DirectXShaderCompiler/lib/HLSL/DxilInterpolationMode.cpp

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Исходник Обычный вид История

2016-12-28 22:52:27 +03:00
///////////////////////////////////////////////////////////////////////////////
// //
// DxilInterpolationMode.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// Licensed under the MIT license. See COPYRIGHT in the project root for //
// full license information. //
// //
///////////////////////////////////////////////////////////////////////////////
#include "dxc/HLSL/DxilInterpolationMode.h"
#include "dxc/Support/Global.h"
namespace hlsl {
//------------------------------------------------------------------------------
//
// InterpolationMode class methods.
//
InterpolationMode::InterpolationMode()
: m_Kind(Kind::Undefined) {
}
InterpolationMode::InterpolationMode(Kind Kind)
: m_Kind(Kind) {
}
InterpolationMode::InterpolationMode(unsigned long long kind) {
m_Kind = (Kind)kind;
if (m_Kind >= Kind::Invalid) {
m_Kind = Kind::Invalid;
}
}
// NoInterpolation, bLinear, bNoperspective, bCentroid, bSample
static const DXIL::InterpolationMode interpModeTab[] = {
DXIL::InterpolationMode::Undefined, // 0 , False , False , False , False , False
DXIL::InterpolationMode::LinearSample, // 1 , False , False , False , False , True
DXIL::InterpolationMode::LinearCentroid, // 2 , False , False , False , True , False
DXIL::InterpolationMode::LinearSample, // 3 , False , False , False , True , True
DXIL::InterpolationMode::LinearNoperspective, // 4 , False , False , True , False , False
DXIL::InterpolationMode::LinearNoperspectiveSample, // 5 , False , False , True , False , True
DXIL::InterpolationMode::LinearNoperspectiveCentroid, // 6 , False , False , True , True , False
DXIL::InterpolationMode::LinearNoperspectiveSample, // 7 , False , False , True , True , True
DXIL::InterpolationMode::Linear, // 8 , False , True , False , False , False
DXIL::InterpolationMode::LinearSample, // 9 , False , True , False , False , True
DXIL::InterpolationMode::LinearCentroid, // 10 , False , True , False , True , False
DXIL::InterpolationMode::LinearSample, // 11 , False , True , False , True , True
DXIL::InterpolationMode::LinearNoperspective, // 12 , False , True , True , False , False
DXIL::InterpolationMode::LinearNoperspectiveSample, // 13 , False , True , True , False , True
DXIL::InterpolationMode::LinearNoperspectiveCentroid, // 14 , False , True , True , True , False
DXIL::InterpolationMode::LinearNoperspectiveSample, // 15 , False , True , True , True , True
DXIL::InterpolationMode::Constant, // 16 , True , False , False , False , False
DXIL::InterpolationMode::Invalid, // 17 , True , False , False , False , True
DXIL::InterpolationMode::Invalid, // 18 , True , False , False , True , False
DXIL::InterpolationMode::Invalid, // 19 , True , False , False , True , True
DXIL::InterpolationMode::Invalid, // 20 , True , False , True , False , False
DXIL::InterpolationMode::Invalid, // 21 , True , False , True , False , True
DXIL::InterpolationMode::Invalid, // 22 , True , False , True , True , False
DXIL::InterpolationMode::Invalid, // 23 , True , False , True , True , True
DXIL::InterpolationMode::Invalid, // 24 , True , True , False , False , False
DXIL::InterpolationMode::Invalid, // 25 , True , True , False , False , True
DXIL::InterpolationMode::Invalid, // 26 , True , True , False , True , False
DXIL::InterpolationMode::Invalid, // 27 , True , True , False , True , True
DXIL::InterpolationMode::Invalid, // 28 , True , True , True , False , False
DXIL::InterpolationMode::Invalid, // 29 , True , True , True , False , True
DXIL::InterpolationMode::Invalid, // 30 , True , True , True , True , False
DXIL::InterpolationMode::Invalid, // 31 , True , True , True , True , True
};
InterpolationMode::InterpolationMode(bool bNoInterpolation, bool bLinear, bool bNoperspective, bool bCentroid, bool bSample) {
unsigned mask = (unsigned)bNoInterpolation << 4;
mask |= ((unsigned)bLinear) << 3;
mask |= ((unsigned)bNoperspective) << 2;
mask |= ((unsigned)bCentroid) << 1;
mask |= ((unsigned)bSample);
m_Kind = interpModeTab[mask];
// interpModeTab is generate from following code.
//m_Kind = Kind::Invalid; // Cases not set below are invalid.
//bool bAnyLinear = bLinear | bNoperspective | bCentroid | bSample;
//if (bNoInterpolation) {
// if (!bAnyLinear) m_Kind = Kind::Constant;
//}
//else if (bAnyLinear) {
// if (bSample) { // warning case: sample overrides centroid.
// if (bNoperspective) m_Kind = Kind::LinearNoperspectiveSample;
// else m_Kind = Kind::LinearSample;
// }
// else {
// if (!bNoperspective && !bCentroid) m_Kind = Kind::Linear;
// else if (!bNoperspective && bCentroid) m_Kind = Kind::LinearCentroid;
// else if ( bNoperspective && !bCentroid) m_Kind = Kind::LinearNoperspective;
// else if ( bNoperspective && bCentroid) m_Kind = Kind::LinearNoperspectiveCentroid;
// }
//}
//else {
// m_Kind = Kind::Undefined;
//}
}
InterpolationMode &InterpolationMode::operator=(const InterpolationMode &o) {
if (this != &o) {
m_Kind = o.m_Kind;
}
return *this;
}
bool InterpolationMode::operator==(const InterpolationMode &o) const {
return m_Kind == o.m_Kind;
}
bool InterpolationMode::IsAnyLinear() const {
return m_Kind < Kind::Invalid && m_Kind != Kind::Undefined && m_Kind != Kind::Constant;
}
bool InterpolationMode::IsAnyNoPerspective() const {
return IsLinearNoperspective() || IsLinearNoperspectiveCentroid() || IsLinearNoperspectiveSample();
}
bool InterpolationMode::IsAnyCentroid() const {
return IsLinearCentroid() || IsLinearNoperspectiveCentroid();
}
bool InterpolationMode::IsAnySample() const {
return IsLinearSample() || IsLinearNoperspectiveSample();
}
const char *InterpolationMode::GetName() const {
switch (m_Kind) {
case Kind::Undefined: return "";
case Kind::Constant: return "nointerpolation";
case Kind::Linear: return "linear";
case Kind::LinearCentroid: return "centroid";
case Kind::LinearNoperspective: return "noperspective";
case Kind::LinearNoperspectiveCentroid: return "noperspective centroid";
case Kind::LinearSample: return "sample";
case Kind::LinearNoperspectiveSample: return "noperspective sample";
default: DXASSERT(false, "invalid interpolation mode"); return "invalid";
}
}
} // namespace hlsl