DirectXShaderCompiler/include/llvm-c/Support.h

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2016-12-28 22:52:27 +03:00
/*===-- llvm-c/Support.h - Support C Interface --------------------*- C -*-===*\
Revert license text in banner comments to original llvm verbage (#33) Fix #30: Revert license text in banner comments to original llvm verbage This commit removes the Microsoft-specific copyright in llvm files and reverts the copyright wording to the original llvm wording. We used the following method to find the files to change: 1. Find all files in DirectXShaderCompiler that are also in llvm 3.7 2. For those files that have the Microsoft-specific copyright, revert it to the original llvm copyright as present in llvm 3.7 3. Revert the copyright in a few files that are not in llvm, but are mostly copies of files in llvm: lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp Leave the Microsoft-specific copyright header in files not present in stock llvm: include\dxc\* lib\HLSL\* lib\DxcSupport\* tools\clang\test\HLSL\* tools\clang\test\CodeGenHLSL\* tools\clang\unittests\HLSL\* tools\clang\unittests\HLSLHost\* tools\clang\tools\dxcompiler\* tools\clang\tools\dxa\* tools\clang\tools\dxc\* tools\clang\tools\dxopt\* tools\clang\tools\dxr\* tools\clang\tools\dxv\* tools\clang\tools\dotnetc\* utils\hct\* CONTRIBUTING.md COPYRIGHT LICENSE-MIT README.md cmake\modules\FindD3D12.cmake cmake\modules\FindDiaSDK.cmake cmake\modules\FindTAEF.cmake docs\DXIL.rst docs\HLSLChanges.rst docs\_themes\dxc-theme\layout.html docs\_themes\dxc-theme\theme.conf docs\_themes\dxc-theme\static\dxc-theme.css include\llvm\llvm_assert\assert.h include\llvm\llvm_assert\cassert include\llvm\Support\MSFileSystem.h include\llvm\Support\OacrIgnoreCond.h lib\MSSupport\CMakeLists.txt lib\MSSupport\MSFileSystemImpl.cpp lib\Support\assert.cpp lib\Support\MSFileSystemBasic.cpp lib\Support\Windows\MSFileSystem.inc.cpp lib\Transforms\Scalar\Reg2MemHLSL.cpp lib\Transforms\Scalar\ScalarReplAggregatesHLSL.cpp tools\clang\docs\UsingDxc.rst tools\clang\include\clang\AST\HlslTypes.h tools\clang\include\clang\Basic\BuiltinsDXIL.def tools\clang\include\clang\Basic\LangOptions.fixed.def tools\clang\include\clang\Parse\ParseHLSL.h tools\clang\include\clang\Sema\SemaHLSL.h tools\clang\lib\AST\ASTContextHLSL.cpp tools\clang\lib\AST\HlslTypes.cpp tools\clang\lib\CodeGen\CGHLSLMS.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.cpp tools\clang\lib\CodeGen\CGHLSLRuntime.h tools\clang\lib\Frontend\Rewrite\FrontendActions_rewrite.cpp tools\clang\lib\Parse\HLSLRootSignature.cpp tools\clang\lib\Parse\HLSLRootSignature.h tools\clang\lib\Parse\ParseHLSL.cpp tools\clang\lib\Sema\gen_intrin_main_tables_15.h tools\clang\lib\Sema\SemaHLSL.cpp tools\clang\tools\d3dcomp\CMakeLists.txt tools\clang\tools\d3dcomp\d3dcomp.cpp tools\clang\tools\d3dcomp\d3dcomp.def tools\clang\tools\libclang\dxcisenseimpl.cpp tools\clang\tools\libclang\dxcisenseimpl.h tools\clang\tools\libclang\dxcrewriteunused.cpp tools\clang\tools\libclang\libclang.rc tools\dxexp\CMakeLists.txt tools\dxexp\dxexp.cpp tools\dxexp\LLVMBuild.txt
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|* *|
|* The LLVM Compiler Infrastructure *|
|* *|
|* This file is distributed under the University of Illinois Open Source *|
|* License. See LICENSE.TXT for details. *|
|* *|
|*===----------------------------------------------------------------------===*|
|* *|
|* This file defines the C interface to the LLVM support library. *|
|* *|
\*===----------------------------------------------------------------------===*/
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#ifndef LLVM_C_SUPPORT_H
#define LLVM_C_SUPPORT_H
#include "llvm/Support/DataTypes.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @defgroup LLVMCSupportTypes Types and Enumerations
*
* @{
*/
typedef int LLVMBool;
/**
* Used to pass regions of memory through LLVM interfaces.
*
* @see llvm::MemoryBuffer
*/
typedef struct LLVMOpaqueMemoryBuffer *LLVMMemoryBufferRef;
/**
* @}
*/
/**
* This function permanently loads the dynamic library at the given path.
* It is safe to call this function multiple times for the same library.
*
* @see sys::DynamicLibrary::LoadLibraryPermanently()
*/
LLVMBool LLVMLoadLibraryPermanently(const char* Filename);
/**
* This function parses the given arguments using the LLVM command line parser.
* Note that the only stable thing about this function is its signature; you
* cannot rely on any particular set of command line arguments being interpreted
* the same way across LLVM versions.
*
* @see llvm::cl::ParseCommandLineOptions()
*/
void LLVMParseCommandLineOptions(int argc, const char *const *argv,
const char *Overview);
/**
* This function will search through all previously loaded dynamic
* libraries for the symbol \p symbolName. If it is found, the address of
* that symbol is returned. If not, null is returned.
*
* @see sys::DynamicLibrary::SearchForAddressOfSymbol()
*/
void *LLVMSearchForAddressOfSymbol(const char *symbolName);
/**
* This functions permanently adds the symbol \p symbolName with the
* value \p symbolValue. These symbols are searched before any
* libraries.
*
* @see sys::DynamicLibrary::AddSymbol()
*/
void LLVMAddSymbol(const char *symbolName, void *symbolValue);
#ifdef __cplusplus
}
#endif
#endif