Update ADO build pipelines (#115)
This commit is contained in:
Родитель
89e9a68015
Коммит
ef57c4e480
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@ -39,9 +39,9 @@ namespace
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_Out_writes_(nVerts) uint32_t *index,
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_Out_writes_(nVerts) uint32_t *index,
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_In_reads_(nVerts) const XMFLOAT3* positions, size_t nVerts) noexcept
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_In_reads_(nVerts) const XMFLOAT3* positions, size_t nVerts) noexcept
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{
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{
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for (uint32_t vert = 0; vert < nVerts; ++vert)
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for (size_t vert = 0; vert < nVerts; ++vert)
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{
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{
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index[vert] = vert;
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index[vert] = static_cast<uint32_t>(vert);
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}
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}
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if (nVerts > 1)
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if (nVerts > 1)
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@ -42,15 +42,15 @@ HRESULT __cdecl DirectX::ConcatenateMesh(
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return E_FAIL;
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return E_FAIL;
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auto const baseFace = static_cast<uint32_t>(totalFaces);
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auto const baseFace = static_cast<uint32_t>(totalFaces);
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for (uint32_t j = 0; j < nFaces; ++j)
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for (size_t j = 0; j < nFaces; ++j)
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{
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{
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faceDestMap[j] = baseFace + j;
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faceDestMap[j] = baseFace + static_cast<uint32_t>(j);
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}
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}
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auto const baseVert = static_cast<uint32_t>(totalVerts);
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auto const baseVert = static_cast<uint32_t>(totalVerts);
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for (uint32_t j = 0; j < nVerts; ++j)
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for (size_t j = 0; j < nVerts; ++j)
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{
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{
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vertexDestMap[j] = baseVert + j;
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vertexDestMap[j] = baseVert + static_cast<uint32_t>(j);
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}
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}
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totalFaces = static_cast<size_t>(newFaceCount);
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totalFaces = static_cast<size_t>(newFaceCount);
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@ -108,9 +108,9 @@ HRESULT DirectX::AttributeSort(
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std::vector<intpair_t> list;
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std::vector<intpair_t> list;
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list.reserve(nFaces);
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list.reserve(nFaces);
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for (uint32_t j = 0; j < nFaces; ++j)
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for (size_t j = 0; j < nFaces; ++j)
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{
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{
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list.emplace_back(intpair_t(attributes[j], j));
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list.emplace_back(intpair_t(attributes[j], static_cast<uint32_t>(j)));
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}
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}
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std::stable_sort(list.begin(), list.end(), [](const intpair_t& a, const intpair_t& b) noexcept -> bool
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std::stable_sort(list.begin(), list.end(), [](const intpair_t& a, const intpair_t& b) noexcept -> bool
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@ -119,7 +119,7 @@ HRESULT DirectX::AttributeSort(
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});
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});
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auto it = list.begin();
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auto it = list.begin();
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for (uint32_t j = 0; j < nFaces; ++j, ++it)
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for (size_t j = 0; j < nFaces; ++j, ++it)
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{
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{
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attributes[j] = it->first;
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attributes[j] = it->first;
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faceRemap[j] = it->second;
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faceRemap[j] = it->second;
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@ -570,12 +570,12 @@ namespace
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// inverse remap
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// inverse remap
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memset(faceRemap, 0xff, sizeof(uint32_t) * nFaces);
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memset(faceRemap, 0xff, sizeof(uint32_t) * nFaces);
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for (uint32_t j = 0; j < nFaces; ++j)
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for (size_t j = 0; j < nFaces; ++j)
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{
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{
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uint32_t f = faceRemapInverse[j];
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uint32_t f = faceRemapInverse[j];
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if (f < nFaces)
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if (f < nFaces)
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{
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{
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faceRemap[f] = j;
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faceRemap[f] = static_cast<uint32_t>(j);
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}
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}
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}
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}
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@ -751,12 +751,12 @@ namespace
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// inverse remap
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// inverse remap
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memset(faceRemap, 0xff, sizeof(uint32_t) * nFaces);
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memset(faceRemap, 0xff, sizeof(uint32_t) * nFaces);
