DirectXShaderCompiler/test/Assembler/half-constprop.ll

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LLVM
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2016-12-28 22:52:27 +03:00
; RUN: opt < %s -O3 -S | FileCheck %s
; RUN: verify-uselistorder %s
; Testing half constant propagation.
define half @abc() nounwind {
entry:
%a = alloca half, align 2
%b = alloca half, align 2
%.compoundliteral = alloca float, align 4
store half 0xH4200, half* %a, align 2
store half 0xH4B9A, half* %b, align 2
%tmp = load half, half* %a, align 2
%tmp1 = load half, half* %b, align 2
%add = fadd half %tmp, %tmp1
; CHECK: 0xH4C8D
ret half %add
}