September 28, 2021
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11.
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11.
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DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
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DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
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<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
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<icon>images\icon.jpg</icon>
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<icon>images\icon.jpg</icon>
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<license type="expression">MIT</license>
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<license type="expression">MIT</license>
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.
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<description>This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.
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DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
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DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
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<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
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<icon>images\icon.jpg</icon>
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<icon>images\icon.jpg</icon>
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<license type="expression">MIT</license>
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<license type="expression">MIT</license>
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<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.
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<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.
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DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
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DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
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<releaseNotes>Matches the June 9, 2021 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the September 28, 2021 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
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<icon>images\icon.jpg</icon>
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<icon>images\icon.jpg</icon>
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<license type="expression">MIT</license>
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<license type="expression">MIT</license>
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## Release History
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## Release History
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### September 28, 2021
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* Fixed overflow case in meshlet generation with degenerate triangles
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* Minor code review and project cleanup
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### June 9, 2021
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### June 9, 2021
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* meshconvert: improved ``-flist`` switch to support wildcards and file exclusions
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* meshconvert: improved ``-flist`` switch to support wildcards and file exclusions
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* FlexibleVertexFormat.h header added to Utilities folder
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* FlexibleVertexFormat.h header added to Utilities folder
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Copyright (c) Microsoft Corporation.
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Copyright (c) Microsoft Corporation.
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**June 9, 2021**
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**September 28, 2021**
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This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.
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This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.
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