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Chuck Walbourn 2021-04-06 18:15:16 -07:00
Родитель d764438126
Коммит 64a953c6a1
6 изменённых файлов: 11 добавлений и 6 удалений

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@ -10,7 +10,7 @@
<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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@ -10,7 +10,7 @@
<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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@ -10,7 +10,7 @@
<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the January 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the April 6, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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#include <DirectXCollision.h>
#include <DirectXPackedVector.h>
#define DIRECTX_MESH_VERSION 160
#define DIRECTX_MESH_VERSION 161
namespace DirectX

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@ -6,7 +6,12 @@ Releases available for download on [GitHub](https://github.com/microsoft/DirectX
## Release History
#### January 9, 2021
### April 6, 2021
* New function **ConcatenateMesh**
* Minor code and project cleanup
* meshconvert: Updated with descriptions for HRESULT failure codes
### January 9, 2021
* Windows Subsystem for Linux support
* Code review for improved conformance
* CMake updated to support package install

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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=324981
Copyright (c) Microsoft Corporation.
**January 9, 2021**
**April 6, 2021**
This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.