DirectXMesh/.nuget/directxmesh_desktop_win10.n...

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<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata minClientVersion="2.8.6">
<id>directxmesh_desktop_win10</id>
<version>0.0.0-SpecifyVersionOnCommandline</version>
<title>DirectXMesh Library (VS 2019/2022 Win32 for Windows 10/11)</title>
<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>DirectXMesh geometry processing library</summary>
<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.</description>
<releaseNotes>Matches the September 4, 2024 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkID=324981</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXMesh.git" />
<icon>images\icon.jpg</icon>
<readme>docs\README.md</readme>
<license type="expression">MIT</license>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<copyright>&#169; Microsoft Corporation. All rights reserved.</copyright>
<tags>DirectX DirectXMesh native nativepackage</tags>
</metadata>
<files>
<file target="docs" src="*.md" />
<file target="include" src="DirectXMesh\DirectXMesh.h" />
<file target="include" src="DirectXMesh\DirectXMesh.inl" />
<file target="include" src="Utilities\*.h" />
<file target="native\lib\x86\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\Debug\*.lib" />
<file target="native\lib\x86\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\Debug\*.pdb" />
<file target="native\lib\x86\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\DebugSpectre\*.lib" />
<file target="native\lib\x86\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\DebugSpectre\*.pdb" />
<file target="native\lib\x86\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\Release\*.lib" />
<file target="native\lib\x86\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\Release\*.pdb" />
<file target="native\lib\x86\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\ReleaseSpectre\*.lib" />
<file target="native\lib\x86\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\Win32\ReleaseSpectre\*.pdb" />
<file target="native\lib\x64\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\x64\Debug\*.lib" />
<file target="native\lib\x64\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\x64\Debug\*.pdb" />
<file target="native\lib\x64\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\x64\DebugSpectre\*.lib" />
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<file target="native\lib\x64\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\x64\Release\*.lib" />
<file target="native\lib\x64\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\x64\Release\*.pdb" />
<file target="native\lib\x64\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\x64\ReleaseSpectre\*.lib" />
<file target="native\lib\x64\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\x64\ReleaseSpectre\*.pdb" />
<file target="native\lib\ARM64\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\ARM64\Debug\*.lib" />
<file target="native\lib\ARM64\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\ARM64\Debug\*.pdb" />
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<file target="native\lib\ARM64\Debug" src="DirectXMesh\Bin\Desktop_2019_Win10\ARM64\DebugSpectre\*.pdb" />
<file target="native\lib\ARM64\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\ARM64\Release\*.lib" />
<file target="native\lib\ARM64\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\ARM64\Release\*.pdb" />
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<file target="native\lib\ARM64\Release" src="DirectXMesh\Bin\Desktop_2019_Win10\ARM64\ReleaseSpectre\*.pdb" />
<file src=".nuget/directxmesh_desktop_win10.targets" target="build\native" />
<file src=".nuget/icon.jpg" target="images\" />
</files>
</package>