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for (uint32_t j = 0; j < nFaces; ++j)
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for (size_t j = 0; j < nFaces; ++j)
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{
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{
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uint32_t f = faceRemapInverse[j];
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uint32_t f = faceRemapInverse[j];
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if (f < nFaces)
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if (f < nFaces)
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{
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{
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faceRemap[f] = j;
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faceRemap[f] = static_cast<uint32_t>(j);
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}
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}
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}
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}
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@ -853,7 +853,7 @@ HRESULT DirectX::FinalizeVBAndPointReps(
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HRESULT hr = SwapVertices(vb, stride, nVerts, pointRep, vertexRemap);
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HRESULT hr = SwapVertices(vb, stride, nVerts, pointRep, vertexRemap);
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// clean up point reps for any removed vertices
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// clean up point reps for any removed vertices
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for (uint32_t i = 0; i < nVerts; ++i)
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for (size_t i = 0; i < nVerts; ++i)
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{
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{
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if (vertexRemap[i] == UNUSED32)
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if (vertexRemap[i] == UNUSED32)
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{
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{
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@ -164,7 +164,7 @@ HRESULT VBReader::Impl::Initialize(const InputElementDesc* vbDecl, size_t nDecl)
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ComputeInputLayout(reinterpret_cast<const D3D11_INPUT_ELEMENT_DESC*>(vbDecl), nDecl, offsets, mDefaultStrides);
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ComputeInputLayout(reinterpret_cast<const D3D11_INPUT_ELEMENT_DESC*>(vbDecl), nDecl, offsets, mDefaultStrides);
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#endif
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#endif
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for (uint32_t j = 0; j < nDecl; ++j)
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for (size_t j = 0; j < nDecl; ++j)
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{
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{
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if (vbDecl[j].InputSlotClass == PER_INSTANCE_DATA)
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if (vbDecl[j].InputSlotClass == PER_INSTANCE_DATA)
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{
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{
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@ -177,18 +177,18 @@ HRESULT VBReader::Impl::Initialize(const InputElementDesc* vbDecl, size_t nDecl)
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mInputDesc[j].AlignedByteOffset = offsets[j];
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mInputDesc[j].AlignedByteOffset = offsets[j];
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auto decl = SemanticMap::value_type(vbDecl[j].SemanticName, j);
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auto decl = SemanticMap::value_type(vbDecl[j].SemanticName, static_cast<uint32_t>(j));
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mSemantics.insert(decl);
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mSemantics.insert(decl);
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// Add common aliases
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// Add common aliases
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if (_stricmp(vbDecl[j].SemanticName, "POSITION") == 0)
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if (_stricmp(vbDecl[j].SemanticName, "POSITION") == 0)
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{
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{
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auto decl2 = SemanticMap::value_type("SV_Position", j);
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auto decl2 = SemanticMap::value_type("SV_Position", static_cast<uint32_t>(j));
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mSemantics.insert(decl2);
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mSemantics.insert(decl2);
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}
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}
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else if (_stricmp(vbDecl[j].SemanticName, "SV_Position") == 0)
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else if (_stricmp(vbDecl[j].SemanticName, "SV_Position") == 0)
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{
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{
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auto decl2 = SemanticMap::value_type("POSITION", j);
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auto decl2 = SemanticMap::value_type("POSITION", static_cast<uint32_t>(j));
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mSemantics.insert(decl2);
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mSemantics.insert(decl2);
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}
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}
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}
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}
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@ -163,7 +163,7 @@ HRESULT VBWriter::Impl::Initialize(const InputElementDesc* vbDecl, size_t nDecl)
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ComputeInputLayout(reinterpret_cast<const D3D11_INPUT_ELEMENT_DESC*>(vbDecl), nDecl, offsets, mDefaultStrides);
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ComputeInputLayout(reinterpret_cast<const D3D11_INPUT_ELEMENT_DESC*>(vbDecl), nDecl, offsets, mDefaultStrides);
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#endif
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#endif
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for (uint32_t j = 0; j < nDecl; ++j)
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for (size_t j = 0; j < nDecl; ++j)
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{
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{
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if (vbDecl[j].InputSlotClass == PER_INSTANCE_DATA)
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if (vbDecl[j].InputSlotClass == PER_INSTANCE_DATA)
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{
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{
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@ -176,18 +176,18 @@ HRESULT VBWriter::Impl::Initialize(const InputElementDesc* vbDecl, size_t nDecl)
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mInputDesc[j].AlignedByteOffset = offsets[j];
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mInputDesc[j].AlignedByteOffset = offsets[j];
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auto decl = SemanticMap::value_type(vbDecl[j].SemanticName, j);
