Fixed typo in SDKMesh
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Родитель
de9bc0d306
Коммит
3b80ec1099
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@ -2042,10 +2042,10 @@ HRESULT Mesh::ExportToSDKMESH(const wchar_t* szFileName,
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{
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int result = WideCharToMultiByte(CP_UTF8, WC_NO_BEST_FIT_CHARS,
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m0->texture.c_str(), -1,
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m2->AlbetoTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
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m2->AlbedoTexture, MAX_TEXTURE_NAME, nullptr, FALSE);
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if (!result)
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{
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*m2->AlbetoTexture = 0;
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*m2->AlbedoTexture = 0;
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}
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}
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@ -2055,7 +2055,7 @@ HRESULT Mesh::ExportToSDKMESH(const wchar_t* szFileName,
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char dir[MAX_PATH] = {};
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char fname[_MAX_FNAME] = {};
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char ext[_MAX_EXT] = {};
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_splitpath_s(m2->AlbetoTexture, drive, dir, fname, ext);
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_splitpath_s(m2->AlbedoTexture, drive, dir, fname, ext);
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std::string basename = fname;
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size_t pos = basename.find_last_of('_');
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@ -279,7 +279,7 @@ namespace DXUT
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// PBR materials
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char RMATexture[MAX_TEXTURE_NAME];
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char AlbetoTexture[MAX_TEXTURE_NAME];
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char AlbedoTexture[MAX_TEXTURE_NAME];
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char NormalTexture[MAX_TEXTURE_NAME];
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char EmissiveTexture[MAX_TEXTURE_NAME];
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