DirectXShaderCompiler/lib/Fuzzer/FuzzerSHA1.cpp

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2016-12-28 22:52:27 +03:00
//===- FuzzerSHA1.h - Private copy of the SHA1 implementation ---*- C++ -* ===//
Revert license text in banner comments to original llvm verbage (#33) Fix #30: Revert license text in banner comments to original llvm verbage This commit removes the Microsoft-specific copyright in llvm files and reverts the copyright wording to the original llvm wording. We used the following method to find the files to change: 1. Find all files in DirectXShaderCompiler that are also in llvm 3.7 2. For those files that have the Microsoft-specific copyright, revert it to the original llvm copyright as present in llvm 3.7 3. Revert the copyright in a few files that are not in llvm, but are mostly copies of files in llvm: lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp Leave the Microsoft-specific copyright header in files not present in stock llvm: include\dxc\* lib\HLSL\* lib\DxcSupport\* tools\clang\test\HLSL\* tools\clang\test\CodeGenHLSL\* tools\clang\unittests\HLSL\* tools\clang\unittests\HLSLHost\* tools\clang\tools\dxcompiler\* tools\clang\tools\dxa\* tools\clang\tools\dxc\* tools\clang\tools\dxopt\* tools\clang\tools\dxr\* tools\clang\tools\dxv\* tools\clang\tools\dotnetc\* utils\hct\* CONTRIBUTING.md COPYRIGHT LICENSE-MIT README.md cmake\modules\FindD3D12.cmake cmake\modules\FindDiaSDK.cmake cmake\modules\FindTAEF.cmake docs\DXIL.rst docs\HLSLChanges.rst docs\_themes\dxc-theme\layout.html docs\_themes\dxc-theme\theme.conf docs\_themes\dxc-theme\static\dxc-theme.css include\llvm\llvm_assert\assert.h include\llvm\llvm_assert\cassert include\llvm\Support\MSFileSystem.h include\llvm\Support\OacrIgnoreCond.h lib\MSSupport\CMakeLists.txt lib\MSSupport\MSFileSystemImpl.cpp lib\Support\assert.cpp lib\Support\MSFileSystemBasic.cpp lib\Support\Windows\MSFileSystem.inc.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp tools\clang\docs\UsingDxc.rst tools\clang\include\clang\AST\HlslTypes.h tools\clang\include\clang\Basic\BuiltinsDXIL.def tools\clang\include\clang\Basic\LangOptions.fixed.def tools\clang\include\clang\Parse\ParseHLSL.h tools\clang\include\clang\Sema\SemaHLSL.h tools\clang\lib\AST\ASTContextHLSL.cpp tools\clang\lib\AST\HlslTypes.cpp tools\clang\lib\CodeGen\CGHLSLMS.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.h tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp tools\clang\lib\Parse\HLSLRootSignature.cpp tools\clang\lib\Parse\HLSLRootSignature.h tools\clang\lib\Parse\ParseHLSL.cpp tools\clang\lib\Sema\gen_intrin_main_tables_15.h tools\clang\lib\Sema\SemaHLSL.cpp tools\clang\tools\d3dcomp\CMakeLists.txt tools\clang\tools\d3dcomp\d3dcomp.cpp tools\clang\tools\d3dcomp\d3dcomp.def tools\clang\tools\libclang\dxcisenseimpl.cpp tools\clang\tools\libclang\dxcisenseimpl.h tools\clang\tools\libclang\dxcrewriteunused.cpp tools\clang\tools\libclang\libclang.rc tools\dxexp\CMakeLists.txt tools\dxexp\dxexp.cpp tools\dxexp\LLVMBuild.txt
2017-01-25 04:54:00 +03:00
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// This code is taken from public domain
// (http://oauth.googlecode.com/svn/code/c/liboauth/src/sha1.c)
// and modified by adding anonymous namespace, adding an interface
// function fuzzer::ComputeSHA1() and removing unnecessary code.
//
// lib/Fuzzer can not use SHA1 implementation from openssl because
// openssl may not be available and because we may be fuzzing openssl itself.
// For the same reason we do not want to depend on SHA1 from LLVM tree.
//===----------------------------------------------------------------------===//
2016-12-28 22:52:27 +03:00
#include "FuzzerInternal.h"
/* This code is public-domain - it is based on libcrypt
* placed in the public domain by Wei Dai and other contributors.