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auto decl = SemanticMap::value_type(vbDecl[j].SemanticName, static_cast<uint32_t>(j));
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mSemantics.insert(decl);
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mSemantics.insert(decl);
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// Add common aliases
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// Add common aliases
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if (_stricmp(vbDecl[j].SemanticName, "POSITION") == 0)
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if (_stricmp(vbDecl[j].SemanticName, "POSITION") == 0)
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{
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{
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auto decl2 = SemanticMap::value_type("SV_Position", j);
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auto decl2 = SemanticMap::value_type("SV_Position", static_cast<uint32_t>(j));
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mSemantics.insert(decl2);
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mSemantics.insert(decl2);
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}
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}
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else if (_stricmp(vbDecl[j].SemanticName, "SV_Position") == 0)
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else if (_stricmp(vbDecl[j].SemanticName, "SV_Position") == 0)
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{
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{
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auto decl2 = SemanticMap::value_type("POSITION", j);
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auto decl2 = SemanticMap::value_type("POSITION", static_cast<uint32_t>(j));
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mSemantics.insert(decl2);
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mSemantics.insert(decl2);
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}
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}
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}
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}
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@ -114,7 +114,7 @@ namespace
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return S_FALSE;
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return S_FALSE;
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// Apply map to indices
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// Apply map to indices
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for (uint32_t j = 0; j < nFaces * 3; ++j)
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for (size_t j = 0; j < nFaces * 3; ++j)
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{
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{
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index_t i = indices[j];
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index_t i = indices[j];
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if (i == index_t(-1))
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if (i == index_t(-1))
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@ -26,6 +26,9 @@
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#pragma warning(pop)
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#pragma warning(pop)
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#include <Windows.h>
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#include <Windows.h>
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#ifdef __MINGW32__
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#include <unknwn.h>
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#endif
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#else // !WIN32
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#else // !WIN32
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#include <wsl/winadapter.h>
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#include <wsl/winadapter.h>
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#include <wsl/wrladapter.h>
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#include <wsl/wrladapter.h>
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@ -103,6 +106,7 @@ public:
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for (;; )
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for (;; )
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{
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{
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std::wstring strCommand;
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std::wstring strCommand;
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InFile.width(MAX_PATH);
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InFile >> strCommand;
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InFile >> strCommand;
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if (!InFile)
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if (!InFile)
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break;
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break;
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@ -327,12 +331,14 @@ public:
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else if (0 == wcscmp(strCommand.c_str(), L"mtllib"))
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else if (0 == wcscmp(strCommand.c_str(), L"mtllib"))
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{
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{
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// Material library
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// Material library
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InFile.width(MAX_PATH);
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InFile >> strMaterialFilename;
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InFile >> strMaterialFilename;
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}
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}
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else if (0 == wcscmp(strCommand.c_str(), L"usemtl"))
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else if (0 == wcscmp(strCommand.c_str(), L"usemtl"))
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{
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{
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// Material
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// Material
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wchar_t strName[MAX_PATH] = {};
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wchar_t strName[MAX_PATH] = {};
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InFile.width(MAX_PATH);
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InFile >> strName;
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InFile >> strName;
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bool bFound = false;
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bool bFound = false;
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@ -429,6 +435,7 @@ public:
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{
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{
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// Switching active materials
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// Switching active materials
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wchar_t strName[MAX_PATH] = {};
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wchar_t strName[MAX_PATH] = {};
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InFile.width(MAX_PATH);
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InFile >> strName;
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InFile >> strName;
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curMaterial = materials.end();
