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DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization.
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![DirectX Logo](https://github.com/Microsoft/DirectXMesh/wiki/X_jpg.jpg)DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization.
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See this [blog post](http://blogs.msdn.com/b/chuckw/archive/2014/06/27/directxmesh.aspx) for an overview
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