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Chuck Walbourn 2021-09-28 18:33:32 -07:00
Родитель 0704547813
Коммит 7ec969e0c1
5 изменённых файлов: 8 добавлений и 4 удалений

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@ -10,7 +10,7 @@
<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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@ -10,7 +10,7 @@
<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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@ -10,7 +10,7 @@
<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>

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@ -6,6 +6,10 @@ Releases available for download on [GitHub](https://github.com/microsoft/DirectX
## Release History
### September 28, 2021
* Fixed overflow case in meshlet generation with degenerate triangles
* Minor code review and project cleanup
### June 9, 2021
* meshconvert: improved ``-flist`` switch to support wildcards and file exclusions
* FlexibleVertexFormat.h header added to Utilities folder

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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=324981
Copyright (c) Microsoft Corporation.
**June 9, 2021**
**September 28, 2021**
This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.