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curMaterial = materials.end();
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@ -62,7 +62,7 @@ jobs:
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# We can use the preinstalled vcpkg instead of the latest when MS Hosted updates their vcpkg to the newer DirectX-Headers
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# We can use the preinstalled vcpkg instead of the latest when MS Hosted updates their vcpkg to the newer DirectX-Headers
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displayName: Fetch VCPKG
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displayName: Fetch VCPKG
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inputs:
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inputs:
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script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
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script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
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workingDirectory: $(Build.SourcesDirectory)
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workingDirectory: $(Build.SourcesDirectory)
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- task: CmdLine@2
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- task: CmdLine@2
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displayName: VCPKG Bootstrap
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displayName: VCPKG Bootstrap
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@ -135,12 +135,12 @@ jobs:
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- task: CmdLine@2
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- task: CmdLine@2
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displayName: Fetch VCPKG
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displayName: Fetch VCPKG
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inputs:
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inputs:
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script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
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script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
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workingDirectory: $(Build.SourcesDirectory)
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workingDirectory: $(Build.SourcesDirectory)
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- task: CmdLine@2
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- task: CmdLine@2
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displayName: Fetch tests
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displayName: Fetch tests
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inputs:
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inputs:
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script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
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script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
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- task: CmdLine@2
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- task: CmdLine@2
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displayName: VCPKG Bootstrap
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displayName: VCPKG Bootstrap
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inputs:
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inputs:
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@ -32,7 +32,7 @@ variables:
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jobs:
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jobs:
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- job: DESKTOP_BUILD
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- job: DESKTOP_BUILD
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displayName: 'Win32 Desktop for x64/x86'
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displayName: 'Win32 Desktop for x64/x86'
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timeoutInMinutes: 120
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timeoutInMinutes: 60
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cancelTimeoutInMinutes: 1
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cancelTimeoutInMinutes: 1
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steps:
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steps:
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- checkout: self
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- checkout: self
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@ -48,7 +48,7 @@ jobs:
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- task: CmdLine@2
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- task: CmdLine@2
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displayName: Fetch Tests
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displayName: Fetch Tests
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inputs:
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inputs:
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script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
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script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
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workingDirectory: $(Build.SourcesDirectory)
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workingDirectory: $(Build.SourcesDirectory)
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failOnStderr: true
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failOnStderr: true
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- task: VSBuild@1
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- task: VSBuild@1
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@ -144,7 +144,7 @@ jobs:
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|
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- job: CMAKE_BUILD
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- job: CMAKE_BUILD
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displayName: 'CMake BUILD_TESTING=ON'
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displayName: 'CMake BUILD_TESTING=ON'
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timeoutInMinutes: 120
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timeoutInMinutes: 60
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steps:
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steps:
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- checkout: self
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- checkout: self
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clean: true
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clean: true
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@ -159,7 +159,7 @@ jobs:
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- task: CmdLine@2
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- task: CmdLine@2
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displayName: Fetch Tests
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displayName: Fetch Tests
|
||||||
inputs:
|
inputs:
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||||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
|
script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
|
||||||
workingDirectory: $(Build.SourcesDirectory)
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workingDirectory: $(Build.SourcesDirectory)
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failOnStderr: true
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failOnStderr: true
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- task: ChocolateyCommand@0
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- task: ChocolateyCommand@0
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|
