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DIRECTX MESH LIBRARY (DirectXMesh)
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Copyright (c) Microsoft Corporation. All rights reserved.
July x, 2014
This package contains DirectXMesh, a shared source library for performing various geometry
content processing operations including generating normals, index and vertex buffer
optimization, and adjacency computations.
The source is written for Visual Studio 2010, 2012, or 2013. It is recommended that you
make use of the Windows 8.1 SDK and Windows 7 Service Pack 1 or later.
Details on using the Windows 8.1 SDK with VS 2010 are described on the Visual C++ Team Blog:
<http://blogs.msdn.com/b/vcblog/archive/2012/11/23/using-the-windows-8-sdk-with-visual-studio-2010-configuring-multiple-projects.aspx>
DirectXMesh\
This contains the DirectXMesh library.
Note that the majority of the header files here are intended for internal implementation
of the library only (DirectXMeshP.h and scoped.h). Only DirectXMesh.h is meant as a
'public' header for the library.
All content and source code for this package are bound to the Microsoft Public License (Ms-PL)
<http://www.microsoft.com/en-us/openness/licenses.aspx#MPL>.
http://go.microsoft.com/fwlink/?LinkID=324981
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RELEASE HISTORY
July x, 2014
Original release