Added GDK projects
This commit is contained in:
Родитель
e2537ec9eb
Коммит
fbbc0504df
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@ -18,7 +18,9 @@
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#include <vector>
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#if !defined(__d3d11_h__) && !defined(__d3d11_x_h__) && !defined(__d3d12_h__) && !defined(__d3d12_x_h__) && !defined(__XBOX_D3D12_X__)
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#ifdef _GAMING_XBOX
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#ifdef _GAMING_XBOX_SCARLETT
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#include <d3d12_xs.h>
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#elif defined(_GAMING_XBOX)
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#include <d3d12_x.h>
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#elif defined(_XBOX_ONE) && defined(_TITLE)
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#include <d3d11_x.h>
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@ -75,7 +75,9 @@
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#include <Windows.h>
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#ifdef _GAMING_XBOX
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#ifdef _GAMING_XBOX_SCARLETT
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#include <d3d12_xs.h>
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#elif defined(_GAMING_XBOX)
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#include <d3d12_x.h>
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#elif defined(_XBOX_ONE) && defined(_TITLE)
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#include <d3d12_x.h>
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@ -0,0 +1,464 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.Scarlett.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Desktop.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.Scarlett.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
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<Configuration>Release</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
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<Configuration>Profile</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
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<Configuration>Debug</Configuration>
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<Platform>Gaming.Xbox.XboxOne.x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<RootNamespace>DirectXMesh</RootNamespace>
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<ProjectGuid>{0b019afb-d02b-430a-9331-b2a9d6d9c0c3}</ProjectGuid>
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<DefaultLanguage>en-US</DefaultLanguage>
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<Keyword>Win32Proj</Keyword>
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<!-- - - - -->
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<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
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<TargetRuntime>Native</TargetRuntime>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<EmbedManifest>false</EmbedManifest>
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<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<PlatformToolset>v141</PlatformToolset>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<EmbedManifest>false</EmbedManifest>
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||||
<GenerateManifest>false</GenerateManifest>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<PlatformToolset>v141</PlatformToolset>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<EmbedManifest>false</EmbedManifest>
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||||
<GenerateManifest>false</GenerateManifest>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<PlatformToolset>v141</PlatformToolset>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<PlatformToolset>v141</PlatformToolset>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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||||
<PropertyGroup Label="UserMacros" />
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">
|
||||
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">
|
||||
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'">
|
||||
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
||||
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\GDK_2017\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>DirectXMesh</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXMeshP.h</PrecompiledHeaderFile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<FXCompile>
|
||||
<ShaderModel>6.0</ShaderModel>
|
||||
</FXCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXMeshP.h</PrecompiledHeaderFile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<FXCompile>
|
||||
<ShaderModel>6.0</ShaderModel>
|
||||
</FXCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXMeshP.h</PrecompiledHeaderFile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<FXCompile>
|
||||
<ShaderModel>6.0</ShaderModel>
|
||||
</FXCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">
|
||||
<Link>
|
||||
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXMeshP.h</PrecompiledHeaderFile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<FXCompile>
|
||||
<ShaderModel>6.0</ShaderModel>
|
||||
</FXCompile>
|
||||
</ItemDefinitionGroup>
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|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,51 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28307.1209
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXMesh_GDK_2017", "DirectXMesh\DirectXMesh_GDK_2017.vcxproj", "{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{82132EEB-BC56-4626-9022-AF9940033F39}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
|
||||
Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
|
||||
Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
|
||||
Profile|Gaming.Desktop.x64 = Profile|Gaming.Desktop.x64
|
||||
Profile|Gaming.Xbox.Scarlett.x64 = Profile|Gaming.Xbox.Scarlett.x64
|
||||
Profile|Gaming.Xbox.XboxOne.x64 = Profile|Gaming.Xbox.XboxOne.x64
|
||||
Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
|
||||
Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
|
||||
Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Desktop.x64.ActiveCfg = Profile|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Desktop.x64.Build.0 = Profile|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.Scarlett.x64.ActiveCfg = Profile|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.Scarlett.x64.Build.0 = Profile|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.XboxOne.x64.ActiveCfg = Profile|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.XboxOne.x64.Build.0 = Profile|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {529D37BD-AE2F-4A47-8A86-A7F46C0727C9}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,51 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.30404.54
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXMesh_GDK_2019", "DirectXMesh\DirectXMesh_GDK_2019.vcxproj", "{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{DBC86AB6-3D3C-4879-8DD7-3CFC505ABAC4}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Gaming.Desktop.x64 = Debug|Gaming.Desktop.x64
|
||||
Debug|Gaming.Xbox.Scarlett.x64 = Debug|Gaming.Xbox.Scarlett.x64
|
||||
Debug|Gaming.Xbox.XboxOne.x64 = Debug|Gaming.Xbox.XboxOne.x64
|
||||
Profile|Gaming.Desktop.x64 = Profile|Gaming.Desktop.x64
|
||||
Profile|Gaming.Xbox.Scarlett.x64 = Profile|Gaming.Xbox.Scarlett.x64
|
||||
Profile|Gaming.Xbox.XboxOne.x64 = Profile|Gaming.Xbox.XboxOne.x64
|
||||
Release|Gaming.Desktop.x64 = Release|Gaming.Desktop.x64
|
||||
Release|Gaming.Xbox.Scarlett.x64 = Release|Gaming.Xbox.Scarlett.x64
|
||||
Release|Gaming.Xbox.XboxOne.x64 = Release|Gaming.Xbox.XboxOne.x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Desktop.x64.ActiveCfg = Debug|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Desktop.x64.Build.0 = Debug|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.Scarlett.x64.ActiveCfg = Debug|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.Scarlett.x64.Build.0 = Debug|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.XboxOne.x64.ActiveCfg = Debug|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Debug|Gaming.Xbox.XboxOne.x64.Build.0 = Debug|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Desktop.x64.ActiveCfg = Profile|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Desktop.x64.Build.0 = Profile|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.Scarlett.x64.ActiveCfg = Profile|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.Scarlett.x64.Build.0 = Profile|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.XboxOne.x64.ActiveCfg = Profile|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Profile|Gaming.Xbox.XboxOne.x64.Build.0 = Profile|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Desktop.x64.ActiveCfg = Release|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Desktop.x64.Build.0 = Release|Gaming.Desktop.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.Scarlett.x64.ActiveCfg = Release|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.Scarlett.x64.Build.0 = Release|Gaming.Xbox.Scarlett.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.XboxOne.x64.ActiveCfg = Release|Gaming.Xbox.XboxOne.x64
|
||||
{0B019AFB-D02B-430A-9331-B2A9D6D9C0C3}.Release|Gaming.Xbox.XboxOne.x64.Build.0 = Release|Gaming.Xbox.XboxOne.x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {7C261958-9DC2-41CC-A677-D8507C24FCDF}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
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