targets has already been setup
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-->
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<Target Name="_ProbeForExtractedVCTargets"
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Outputs="%(BWOIVCFolders.Identity)">
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<Error Condition="'$(ExtractedFolder)'==''"
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Text="ExtractedFolder property is required" />
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<PropertyGroup>
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<_BWOIFolder>%(BWOIVCFolders.Identity)</_BWOIFolder>
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</PropertyGroup>
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<ItemGroup>
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<_MissingBWOIVCFolders Condition="'$(ForceVCTargetsBWOIRefresh)'=='true' or !Exists($(_BWOIFolder))" Include="$(_BWOIFolder)" />
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</ItemGroup>
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<PropertyGroup>
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<_ExtractedOutOfDate Condition="'@(_MissingBWOIVCFolders)' != ''">true</_ExtractedOutOfDate>
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<_BWOIFolder />
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</PropertyGroup>
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</Target>
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<Target Name="_CreateVCTargetsFolder"
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Condition="'@(_MissingBWOIVCFolders)' != ''">
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<Error Condition="'$(GDKEditionNumber)'==''"
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Text="GDKEditionNumber property is required" />
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<Error Condition="!Exists('$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)')"
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Text="NuGet package Microsoft.GDK.PC.$(GDKEditionNumber) not found in $(ExtractedFolder)GDK" />
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<Error Condition="!Exists('$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)')"
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Text="NuGet package Microsoft.GDK.Xbox.$(GDKEditionNumber) not found in $(ExtractedFolder)GDK" />
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<PropertyGroup>
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<_VSFolder Condition="'$(VisualStudioVersion)' == '17.0'">VS2022</_VSFolder>
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<_VSFolder Condition="'$(VisualStudioVersion)' == '16.0'">VS2019</_VSFolder>
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</PropertyGroup>
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<Error Condition="'$(_VSFolder)'==''"
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Text="Only supports VS 2019 or VS 2022" />
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<!-- Set up files for v141 platform toolset projects -->
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<ItemGroup>
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<SourceVCTargetsFilesV150 Include="$(MSBuildExtensionsPath32)\Microsoft\VC\v150\**" />
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</ItemGroup>
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<ItemGroup>
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<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
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<GDKVCTargetsFilesV150 Include="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v150\**" />
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</ItemGroup>
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<Copy SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV150)" DestinationFolder="$(ExtractedFolder)VCTargets150\%(RecursiveDir)/" />
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<Copy SourceFiles="@(GDKVCTargetsFilesV150)" DestinationFolder="$(ExtractedFolder)VCTargets150\%(RecursiveDir)/" />
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<!-- Set up files for v142 platform toolset projects -->
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<ItemGroup>
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<SourceVCTargetsFilesV160 Include="$(MSBuildExtensionsPath32)\Microsoft\VC\v160\**" />
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</ItemGroup>
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<ItemGroup>
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<GDKVCTargetsFilesV160 Include="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v160\**" />
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<GDKVCTargetsFilesV160 Include="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v160\**" />
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</ItemGroup>
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<Copy SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV160)" DestinationFolder="$(ExtractedFolder)VCTargets160\%(RecursiveDir)/" />
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<Copy SourceFiles="@(GDKVCTargetsFilesV160)" DestinationFolder="$(ExtractedFolder)VCTargets160\%(RecursiveDir)/" />
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<!-- Set up files for v143 platform toolset projects -->
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<ItemGroup Condition="'$(VisualStudioVersion)' == '17.0'">
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<SourceVCTargetsFilesV170 Include="$(MSBuildExtensionsPath32)\Microsoft\VC\v170\**" />
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</ItemGroup>
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<ItemGroup Condition="'$(VisualStudioVersion)' == '17.0'">
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<GDKVCTargetsFilesV170 Include="$(ExtractedFolder)GDK\Microsoft.GDK.PC.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GRDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v170\**" />
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<GDKVCTargetsFilesV170 Include="$(ExtractedFolder)GDK\Microsoft.GDK.Xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\GXDK\$(_VSFolder)\flatDeployment\MSBuild\Microsoft\VC\v170\**" />
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</ItemGroup>
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<Copy SkipUnchangedFiles="true" SourceFiles="@(SourceVCTargetsFilesV170)" DestinationFolder="$(ExtractedFolder)VCTargets170\%(RecursiveDir)/" />
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<Copy SourceFiles="@(GDKVCTargetsFilesV170)" DestinationFolder="$(ExtractedFolder)VCTargets170\%(RecursiveDir)/" />
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</Target>
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<Target Name="SetupVCTargets" DependsOnTargets="_CheckMSBuild64;_ProbeForExtractedVCTargets;_CreateVCTargetsFolder" />
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</Project>
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