@ -194,6 +194,9 @@ jobs:
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inputs:
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inputs:
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cwd: '$(Build.SourcesDirectory)'
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out/build/x64-Debug -v
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cmakeArgs: --build out/build/x64-Debug -v
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- task: DeleteFiles@1
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inputs:
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Contents: 'out'
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- task: CMake@1
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- task: CMake@1
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displayName: CMake (MSVC; x64-Release) Config
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displayName: CMake (MSVC; x64-Release) Config
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inputs:
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inputs:
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||||||
|
@ -204,6 +207,9 @@ jobs:
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||||||
inputs:
|
inputs:
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||||||
cwd: '$(Build.SourcesDirectory)'
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cwd: '$(Build.SourcesDirectory)'
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cmakeArgs: --build out/build/x64-Release -v
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cmakeArgs: --build out/build/x64-Release -v
|
||||||
|
- task: DeleteFiles@1
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||||||
|
inputs:
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||||||
|
Contents: 'out'
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||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (clang/LLVM; x64-Debug) Config
|
displayName: CMake (clang/LLVM; x64-Debug) Config
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||||||
inputs:
|
inputs:
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||||||
|
@ -214,6 +220,9 @@ jobs:
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||||||
inputs:
|
inputs:
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||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: --build out/build/x64-Debug-Clang -v
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cmakeArgs: --build out/build/x64-Debug-Clang -v
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||||||
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- task: DeleteFiles@1
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||||||
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inputs:
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||||||
|
Contents: 'out'
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (clang/LLVM; x64-Release) Config
|
displayName: CMake (clang/LLVM; x64-Release) Config
|
||||||
inputs:
|
inputs:
|
||||||
|
@ -224,6 +233,9 @@ jobs:
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: --build out/build/x64-Release-Clang -v
|
cmakeArgs: --build out/build/x64-Release-Clang -v
|
||||||
|
- task: DeleteFiles@1
|
||||||
|
inputs:
|
||||||
|
Contents: 'out'
|
||||||
- task: CmdLine@2
|
- task: CmdLine@2
|
||||||
displayName: Set LIB for ARM64
|
displayName: Set LIB for ARM64
|
||||||
inputs:
|
inputs:
|
||||||
|
@ -245,6 +257,9 @@ jobs:
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: --build out/build/arm64-Debug-Clang -v
|
cmakeArgs: --build out/build/arm64-Debug-Clang -v
|
||||||
|
- task: DeleteFiles@1
|
||||||
|
inputs:
|
||||||
|
Contents: 'out'
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake (clang/LLVM; arm64-Release) Config
|
displayName: CMake (clang/LLVM; arm64-Release) Config
|
||||||
inputs:
|
inputs:
|
||||||
|
|
|
@ -67,7 +67,7 @@ jobs:
|
||||||
- task: CmdLine@2
|
- task: CmdLine@2
|
||||||
displayName: Fetch Tests
|
displayName: Fetch Tests
|
||||||
inputs:
|
inputs:
|
||||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
|
script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/walbourn/directxmeshtest.git Tests
|
||||||
workingDirectory: $(Build.SourcesDirectory)
|
workingDirectory: $(Build.SourcesDirectory)
|
||||||
failOnStderr: true
|
failOnStderr: true
|
||||||
- task: VSBuild@1
|
- task: VSBuild@1
|
||||||
|
|
|
@ -42,7 +42,7 @@ jobs:
|
||||||
- task: CmdLine@2
|
- task: CmdLine@2
|
||||||
displayName: Fetch directx-headers
|
displayName: Fetch directx-headers
|
||||||
inputs:
|
inputs:
|
||||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectX-Headers.git directx-headers
|
script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/DirectX-Headers.git directx-headers
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake DirectX-Headers
|
displayName: CMake DirectX-Headers
|
||||||
inputs:
|
inputs:
|
||||||
|
@ -61,7 +61,7 @@ jobs:
|
||||||
- task: CmdLine@2
|
- task: CmdLine@2
|
||||||
displayName: Fetch directxmath
|
displayName: Fetch directxmath
|
||||||
inputs:
|
inputs:
|
||||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectXMath.git directxmath
|
script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/DirectXMath.git directxmath
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake DirectXMath
|
displayName: CMake DirectXMath
|
||||||
inputs:
|
inputs:
|
||||||
|
|
|
@ -61,7 +61,7 @@ jobs:
|
||||||
- task: CmdLine@2
|
- task: CmdLine@2
|
||||||
displayName: Fetch directx-headers
|
displayName: Fetch directx-headers
|
||||||
inputs:
|
inputs:
|
||||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectX-Headers.git directx-headers
|
script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/DirectX-Headers.git directx-headers
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake DirectX-Headers
|
displayName: CMake DirectX-Headers
|
||||||
inputs:
|
inputs:
|
||||||
|
@ -80,7 +80,7 @@ jobs:
|
||||||
- task: CmdLine@2
|
- task: CmdLine@2
|
||||||
displayName: Fetch directxmath
|
displayName: Fetch directxmath
|
||||||
inputs:
|
inputs:
|
||||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectXMath.git directxmath
|
script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/DirectXMath.git directxmath
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: CMake DirectXMath
|
displayName: CMake DirectXMath
|
||||||
inputs:
|
inputs:
|
||||||
|
|
|
@ -58,18 +58,19 @@ jobs:
|
||||||
inputs:
|
inputs:
|
||||||
cwd: '$(Build.SourcesDirectory)'
|
cwd: '$(Build.SourcesDirectory)'
|
||||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DENABLE_SPECTRE_MITIGATION=ON'
|
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DENABLE_SPECTRE_MITIGATION=ON'
|
||||||
- task: Semmle@1
|
- task: CodeQL3000Init@0
|
||||||
displayName: 'Run CodeQL (Semmle) (C++)'
|
|
||||||
env:
|
|
||||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
|
||||||
inputs:
|
inputs:
|
||||||
sourceCodeDirectory: '$(Build.SourcesDirectory)'
|
Enabled: true
|
||||||
language: 'cpp'
|
- task: VSBuild@1
|
||||||
querySuite: 'Recommended'
|
displayName: 'Build C++ with CodeQL'
|
||||||
timeout: '1800'
|
inputs:
|
||||||
ram: '16384'
|
solution: '$(Build.SourcesDirectory)/out/DirectXMesh.sln'
|
||||||
addProjectDirToScanningExclusionList: true
|
vsVersion: 17.0
|
||||||
buildCommandsString: '"%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\Common7\Tools\VsMSBuildCmd.bat" && msbuild $(Build.SourcesDirectory)/out/DirectXMesh.sln /p:Configuration=Release'
|
platform: x64
|
||||||
|
configuration: Release
|
||||||
|
msbuildArchitecture: x64
|
||||||
|
- task: CodeQL3000Finalize@0
|
||||||
|
condition: always()
|
||||||
- task: CMake@1
|
- task: CMake@1
|
||||||
displayName: 'CMake (MSVC): Build x64 Release'
|
displayName: 'CMake (MSVC): Build x64 Release'
|
||||||
inputs:
|
inputs:
|
||||||
|
|
Загрузка…
Ссылка в новой задаче