*/
#include <stdint.h>
#include <string.h>
namespace { // Added for LibFuzzer
#ifdef __BIG_ENDIAN__
# define SHA_BIG_ENDIAN
#elif defined __LITTLE_ENDIAN__
/* override */
#elif defined __BYTE_ORDER
# if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
# define SHA_BIG_ENDIAN
# endif
#else // ! defined __LITTLE_ENDIAN__
# include <endian.h> // machine/endian.h
# if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
# define SHA_BIG_ENDIAN
# endif
#endif
/* header */
#define HASH_LENGTH 20
#define BLOCK_LENGTH 64
typedef struct sha1nfo {
uint32_t buffer[BLOCK_LENGTH/4];
uint32_t state[HASH_LENGTH/4];
uint32_t byteCount;
uint8_t bufferOffset;
uint8_t keyBuffer[BLOCK_LENGTH];
uint8_t innerHash[HASH_LENGTH];
} sha1nfo;
/* public API - prototypes - TODO: doxygen*/
/**
*/
void sha1_init(sha1nfo *s);
/**
*/
void sha1_writebyte(sha1nfo *s, uint8_t data);
/**
*/
void sha1_write(sha1nfo *s, const char *data, size_t len);
/**
*/
uint8_t* sha1_result(sha1nfo *s);
/* code */
#define SHA1_K0 0x5a827999
#define SHA1_K20 0x6ed9eba1
#define SHA1_K40 0x8f1bbcdc
#define SHA1_K60 0xca62c1d6
void sha1_init(sha1nfo *s) {
s->state[0] = 0x67452301;
s->state[1] = 0xefcdab89;
s->state[2] = 0x98badcfe;
s->state[3] = 0x10325476;
s->state[4] = 0xc3d2e1f0;
s->byteCount = 0;
s->bufferOffset = 0;
}
uint32_t sha1_rol32(uint32_t number, uint8_t bits) {
return ((number << bits) | (number >> (32-bits)));
}
void sha1_hashBlock(sha1nfo *s) {
uint8_t i;
uint32_t a,b,c,d,e,t;
a=s->state[0];
b=s->state[1];
c=s->state[2];
d=s->state[3];
e=s->state[4];
for (i=0; i<80; i++) {
if (i>=16) {
t = s->buffer[(i+13)&15] ^ s->buffer[(i+8)&15] ^ s->buffer[(i+2)&15] ^ s->buffer[i&15];
s->buffer[i&15] = sha1_rol32(t,1);
}
if (i<20) {
t = (d ^ (b & (c ^ d))) + SHA1_K0;
} else if (i<40) {
t = (b ^ c ^ d) + SHA1_K20;
} else if (i<60) {
t = ((b & c) | (d & (b | c))) + SHA1_K40;
} else {
t = (b ^ c ^ d) + SHA1_K60;
}
t+=sha1_rol32(a,5) + e + s->buffer[i&15];
e=d;
d=c;
c=sha1_rol32(b,30);
b=a;
a=t;
}
s->state[0] += a;
s->state[1] += b;
s->state[2] += c;
s->state[3] += d;
s->state[4] += e;
}
void sha1_addUncounted(sha1nfo *s, uint8_t data) {
uint8_t * const b = (uint8_t*) s->buffer;
#ifdef SHA_BIG_ENDIAN
b[s->bufferOffset] = data;
#else
b[s->bufferOffset ^ 3] = data;
#endif
s->bufferOffset++;
if (s->bufferOffset == BLOCK_LENGTH) {
sha1_hashBlock(s);
s->bufferOffset = 0;
}
}
void sha1_writebyte(sha1nfo *s, uint8_t data) {
++s->byteCount;
sha1_addUncounted(s, data);
}
void sha1_write(sha1nfo *s, const char *data, size_t len) {
for (;len--;) sha1_writebyte(s, (uint8_t) *data++);
}
void sha1_pad(sha1nfo *s) {
// Implement SHA-1 padding (fips180-2 §5.1.1)
// Pad with 0x80 followed by 0x00 until the end of the block
sha1_addUncounted(s, 0x80);
while (s->bufferOffset != 56) sha1_addUncounted(s, 0x00);
// Append length in the last 8 bytes
sha1_addUncounted(s, 0); // We're only using 32 bit lengths
sha1_addUncounted(s, 0); // But SHA-1 supports 64 bit lengths
sha1_addUncounted(s, 0); // So zero pad the top bits
sha1_addUncounted(s, s->byteCount >> 29); // Shifting to multiply by 8
sha1_addUncounted(s, s->byteCount >> 21); // as SHA-1 supports bitstreams as well as
sha1_addUncounted(s, s->byteCount >> 13); // byte.
sha1_addUncounted(s, s->byteCount >> 5);
sha1_addUncounted(s, s->byteCount << 3);
}
uint8_t* sha1_result(sha1nfo *s) {
// Pad to complete the last block
sha1_pad(s);
#ifndef SHA_BIG_ENDIAN
// Swap byte order back
int i;
for (i=0; i<5; i++) {
s->state[i]=
(((s->state[i])<<24)& 0xff000000)
| (((s->state[i])<<8) & 0x00ff0000)
| (((s->state[i])>>8) & 0x0000ff00)
| (((s->state[i])>>24)& 0x000000ff);
}
#endif
// Return pointer to hash (20 characters)
return (uint8_t*) s->state;
}
} // namespace; Added for LibFuzzer
// The rest is added for LibFuzzer
void fuzzer::ComputeSHA1(const uint8_t *Data, size_t Len, uint8_t *Out) {
sha1nfo s;
sha1_init(&s);
sha1_write(&s, (const char*)Data, Len);
memcpy(Out, sha1_result(&s), HASH_LENGTH);
}